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 * The Original Code is Mozilla Communicator client code.
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#ifndef nsBlockBandData_h___
#define nsBlockBandData_h___

#include "nsSpaceManager.h"

class nsIPresContext;

// Number of builtin nsBandTrapezoid's
#define NS_BLOCK_BAND_DATA_TRAPS 6

/**
 * Class used to manage processing of the space-manager band data.
 * Provides HTML/CSS specific behavior to the raw data.
 */
class nsBlockBandData : public nsBandData {
public:
  nsBlockBandData();
  ~nsBlockBandData();

  // Initialize. This must be called before any of the other methods.
  nsresult Init(nsSpaceManager* aSpaceManager, const nsSize& aSpace);

  // Get some available space. Note that aY is relative to the current
  // space manager translation.
  nsresult GetAvailableSpace(nscoord aY, nsRect& aResult);

  // Clear any current floaters, returning a new Y coordinate
  nscoord ClearFloaters(nscoord aY, PRUint8 aBreakType);

  // Get the raw trapezoid count for this band.
  PRInt32 GetTrapezoidCount() const {
    return mCount;
  }

  const nsBandTrapezoid* GetTrapezoid(PRInt32 aIndex) const {
    return &mTrapezoids[aIndex];
  }

  // Get the number of floaters that are impacting the current
  // band. Note that this value is relative to the current translation
  // in the space manager which means that some floaters may be hidden
  // by the translation and therefore won't be in the count.
  PRInt32 GetFloaterCount() const {
    return mLeftFloaters + mRightFloaters;
  }
  PRInt32 GetLeftFloaterCount() const {
    return mLeftFloaters;
  }
  PRInt32 GetRightFloaterCount() const {
    return mRightFloaters;
  }

#ifdef DEBUG
  void List();
#endif

protected:

  /** utility method to calculate the band data at aY.
    * nsBlockBandData methods should never call 
    * mSpaceManager->GetBandData directly.
    * They should always call this method instead so data members
    * mTrapezoid, mCount, and mSize all get managed properly.
    */
  nsresult GetBandData(nscoord aY);

  // The spacemanager we are getting space from
  nsSpaceManager* mSpaceManager;
  nscoord mSpaceManagerX, mSpaceManagerY;

  // Limit to the available space (set by Init)
  nsSize mSpace;

  // Trapezoids used during band processing
  nsBandTrapezoid mData[NS_BLOCK_BAND_DATA_TRAPS];

  // Bounding rect of available space between any left and right floaters
  nsRect mAvailSpace;

  // Number of left/right floaters in the current band. Note that this
  // number may be less than the total number of floaters present in
  // the band, if our translation in the space manager "hides" some
  // floaters.
  PRInt32 mLeftFloaters, mRightFloaters;

  void ComputeAvailSpaceRect();
  PRBool ShouldClearFrame(nsIFrame* aFrame, PRUint8 aBreakType);

};

#endif /* nsBlockBandData_h___ */
