/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 *
 * The contents of this file are subject to the Netscape Public License
 * Version 1.0 (the "NPL"); you may not use this file except in
 * compliance with the NPL.  You may obtain a copy of the NPL at
 * http://www.mozilla.org/NPL/
 *
 * Software distributed under the NPL is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
 * for the specific language governing rights and limitations under the
 * NPL.
 *
 * The Initial Developer of this code under the NPL is Netscape
 * Communications Corporation.  Portions created by Netscape are
 * Copyright (C) 1998 Netscape Communications Corporation.  All Rights
 * Reserved.
 */

#ifndef nsIRenderingContext_h___
#define nsIRenderingContext_h___

#include "nscore.h"
#include "nsISupports.h"
#include "nsColor.h"
#include "nsCoord.h"
#include "nsIDrawingSurface.h"

class nsIWidget;
class nsIFontMetrics;
class nsIImage;
class nsTransform2D;
class nsString;
class nsIDeviceContext;
class nsIRegion;

struct nsFont;
struct nsPoint;
struct nsRect;

//cliprect/region combination methods

typedef enum
{
  nsClipCombine_kIntersect = 0,
  nsClipCombine_kUnion = 1,
  nsClipCombine_kSubtract = 2,
  nsClipCombine_kReplace = 3
} nsClipCombine;

//linestyles
typedef enum
{
  nsLineStyle_kNone   = 0,
  nsLineStyle_kSolid  = 1,
  nsLineStyle_kDashed = 2,
  nsLineStyle_kDotted = 3
} nsLineStyle;

// IID for the nsIRenderingContext interface
#define NS_IRENDERING_CONTEXT_IID \
 { 0xa6cf9068, 0x15b3, 0x11d2,{0x93, 0x2e, 0x00, 0x80, 0x5f, 0x8a, 0xdd, 0x32}}

//----------------------------------------------------------------------

//a cross platform way of specifying a native rendering context
typedef void * nsDrawingSurface;

// RenderingContext interface
class nsIRenderingContext : public nsISupports
{
public:
  NS_DEFINE_STATIC_IID_ACCESSOR(NS_IRENDERING_CONTEXT_IID)

  //TBD: bind/unbind, transformation of scalars (hacky), 
  //potential drawmode for selection, polygons. MMP

  /**
   * Initialize the RenderingContext
   * @param aContext the device context to use.
   * @param aWidget the widget to hook up to
   * @result The result of the initialization, NS_Ok if no errors
   */
  NS_IMETHOD Init(nsIDeviceContext* aContext, nsIWidget *aWidget) = 0;

  /**
   * Initialize the RenderingContext
   * @param aContext the device context to use for the drawing.
   * @param aSurface the surface to draw into
   * @result The result of the initialization, NS_Ok if no errors
   */
  NS_IMETHOD Init(nsIDeviceContext* aContext, nsDrawingSurface aSurface) = 0;

  /**
   * Reset the rendering context
   */
  NS_IMETHOD Reset(void) = 0;

  /**
   * Get the DeviceContext that this RenderingContext was initialized with
   * @result the device context
   */
  NS_IMETHOD GetDeviceContext(nsIDeviceContext *& aDeviceContext) = 0;

  /**
   * Lock a rect of the drawing surface associated with the
   * rendering context. do not attempt to use any of the Rendering Context
   * rendering or state management methods until the drawing surface has
   * been Unlock()ed. if a drawing surface is Lock()ed with this method,
   * it must be Unlock()ed by calling UnlockDrawingSurface() rather than
   * just calling the Unlock() method on the drawing surface directly.
   * see nsIDrawingSurface.h for more information
   * @return error status
   **/
  NS_IMETHOD LockDrawingSurface(PRInt32 aX, PRInt32 aY, PRUint32 aWidth, PRUint32 aHeight,
                                void **aBits, PRInt32 *aStride, PRInt32 *aWidthBytes,
                                PRUint32 aFlags) = 0;

  /**
   * Unlock a rect of the drawing surface associated with the rendering
   * context. see nsIDrawingSurface.h for more information.
   * @return error status
   **/
  NS_IMETHOD UnlockDrawingSurface(void) = 0;

  /**
   * Selects an offscreen drawing surface into the RenderingContext to draw to.
   * @param aSurface is the offscreen surface we are going to draw to.
   *        if nsnull, the original drawing surface obtained at initialization
   *        should be selected.
   */
  NS_IMETHOD SelectOffScreenDrawingSurface(nsDrawingSurface aSurface) = 0;

