/* ***** BEGIN LICENSE BLOCK *****
 * Version: NPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Netscape Public License
 * Version 1.1 (the "License"); you may not use this file except in
 * compliance with the License. You may obtain a copy of the License at
 * http://www.mozilla.org/NPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is mozilla.org code.
 *
 * The Initial Developer of the Original Code is 
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Robert O'Callahan <roc+moz@cs.cmu.edu>
 *   Roger B. Sidje <rbs@maths.uq.edu.au>
 *   Pierre Phaneuf <pp@ludusdesign.com>
 *   Prabhat Hegde <prabhat.hegde@sun.com>
 *   Tomi Leppikangas <tomi.leppikangas@oulu.fi>
 *   Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
 *   Daniel Glazman <glazman@netscape.com>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or 
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the NPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the NPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */
#include "nsCOMPtr.h"
#include "nsHTMLParts.h"
#include "nsCRT.h"
#include "nsSplittableFrame.h"
#include "nsLineLayout.h"
#include "nsString.h"
#include "nsUnicharUtils.h"
#include "nsIPresContext.h"
#include "nsIContent.h"
#include "nsStyleConsts.h"
#include "nsStyleContext.h"
#include "nsCoord.h"
#include "nsIFontMetrics.h"
#include "nsIRenderingContext.h"
#include "nsIPresShell.h"
#include "nsIView.h"
#include "nsIViewManager.h"
#include "nsITimer.h"
#include "prtime.h"
#include "nsVoidArray.h"
#include "prprf.h"
#include "nsIDOMText.h"
#include "nsIDocument.h"
#include "nsIDeviceContext.h"
#include "nsIFocusTracker.h"
#include "nsICaret.h"
#include "nsCSSPseudoElements.h"
#include "nsILineBreaker.h"
#include "nsIWordBreaker.h"
#include "nsCompatibility.h"

#include "nsITextContent.h"
#include "nsTextFragment.h"
#include "nsTextTransformer.h"
#include "nsLayoutAtoms.h"
#include "nsIFrameSelection.h"
#include "nsISelection.h"
#include "nsIDOMRange.h"
#include "nsILookAndFeel.h"
#include "nsCSSRendering.h"

#include "nsILineIterator.h"

#include "nsCompressedCharMap.h"

#include "nsIPrefBranch.h"
#include "nsIPrefService.h"
#include "nsIServiceManager.h"
#ifdef ACCESSIBILITY
#include "nsIAccessible.h"
#include "nsIAccessibilityService.h"
#endif
#include "nsGUIEvent.h"
#include "nsAutoPtr.h"

#include "nsBidiFrames.h"
#include "nsBidiPresUtils.h"
#include "nsBidiUtils.h"

#ifdef SUNCTL
#include "nsILE.h"
#endif /* SUNCTL */

#ifdef NS_DEBUG
#undef NOISY_BLINK
#undef DEBUG_WORD_WRAPPING
#undef NOISY_REFLOW
#undef NOISY_TRIM
#else
#undef NOISY_BLINK
#undef DEBUG_WORD_WRAPPING
#undef NOISY_REFLOW
#undef NOISY_TRIM
#endif

// #define DEBUGWORDJUMP

#define kSZLIG 0x00DF
//----------------------------------------------------------------------

#define TEXT_BUF_SIZE 100

//----------------------------------------


// checks to see if the text can be lightened..
// text is darkend
inline PRBool CanDarken(nsIPresContext* aPresContext)
{
PRBool darken,haveBackground;

    aPresContext->GetBackgroundColorDraw(haveBackground);
    if(PR_TRUE == haveBackground){
      darken = PR_FALSE;
    } else {
      aPresContext->GetBackgroundImageDraw(haveBackground);
      if(PR_TRUE == haveBackground){
        darken = PR_FALSE;
      } else {
        darken = PR_TRUE;
      }
    }

  return darken;
}


struct nsAutoIndexBuffer {
  nsAutoIndexBuffer();
  ~nsAutoIndexBuffer();

  nsresult GrowTo(PRInt32 aAtLeast);

  PRInt32* mBuffer;
  PRInt32 mBufferLen;
  PRInt32 mAutoBuffer[TEXT_BUF_SIZE];
};

nsAutoIndexBuffer::nsAutoIndexBuffer()
  : mBuffer(mAutoBuffer),
    mBufferLen(TEXT_BUF_SIZE)
{
  memset(mAutoBuffer, 0, sizeof(mAutoBuffer));
}

nsAutoIndexBuffer::~nsAutoIndexBuffer()
{
  if (mBuffer && (mBuffer != mAutoBuffer)) {
    delete [] mBuffer;
  }
}

nsresult
nsAutoIndexBuffer::GrowTo(PRInt32 aAtLeast)
{
  if (aAtLeast > mBufferLen)
  {
    PRInt32 newSize = mBufferLen * 2;
    if (newSize < mBufferLen + aAtLeast) {
      newSize = mBufferLen * 2 + aAtLeast;
    }
    PRInt32* newBuffer = new PRInt32[newSize];
    if (!newBuffer) {
      return NS_ERROR_OUT_OF_MEMORY;
    }
    memset(newBuffer, 0, sizeof(PRInt32) * newSize);
    memcpy(newBuffer, mBuffer, sizeof(PRInt32) * mBufferLen);
    if (mBuffer != mAutoBuffer) {
      delete [] mBuffer;
    }
    mBuffer = newBuffer;
    mBufferLen = newSize;
  }
  return NS_OK;
}


//----------------------------------------------------------------------

// Helper class for managing blinking text

class nsBlinkTimer : public nsITimerCallback
{
public:
  nsBlinkTimer();
  virtual ~nsBlinkTimer();

  NS_DECL_ISUPPORTS

  void AddFrame(nsIPresContext* aPresContext, nsIFrame* aFrame);

  PRBool RemoveFrame(nsIFrame* aFrame);

  PRInt32 FrameCount();

  void Start();

  void Stop();

  NS_DECL_NSITIMERCALLBACK

  static nsresult AddBlinkFrame(nsIPresContext* aPresContext, nsIFrame* aFrame);
  static nsresult RemoveBlinkFrame(nsIFrame* aFrame);
  
  static PRBool   GetBlinkIsOff() { return sState == 3; }
  
protected:

  struct FrameData {
    nsIPresContext* mPresContext;  // pres context associated with the frame
    nsIFrame*       mFrame;


    FrameData(nsIPresContext* aPresContext,
              nsIFrame*       aFrame)
      : mPresContext(aPresContext), mFrame(aFrame) {}
  };

  nsCOMPtr<nsITimer> mTimer;
  nsVoidArray     mFrames;
  nsIPresContext* mPresContext;

protected:

  static nsBlinkTimer* sTextBlinker;
  static PRUint32      sState; // 0-2 == on; 3 == off
  
};

nsBlinkTimer* nsBlinkTimer::sTextBlinker = nsnull;
PRUint32      nsBlinkTimer::sState = 0;

#ifdef NOISY_BLINK
static PRTime gLastTick;
#endif

nsBlinkTimer::nsBlinkTimer()
{
}

nsBlinkTimer::~nsBlinkTimer()
{
  Stop();
  sTextBlinker = nsnull;
}

void nsBlinkTimer::Start()
{
  nsresult rv;
  mTimer = do_CreateInstance("@mozilla.org/timer;1", &rv);
  if (NS_OK == rv) {
    mTimer->InitWithCallback(this, 250, nsITimer::TYPE_REPEATING_PRECISE);
  }
}

void nsBlinkTimer::Stop()
{
  if (nsnull != mTimer) {
    mTimer->Cancel();
  }
}

NS_IMPL_ISUPPORTS1(nsBlinkTimer, nsITimerCallback)

void nsBlinkTimer::AddFrame(nsIPresContext* aPresContext, nsIFrame* aFrame) {
  FrameData* frameData = new FrameData(aPresContext, aFrame);
  mFrames.AppendElement(frameData);
  if (1 == mFrames.Count()) {
    Start();
  }
}

PRBool nsBlinkTimer::RemoveFrame(nsIFrame* aFrame) {
  PRInt32 i, n = mFrames.Count();
  PRBool rv = PR_FALSE;
  for (i = 0; i < n; i++) {
    FrameData* frameData = (FrameData*) mFrames.ElementAt(i);

    if (frameData->mFrame == aFrame) {
      rv = mFrames.RemoveElementAt(i);
      delete frameData;
      break;
    }
  }
  
  if (0 == mFrames.Count()) {
    Stop();
  }
  return rv;
}

PRInt32 nsBlinkTimer::FrameCount() {
  return mFrames.Count();
}

NS_IMETHODIMP nsBlinkTimer::Notify(nsITimer *timer)
{
  // Toggle blink state bit so that text code knows whether or not to
  // render. All text code shares the same flag so that they all blink
  // in unison.
  sState = (sState + 1) % 4;
  if (sState == 1 || sState == 2)
    // States 0, 1, and 2 are all the same.
    return NS_OK;