  /**
   * Get the currently selected drawing surface
   * @param aSurface out parameter for the current drawing surface
   */
  NS_IMETHOD GetDrawingSurface(nsDrawingSurface *aSurface) = 0;

  /**
   * Returns in aResult any rendering hints that the context has.
   * See below for the hints bits. Always returns NS_OK.
   */
  NS_IMETHOD GetHints(PRUint32& aResult) = 0;

  /**
   * Save a graphical state onto a stack.
   */
  NS_IMETHOD PushState(void) = 0;

  /**
   * Get and and set RenderingContext to this graphical state
   * @return if PR_TRUE, indicates that the clipping region after
   *         popping state is empty, else PR_FALSE
   */
  NS_IMETHOD PopState(PRBool &aClipEmpty) = 0;

  /**
   * Tells if a given rectangle is visible within the rendering context
   * @param aRect is the rectangle that will be checked for visiblity
   * @result If true, that rectanglular area is visable.
   */
  NS_IMETHOD IsVisibleRect(const nsRect& aRect, PRBool &aIsVisible) = 0;

  /**
   * Sets the clipping for the RenderingContext to the passed in rectangle
   * @param aRect The rectangle to set the clipping rectangle to
   * @param aCombine how to combine this rect with the current clip region.
   *        see the bottom of nsIRenderingContext.h
   * @return PR_TRUE if the clip region is now empty, else PR_FALSE
   */
  NS_IMETHOD SetClipRect(const nsRect& aRect, nsClipCombine aCombine, PRBool &aClipEmpty) = 0;

  /**
   * Gets the bounds of the clip region of the RenderingContext
   * @param aRect out parameter to contain the clip region bounds
   *        for the RenderingContext
   * @return PR_TRUE if the rendering context has a local cliprect set
   *         else aRect is undefined
   */
  NS_IMETHOD GetClipRect(nsRect &aRect, PRBool &aHasLocalClip) = 0;

  /**
   * Sets the line style for the RenderingContext 
   * @param aLineStyle The line style
   * @return NS_OK if the line style is correctly set
   */
  NS_IMETHOD SetLineStyle(nsLineStyle aLineStyle) = 0;

  /**
   * Gets the line style for the RenderingContext
   * @param aLineStyle The line style to be retrieved
   * @return NS_OK if the line style is correctly retrieved
   */
  NS_IMETHOD GetLineStyle(nsLineStyle &aLineStyle) = 0;

  /**
   * Sets the clipping for the RenderingContext to the passed in region
   * @param aRegion The region to set the clipping area to
   * @param aCombine how to combine this region with the current clip region.
   *        see the bottom of nsIRenderingContext.h
   * @return PR_TRUE if the clip region is now empty, else PR_FALSE
   */
  NS_IMETHOD SetClipRegion(const nsIRegion& aRegion, nsClipCombine aCombine, PRBool &aClipEmpty) = 0;

  /**
   * Gets the current clipping region for the RenderingContext
   * @param aRegion out parameter representing the clip region.
   *        if SetClipRegion() is called, do not assume that GetClipRegion()
   *        will return the same object.
   */
  NS_IMETHOD GetClipRegion(nsIRegion **aRegion) = 0;

  /**
   * Sets the forground color for the RenderingContext
   * @param aColor The color to set the RenderingContext to
   */
  NS_IMETHOD SetColor(nscolor aColor) = 0;

  /**
   * Get the forground color for the RenderingContext
   * @return The current forground color of the RenderingContext
   */
  NS_IMETHOD GetColor(nscolor &aColor) const = 0;

  /**
   * Sets the font for the RenderingContext
   * @param aFont The font to use in the RenderingContext
   */
  NS_IMETHOD SetFont(const nsFont& aFont) = 0;

  /**
   * Sets the font for the RenderingContext
   * @param aFontMetric The font metrics representing the
   *        font to use in the RenderingContext
   */
  NS_IMETHOD SetFont(nsIFontMetrics *aFontMetrics) = 0;

  /**
   * Get the current fontmetrics for the RenderingContext
   * @return The current font of the RenderingContext
   */
  NS_IMETHOD GetFontMetrics(nsIFontMetrics *&aFontMetrics) = 0;

  /**
   *  Add in a translate to the RenderingContext's transformation matrix
   * @param aX The horizontal translation
   * @param aY The vertical translation
   */
  NS_IMETHOD Translate(nscoord aX, nscoord aY) = 0;

  /**
   *  Add in a scale to the RenderingContext's transformation matrix
   * @param aX The horizontal scale
   * @param aY The vertical scale
   */
  NS_IMETHOD Scale(float aSx, float aSy) = 0;