#ifdef NOISY_BLINK
  PRTime now = PR_Now();
  char buf[50];
  PRTime delta;
  LL_SUB(delta, now, gLastTick);
  gLastTick = now;
  PR_snprintf(buf, sizeof(buf), "%lldusec", delta);
  printf("%s\n", buf);
#endif

  PRInt32 i, n = mFrames.Count();
  for (i = 0; i < n; i++) {
    FrameData* frameData = (FrameData*) mFrames.ElementAt(i);

    // Determine damaged area and tell view manager to redraw it
    nsPoint offset;
    nsRect bounds = frameData->mFrame->GetRect();
    nsIView* view;
    frameData->mFrame->GetOffsetFromView(frameData->mPresContext, offset, &view);
    bounds.x = offset.x;
    bounds.y = offset.y;
    view->GetViewManager()->UpdateView(view, bounds, 0);
  }
  return NS_OK;
}


// static
nsresult nsBlinkTimer::AddBlinkFrame(nsIPresContext* aPresContext, nsIFrame* aFrame)
{
  if (!sTextBlinker)
  {
    sTextBlinker = new nsBlinkTimer;
    if (!sTextBlinker) return NS_ERROR_OUT_OF_MEMORY;
  }
  
  NS_ADDREF(sTextBlinker);

  sTextBlinker->AddFrame(aPresContext, aFrame);
  return NS_OK;
}


// static
nsresult nsBlinkTimer::RemoveBlinkFrame(nsIFrame* aFrame)
{
  NS_ASSERTION(sTextBlinker, "Should have blink timer here");
  
  nsBlinkTimer* blinkTimer = sTextBlinker;    // copy so we can call NS_RELEASE on it
  if (!blinkTimer) return NS_OK;
  
  blinkTimer->RemoveFrame(aFrame);  
  NS_RELEASE(blinkTimer);
  
  return NS_OK;
}

//----------------------------------------------------------------------

class nsTextFrame : public nsFrame {
public:
  nsTextFrame();

  // nsIFrame
  NS_IMETHOD QueryInterface(const nsIID& aIID,
                            void** aInstancePtrResult);

  NS_IMETHOD Paint(nsIPresContext*      aPresContext,
                   nsIRenderingContext& aRenderingContext,
                   const                nsRect& aDirtyRect,
                   nsFramePaintLayer    aWhichLayer,
                   PRUint32             aFlags);

  NS_IMETHOD Destroy(nsIPresContext* aPresContext);

  NS_IMETHOD GetCursor(nsIPresContext* aPresContext,
                       nsPoint& aPoint,
                       PRInt32& aCursor);

  NS_IMETHOD ContentChanged(nsIPresContext* aPresContext,
                            nsIContent*     aChild,
                            nsISupports*    aSubContent);

  NS_IMETHOD GetNextInFlow(nsIFrame** aNextInFlow) const {
    *aNextInFlow = mNextInFlow;
    return NS_OK;
  }
  NS_IMETHOD SetNextInFlow(nsIFrame* aNextInFlow) {
    mNextInFlow = aNextInFlow;
    return NS_OK;
  }
  virtual nsIFrame* GetLastInFlow() const;
  
  NS_IMETHOD  IsSplittable(nsSplittableType& aIsSplittable) const {
    aIsSplittable = NS_FRAME_SPLITTABLE;
    return NS_OK;
  }

  /**
   * Get the "type" of the frame
   *
   * @see nsLayoutAtoms::textFrame
   */
  NS_IMETHOD GetFrameType(nsIAtom** aType) const;
  
#ifdef DEBUG
  NS_IMETHOD List(nsIPresContext* aPresContext, FILE* out, PRInt32 aIndent) const;
  NS_IMETHOD GetFrameName(nsAString& aResult) const;
#endif

  NS_IMETHOD GetPosition(nsIPresContext* aCX,
                         const nsPoint&  aPoint,
                         nsIContent **   aNewContent,
                         PRInt32&        aContentOffset,
                         PRInt32&        aContentOffsetEnd);

  NS_IMETHOD GetContentAndOffsetsFromPoint(nsIPresContext* aCX,
                         const nsPoint&  aPoint,
                         nsIContent **   aNewContent,
                         PRInt32&        aContentOffset,
                         PRInt32&        aContentOffsetEnd,
                         PRBool&         aBeginFrameContent);

  NS_IMETHOD GetPositionSlowly(nsIPresContext* aCX,
                         nsIRenderingContext * aRendContext,
                         const nsPoint&        aPoint,
                         nsIContent **         aNewContent,
                         PRInt32&              aOffset);


  NS_IMETHOD SetSelected(nsIPresContext* aPresContext,
                         nsIDOMRange *aRange,
                         PRBool aSelected,
                         nsSpread aSpread);

  NS_IMETHOD PeekOffset(nsIPresContext* aPresContext, nsPeekOffsetStruct *aPos);
  NS_IMETHOD CheckVisibility(nsIPresContext* aContext, PRInt32 aStartIndex, PRInt32 aEndIndex, PRBool aRecurse, PRBool *aFinished, PRBool *_retval);

  NS_IMETHOD HandleMultiplePress(nsIPresContext* aPresContext,
                         nsGUIEvent *    aEvent,
                         nsEventStatus*  aEventStatus);

  NS_IMETHOD GetOffsets(PRInt32 &start, PRInt32 &end)const;

  virtual void AdjustOffsetsForBidi(PRInt32 start, PRInt32 end);

  NS_IMETHOD GetPointFromOffset(nsIPresContext*         inPresContext,
                                nsIRenderingContext*    inRendContext,
                                PRInt32                 inOffset,
                                nsPoint*                outPoint);
                                
  NS_IMETHOD  GetChildFrameContainingOffset(PRInt32     inContentOffset,
                                PRBool                  inHint,
                                PRInt32*                outFrameContentOffset,
                                nsIFrame*               *outChildFrame);

  NS_IMETHOD IsVisibleForPainting(nsIPresContext *     aPresContext, 
                                  nsIRenderingContext& aRenderingContext,
                                  PRBool               aCheckVis,
                                  PRBool*              aIsVisible);

  NS_IMETHOD IsEmpty(nsCompatibility aCompatMode,
                     PRBool aIsPre,
                     PRBool* aResult);

#ifdef ACCESSIBILITY
  NS_IMETHOD GetAccessible(nsIAccessible** aAccessible);
#endif

  // nsIHTMLReflow
  NS_IMETHOD Reflow(nsIPresContext* aPresContext,
                    nsHTMLReflowMetrics& aMetrics,
                    const nsHTMLReflowState& aReflowState,
                    nsReflowStatus& aStatus);
  NS_IMETHOD CanContinueTextRun(PRBool& aContinueTextRun) const;
  NS_IMETHOD AdjustFrameSize(nscoord aExtraSpace, nscoord& aUsedSpace);
  NS_IMETHOD TrimTrailingWhiteSpace(nsIPresContext* aPresContext,
                                    nsIRenderingContext& aRC,
                                    nscoord& aDeltaWidth);

  struct TextStyle {
    const nsStyleFont* mFont;
    const nsStyleText* mText;
    const nsStyleColor* mColor;
    const nsStyleVisibility* mVisibility;
    nsIFontMetrics* mNormalFont;
    nsIFontMetrics* mSmallFont;
    nsIFontMetrics* mLastFont;
    PRBool mSmallCaps;
    nscoord mWordSpacing;
    nscoord mLetterSpacing;
    nscolor mSelectionTextColor;
    nscolor mSelectionBGColor;
    nscoord mSpaceWidth;
    nscoord mAveCharWidth;
    PRBool mJustifying;
    PRBool mPreformatted;
    PRInt32 mNumSpacesToRender;
    PRInt32 mNumSpacesToMeasure;
    nscoord mExtraSpacePerSpace;
    PRInt32 mNumSpacesReceivingExtraJot;

    TextStyle(nsIPresContext* aPresContext,
              nsIRenderingContext& aRenderingContext,
              nsStyleContext* sc)
    {
      mNormalFont = nsnull;
      mSmallFont = nsnull;
      mLastFont = nsnull;

      // Get style data
      mColor = sc->GetStyleColor();
      mFont = sc->GetStyleFont();
      mText = sc->GetStyleText();
      mVisibility = sc->GetStyleVisibility();