  /** 
   * Get the current transformation matrix for the RenderingContext
   * @return The transformation matrix for the RenderingContext
   */
  NS_IMETHOD GetCurrentTransform(nsTransform2D *&aTransform) = 0;

  /**
   * Create an offscreen drawing surface compatible with this RenderingContext.
   * The rect passed in is not affected by any transforms in the rendering
   * context and the values are in device units.
   * @param aBounds A rectangle representing the size for the drawing surface.
   *                if nsnull then a bitmap will not be created and associated
   *                with the new drawing surface
   * @param aSurfFlags see bottom of nsIRenderingContext.h
   * @return A nsDrawingSurface
   */
  NS_IMETHOD CreateDrawingSurface(nsRect *aBounds, PRUint32 aSurfFlags, nsDrawingSurface &aSurface) = 0;

  /**
   * Destroy a drawing surface created by CreateDrawingSurface()
   * @param aDS A drawing surface to destroy
   */
  NS_IMETHOD DestroyDrawingSurface(nsDrawingSurface aDS) = 0;

  /**
   * Draw a line
   * @param aXO starting horiztonal coord in twips
   * @param aY0 starting vertical coord in twips
   * @param aX1 end horiztonal coord in twips
   * @param aY1 end vertical coord in twips
   */
  NS_IMETHOD DrawLine(nscoord aX0, nscoord aY0, nscoord aX1, nscoord aY1) = 0;

  /**
   * Draw a polyline
   * @param aPoints array of endpoints
   * @param aNumPonts number of points
   */
  NS_IMETHOD DrawPolyline(const nsPoint aPoints[], PRInt32 aNumPoints) = 0;

  /**
   * Draw a rectangle
   * @param aRect The rectangle to draw
   */
  NS_IMETHOD DrawRect(const nsRect& aRect) = 0;

  /**
   * Draw a rectangle
   * @param aX Horizontal left Coordinate in twips
   * @param aY Vertical top Coordinate in twips
   * @param aWidth Width of rectangle in twips
   * @param aHeight Height of rectangle in twips
   */
  NS_IMETHOD DrawRect(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) = 0;

  /**
   * Fill a rectangle in the current foreground color
   * @param aRect The rectangle to draw
   */
  NS_IMETHOD FillRect(const nsRect& aRect) = 0;

  /**
   * Fill a rectangle in the current foreground color
   * @param aX Horizontal left Coordinate in twips
   * @param aY Vertical top Coordinate in twips
   * @param aWidth Width of rectangle in twips
   * @param aHeight Height of rectangle in twips
   */
  NS_IMETHOD FillRect(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) = 0;

  /**
   * Draw a poly in the current foreground color
   * @param aPoints points to use for the drawing, last must equal first
   * @param aNumPonts number of points in the polygon
   */
  NS_IMETHOD DrawPolygon(const nsPoint aPoints[], PRInt32 aNumPoints) = 0;

  /**
   * Fill a poly in the current foreground color
   * @param aPoints points to use for the drawing, last must equal first
   * @param aNumPonts number of points in the polygon
   */
  NS_IMETHOD FillPolygon(const nsPoint aPoints[], PRInt32 aNumPoints) = 0;

  /**
   * Draw an ellipse in the current foreground color
   * @param aRect The rectangle define bounds of ellipse to draw
   */
  NS_IMETHOD DrawEllipse(const nsRect& aRect) = 0;

  /**
   * Draw an ellipse in the current foreground color
   * @param aX Horizontal left Coordinate in twips
   * @param aY Vertical top Coordinate in twips
   * @param aWidth Width of horizontal axis in twips
   * @param aHeight Height of vertical axis in twips
   */
  NS_IMETHOD DrawEllipse(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) = 0;

  /**
   * Fill an ellipse in the current foreground color
   * @param aRect The rectangle define bounds of ellipse to draw
   */
  NS_IMETHOD FillEllipse(const nsRect& aRect) = 0;

  /**
   * Fill an ellipse in the current foreground color
   * @param aX Horizontal left Coordinate in twips
   * @param aY Vertical top Coordinate in twips
   * @param aWidth Width of horizontal axis in twips
   * @param aHeight Height of vertical axis in twips
   */
  NS_IMETHOD FillEllipse(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) = 0;

  /**
   * Draw an arc in the current forground color
   * @param aRect The rectangle define bounds of ellipse to use
   * @param aStartAngle the starting angle of the arc, in the ellipse
   * @param aEndAngle The ending angle of the arc, in the ellipse
   */
  NS_IMETHOD DrawArc(const nsRect& aRect,
                     float aStartAngle, float aEndAngle) = 0;