      // Cache the original decorations and reuse the current font
      // to query metrics, rather than creating a new font which is expensive.
      nsFont* plainFont = (nsFont *)&mFont->mFont; //XXX: Change to use a CONST_CAST macro.
      NS_ASSERTION(plainFont, "null plainFont: font problems in TextStyle::TextStyle");
      PRUint8 originalDecorations = plainFont->decorations;
      plainFont->decorations = NS_FONT_DECORATION_NONE;
      mAveCharWidth = 0;
      SetFontFromStyle(&aRenderingContext, sc); // some users of the struct expect this state
      aRenderingContext.GetFontMetrics(mNormalFont);
      mNormalFont->GetSpaceWidth(mSpaceWidth);
      mNormalFont->GetAveCharWidth(mAveCharWidth);
      mLastFont = mNormalFont;

      // Get the small-caps font if needed
      mSmallCaps = NS_STYLE_FONT_VARIANT_SMALL_CAPS == plainFont->variant;
      if (mSmallCaps) {
        nscoord originalSize = plainFont->size;
        plainFont->size = nscoord(0.8 * plainFont->size);
        aPresContext->GetMetricsFor(*plainFont, &mSmallFont);
        // Reset to the size value saved earlier.
        plainFont->size = originalSize;
      }
      else {
        mSmallFont = nsnull;
      }

      // Reset to the decoration saved earlier
      plainFont->decorations = originalDecorations; 

      // Get colors from look&feel
      mSelectionBGColor = NS_RGB(0, 0, 0);
      mSelectionTextColor = NS_RGB(255, 255, 255);
	    nsILookAndFeel* look = nsnull;
	    if (NS_SUCCEEDED(aPresContext->GetLookAndFeel(&look)) && look) {
	      look->GetColor(nsILookAndFeel::eColor_TextSelectBackground, mSelectionBGColor);
	      look->GetColor(nsILookAndFeel::eColor_TextSelectForeground, mSelectionTextColor);
	      NS_RELEASE(look);
	    }

      // Get the word and letter spacing
      mWordSpacing = 0;
      PRIntn unit = mText->mWordSpacing.GetUnit();
      if (eStyleUnit_Coord == unit) {
        mWordSpacing = mText->mWordSpacing.GetCoordValue();
      }

      mLetterSpacing = 0;
      unit = mText->mLetterSpacing.GetUnit();
      if (eStyleUnit_Coord == unit) {
        mLetterSpacing = mText->mLetterSpacing.GetCoordValue();
      }

      mNumSpacesToRender = 0;
      mNumSpacesToMeasure = 0;
      mNumSpacesReceivingExtraJot = 0;
      mExtraSpacePerSpace = 0;
      mPreformatted = (NS_STYLE_WHITESPACE_PRE == mText->mWhiteSpace) ||
        (NS_STYLE_WHITESPACE_MOZ_PRE_WRAP == mText->mWhiteSpace);

      mJustifying = (NS_STYLE_TEXT_ALIGN_JUSTIFY == mText->mTextAlign) &&
        !mPreformatted;
    }

    ~TextStyle() {
      NS_IF_RELEASE(mNormalFont);
      NS_IF_RELEASE(mSmallFont);

    mFont = nsnull;
    mText = nsnull;
    mColor = nsnull;
    mNormalFont = nsnull;
    mSmallFont = nsnull;
    mLastFont = nsnull;

    }
  };

  struct TextReflowData {
    PRInt32             mX;                   // OUT
    PRInt32             mOffset;              // IN/OUT How far along we are in the content
    nscoord             mMaxWordWidth;        // OUT
    nscoord             mAscent;              // OUT
    nscoord             mDescent;             // OUT
    PRPackedBool        mWrapping;            // IN
    PRPackedBool        mSkipWhitespace;      // IN
    PRPackedBool        mMeasureText;         // IN
    PRPackedBool        mInWord;              // IN
    PRPackedBool        mFirstLetterOK;       // IN
    PRPackedBool        mCanBreakBefore;         // IN
    PRPackedBool        mComputeMaxWordWidth; // IN
    PRPackedBool        mTrailingSpaceTrimmed; // IN/OUT
  
    TextReflowData(PRInt32 aStartingOffset,
                   PRBool  aWrapping,
                   PRBool  aSkipWhitespace,
                   PRBool  aMeasureText,
                   PRBool  aInWord,
                   PRBool  aFirstLetterOK,
                   PRBool  aCanBreakBefore,
                   PRBool  aComputeMaxWordWidth,
                   PRBool  aTrailingSpaceTrimmed)
      : mX(0),
        mOffset(aStartingOffset),
        mMaxWordWidth(0),
        mAscent(0),
        mDescent(0),
        mWrapping(aWrapping),
        mSkipWhitespace(aSkipWhitespace),
        mMeasureText(aMeasureText),
        mInWord(aInWord),
        mFirstLetterOK(aFirstLetterOK),
        mCanBreakBefore(aCanBreakBefore),
        mComputeMaxWordWidth(aComputeMaxWordWidth),
        mTrailingSpaceTrimmed(aTrailingSpaceTrimmed)
    {}
  };

  already_AddRefed<nsIDocument> GetDocument(nsIPresContext* aPresContext);

  PRIntn PrepareUnicodeText(nsTextTransformer& aTransformer,
                            nsAutoIndexBuffer* aIndexBuffer,
                            nsAutoTextBuffer* aTextBuffer,
                            PRInt32* aTextLen,
                            PRBool aForceArabicShaping = PR_FALSE);
  void ComputeExtraJustificationSpacing(nsIRenderingContext& aRenderingContext,
                                        TextStyle& aTextStyle,
                                        PRUnichar* aBuffer, PRInt32 aLength, PRInt32 aNumSpaces);

  void PaintTextDecorations(nsIRenderingContext& aRenderingContext,
                            nsStyleContext* aStyleContext,
                            nsIPresContext* aPresContext,
                            TextStyle& aStyle,
                            nscoord aX, nscoord aY, nscoord aWidth,
                            PRUnichar* aText = nsnull,
                            SelectionDetails *aDetails = nsnull,
                            PRUint32 aIndex = 0,
                            PRUint32 aLength = 0,
                            const nscoord* aSpacing = nsnull);

  void PaintTextSlowly(nsIPresContext* aPresContext,
                       nsIRenderingContext& aRenderingContext,
                       nsStyleContext* aStyleContext,
                       TextStyle& aStyle,
                       nscoord aX, nscoord aY);

  void RenderString(nsIRenderingContext& aRenderingContext,
                    nsStyleContext* aStyleContext,
                    nsIPresContext* aPresContext,
                    TextStyle& aStyle,
                    PRUnichar* aBuffer, PRInt32 aLength,
                    nscoord aX, nscoord aY,
                    nscoord aWidth,
                    SelectionDetails *aDetails = nsnull);

  void MeasureSmallCapsText(const nsHTMLReflowState& aReflowState,
                            TextStyle& aStyle,
                            PRUnichar* aWord,
                            PRInt32 aWordLength,
                            nsTextDimensions* aDimensionsResult);

  PRUint32 EstimateNumChars(PRUint32 aAvailableWidth,
                            PRUint32 aAverageCharWidth);

  nsReflowStatus MeasureText(nsIPresContext*          aPresContext,
                             const nsHTMLReflowState& aReflowState,
                             nsTextTransformer&       aTx,
                             nsILineBreaker*          aLb,
                             TextStyle&               aTs,
                             TextReflowData&          aTextData);
  
  void GetTextDimensions(nsIRenderingContext& aRenderingContext,
                TextStyle& aStyle,
                PRUnichar* aBuffer, PRInt32 aLength,
                nsTextDimensions* aDimensionsResult);

  //this returns the index into the PAINTBUFFER of the x coord aWidth(based on 0 as far left) 
  //also note: this is NOT added to mContentOffset since that would imply that this return is
  //meaningful to content yet. use index buffer from prepareunicodestring to find the content offset.
  PRInt32 GetLengthSlowly(nsIRenderingContext& aRenderingContext,
                TextStyle& aStyle,
                PRUnichar* aBuffer, PRInt32 aLength,
                nscoord aWidth);