  /**
   * Draw an arc in the current forground color
   * @param aX Horizontal left Coordinate in twips
   * @param aY Vertical top Coordinate in twips
   * @param aWidth Width of horizontal axis in twips
   * @param aHeight Height of vertical axis in twips
   * @param aStartAngle the starting angle of the arc, in the ellipse
   * @param aEndAngle The ending angle of the arc, in the ellipse
   */
  NS_IMETHOD DrawArc(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight,
                     float aStartAngle, float aEndAngle) = 0;

  /**
   * Fill an arc in the current forground color
   * @param aRect The rectangle define bounds of ellipse to use
   * @param aStartAngle the starting angle of the arc, in the ellipse
   * @param aEndAngle The ending angle of the arc, in the ellipse
   */
  NS_IMETHOD FillArc(const nsRect& aRect,
                     float aStartAngle, float aEndAngle) = 0;

  /**
   * Fill an arc in the current forground color
   * @param aX Horizontal left Coordinate in twips
   * @param aY Vertical top Coordinate in twips
   * @param aWidth Width of horizontal axis in twips
   * @param aHeight Height of vertical axis in twips
   * @param aStartAngle the starting angle of the arc, in the ellipse
   * @param aEndAngle The ending angle of the arc, in the ellipse
   */
  NS_IMETHOD FillArc(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight,
                     float aStartAngle, float aEndAngle) = 0;

  /**
   * Returns the width (in app units) of an 8-bit character
   * If no font has been Set, the results are undefined.
   * @param aC character to measure
   * @param aWidth out parameter for width
   * @return error status
   */
  NS_IMETHOD GetWidth(char aC, nscoord &aWidth) = 0;

  /**
   * Returns the width (in app units) of a unicode character
   * If no font has been Set, the results are undefined.
   * @param aC character to measure
   * @param aWidth out parameter for width
   * @param aFontID an optional out parameter used to store a
   *        font identifier that can be passed into the DrawString()
   *        methods to speed rendering
   * @return error status
   */
  NS_IMETHOD GetWidth(PRUnichar aC, nscoord &aWidth,
                      PRInt32 *aFontID = nsnull) = 0;

  /**
   * Returns the width (in app units) of an nsString
   * If no font has been Set, the results are undefined.
   * @param aString string to measure
   * @param aWidth out parameter for width
   * @param aFontID an optional out parameter used to store a
   *        font identifier that can be passed into the DrawString()
   *        methods to speed rendering
   * @return error status
   */
  NS_IMETHOD GetWidth(const nsString& aString, nscoord &aWidth,
                      PRInt32 *aFontID = nsnull) = 0;

  /**
   * Returns the width (in app units) of an 8-bit character string
   * If no font has been Set, the results are undefined.
   * @param aString string to measure
   * @param aWidth out parameter for width
   * @return error status
   */
  NS_IMETHOD GetWidth(const char* aString, nscoord& aWidth) = 0;

  /**
   * Returns the width (in app units) of an 8-bit character string
   * If no font has been Set, the results are undefined.
   * @param aString string to measure
   * @param aLength number of characters in string
   * @param aWidth out parameter for width
   * @return error status
   */
  NS_IMETHOD GetWidth(const char* aString, PRUint32 aLength,
                      nscoord& aWidth) = 0;

  /**
   * Returns the width (in app units) of a Unicode character string
   * If no font has been Set, the results are undefined.
   * @param aString string to measure
   * @param aLength number of characters in string
   * @param aWidth out parameter for width
   * @param aFontID an optional out parameter used to store a
   *        font identifier that can be passed into the DrawString()
   *        methods to speed rendering
   * @return error status
   */
  NS_IMETHOD GetWidth(const PRUnichar *aString, PRUint32 aLength,
                      nscoord &aWidth, PRInt32 *aFontID = nsnull) = 0;

  /**
   * Draw a string in the RenderingContext
   * @param aString The string to draw
   * @param aLength The length of the aString
   * @param aX Horizontal starting point of baseline
   * @param aY Vertical starting point of baseline.
   * @param aSpacing inter-character spacing to apply
   */
  NS_IMETHOD DrawString(const char *aString, PRUint32 aLength,
                        nscoord aX, nscoord aY,
                        const nscoord* aSpacing = nsnull) = 0;

  /**
   * Draw a string in the RenderingContext
   * @param aString A PRUnichar of the string
   * @param aLength The length of the aString
   * @param aX Horizontal starting point of baseline
   * @param aY Vertical starting point of baseline.
   * @param aFontID an optional parameter used to speed font
   *        selection for complex unicode strings. the value
   *        passed is returned by the DrawString() methods.
   * @param aSpacing inter-character spacing to apply
   */
  NS_IMETHOD DrawString(const PRUnichar *aString, PRUint32 aLength,
                        nscoord aX, nscoord aY,
                        PRInt32 aFontID = -1,
                        const nscoord* aSpacing = nsnull) = 0;

  /**
   * Draw a string in the RenderingContext
   * @param aString A nsString of the string
   * @param aX Horizontal starting point of baseline
   * @param aY Vertical starting point of baseline.
   * @param aFontID an optional parameter used to speed font
   *        selection for complex unicode strings. the value
   *        passed is returned by the DrawString() methods.
   * @param aSpacing inter-character spacing to apply
   */
  NS_IMETHOD DrawString(const nsString& aString, nscoord aX, nscoord aY,
                        PRInt32 aFontID = -1,
                        const nscoord* aSpacing = nsnull) = 0;

  /**
   * Copy an image to the RenderingContext
   * @param aX Horzontal left destination coordinate
   * @param aY Vertical top of destinatio coordinate
   */
  NS_IMETHOD DrawImage(nsIImage *aImage, nscoord aX, nscoord aY) = 0;

  /**
   * Copy an image to the RenderingContext, scaling can occur if width/hieght does not match source
   * @param aX Horzontal left destination coordinate
   * @param aY Vertical top of destinatio coordinate
   * @param aWidth Width of destination, 
   * @param aHeight Height of destination
   */
  NS_IMETHOD DrawImage(nsIImage *aImage, nscoord aX, nscoord aY,
                       nscoord aWidth, nscoord aHeight) = 0; 

  /**
   * Copy an image to the RenderingContext, scaling can occur if source/dest rects differ
   * @param aRect Destination rectangle to copy the image to
   */
  NS_IMETHOD DrawImage(nsIImage *aImage, const nsRect& aRect) = 0;

  /**
   * Copy an image to the RenderingContext, scaling/clipping can occur if source/dest rects differ
   * @param aSRect Source rectangle to copy from
   * @param aDRect Destination rectangle to copy the image to
   */
  NS_IMETHOD DrawImage(nsIImage *aImage, const nsRect& aSRect, const nsRect& aDRect)=0;

  /**
   * Copy offscreen pixelmap to this RenderingContext.
   * @param aSrcSurf drawing surface to copy bits from
   * @param aSrcX x offset into source pixelmap to copy from
   * @param aSrcY y offset into source pixelmap to copy from
   * @param aDestBounds Destination rectangle to copy to
   * @param aCopyFlags see below
   */
  NS_IMETHOD CopyOffScreenBits(nsDrawingSurface aSrcSurf, PRInt32 aSrcX, PRInt32 aSrcY,
                               const nsRect &aDestBounds, PRUint32 aCopyFlags) = 0;
  //~~~
  NS_IMETHOD RetrieveCurrentNativeGraphicData(PRUint32 * ngd) = 0;
};

//modifiers for text rendering

#define NS_DRAWSTRING_NORMAL            0x0
#define NS_DRAWSTRING_UNDERLINE         0x1
#define NS_DRAWSTRING_OVERLINE          0x2
#define NS_DRAWSTRING_LINE_THROUGH      0x4

// Bit values for GetHints

/**
 * This bit, when set, indicates that the underlying rendering system
 * prefers 8 bit text rendering over PRUnichar text rendering. When this
 * bit is <b>not</b> set the opposite is true: the system prefers PRUnichar
 * rendering, not 8 bit rendering.
 */
#define NS_RENDERING_HINT_FAST_8BIT_TEXT   0x1

/**
 * This bit, when set, indicates that the rendering is being done
 * remotely.
 */
#define NS_RENDERING_HINT_REMOTE_RENDERING 0x2

//flags for copy CopyOffScreenBits

//when performing the blit, use the region, if any,
//that exists in the source drawingsurface as a
//blit mask.
#define NS_COPYBITS_USE_SOURCE_CLIP_REGION  0x0001

//transform the source offsets by the xform in the
//rendering context
#define NS_COPYBITS_XFORM_SOURCE_VALUES     0x0002

//transform the destination rect by the xform in the
//rendering context
#define NS_COPYBITS_XFORM_DEST_VALUES       0x0004

//this is basically a hack and is used by callers
//who have selected an alternate drawing surface and
//wish the copy to happen to that buffer rather than
//the "front" buffer. i'm not proud of this. MMP
#define NS_COPYBITS_TO_BACK_BUFFER          0x0008

#endif /* nsIRenderingContext_h___ */