  PRBool IsTextInSelection(nsIPresContext* aPresContext,
                           nsIRenderingContext& aRenderingContext);

  nsresult GetTextInfoForPainting(nsIPresContext*          aPresContext,
                                  nsIRenderingContext&     aRenderingContext,
                                  nsIPresShell**           aPresShell,
                                  nsISelectionController** aSelectionController,
                                  PRBool&                  aDisplayingSelection,
                                  PRBool&                  aIsPaginated,
                                  PRBool&                  aIsSelected,
                                  PRInt16&                 aSelectionValue,
                                  nsILineBreaker**         aLineBreaker);

  void PaintUnicodeText(nsIPresContext* aPresContext,
                        nsIRenderingContext& aRenderingContext,
                        nsStyleContext* aStyleContext,
                        TextStyle& aStyle,
                        nscoord dx, nscoord dy);

  void PaintAsciiText(nsIPresContext* aPresContext,
                      nsIRenderingContext& aRenderingContext,
                      nsStyleContext* aStyleContext,
                      TextStyle& aStyle,
                      nscoord dx, nscoord dy);

  nsTextDimensions ComputeTotalWordDimensions(nsIPresContext* aPresContext,
                                nsILineBreaker* aLineBreaker,
                                nsLineLayout& aLineLayout,
                                const nsHTMLReflowState& aReflowState,
                                nsIFrame* aNextFrame,
                                const nsTextDimensions& aBaseDimensions,
                                PRUnichar* aWordBuf,
                                PRUint32   aWordBufLen,
                                PRUint32   aWordBufSize,
                                PRBool     aCanBreakBefore);

  nsTextDimensions ComputeWordFragmentDimensions(nsIPresContext* aPresContext,
                                   nsILineBreaker* aLineBreaker,
                                   nsLineLayout& aLineLayout,
                                   const nsHTMLReflowState& aReflowState,
                                   nsIFrame* aNextFrame,
                                   nsIContent* aContent,
                                   nsITextContent* aText,
                                   PRBool* aStop,
                                   const PRUnichar* aWordBuf,
                                   PRUint32 &aWordBufLen,
                                   PRUint32 aWordBufSize,
                                   PRBool aCanBreakBefore);

  void ToCString(nsString& aBuf, PRInt32* aTotalContentLength) const;

protected:
  virtual ~nsTextFrame();

  nsIFrame* mNextInFlow;
  PRInt32   mContentOffset;
  PRInt32   mContentLength;
  PRInt32   mColumn;
  nscoord   mAscent;
  //factored out method for GetTextDimensions and getlengthslowly. if aGetTextDimensions is non-zero number then measure to the width field and return the length. else shove total dimensions into result
  PRInt32 GetTextDimensionsOrLength(nsIRenderingContext& aRenderingContext,
                TextStyle& aStyle,
                PRUnichar* aBuffer, PRInt32 aLength,
                nsTextDimensions* aDimensionsResult,
                PRBool aGetTextDimensions/* true=get dimensions false = return length up to aDimensionsResult->width size*/);
  nsresult GetContentAndOffsetsForSelection(nsIPresContext*  aPresContext,nsIContent **aContent, PRInt32 *aOffset, PRInt32 *aLength);

  // prefs used to configure the double-click word selection behavior
  static PRPackedBool sWordSelectPrefInited;            // have we read the prefs yet?
  static PRPackedBool sWordSelectEatSpaceAfter;         // should we include whitespace up to next word?
  
  void AdjustSelectionPointsForBidi(SelectionDetails *sdptr,
                                    PRInt32 textLength,
                                    PRBool isRTLChars,
                                    PRBool isOddLevel,
                                    PRBool isBidiSystem);

  void SetOffsets(PRInt32 start, PRInt32 end);
};

#ifdef ACCESSIBILITY
NS_IMETHODIMP nsTextFrame::GetAccessible(nsIAccessible** aAccessible)
{
#ifndef MOZ_ACCESSIBILITY_ATK
  if (mRect.width > 0 || mRect.height > 0) {

    nsCOMPtr<nsIAccessibilityService> accService = do_GetService("@mozilla.org/accessibilityService;1");

    if (accService) {
      return accService->CreateHTMLTextAccessible(NS_STATIC_CAST(nsIFrame*, this), aAccessible);
    }
  }
#endif
  return NS_ERROR_FAILURE;
}
#endif


PRPackedBool nsTextFrame::sWordSelectPrefInited = PR_FALSE;
PRPackedBool nsTextFrame::sWordSelectEatSpaceAfter = PR_TRUE;


//-----------------------------------------------------------------------------
NS_IMETHODIMP nsTextFrame::QueryInterface(const nsIID& aIID,
                                     void** aInstancePtrResult)
{

  NS_PRECONDITION(aInstancePtrResult, "null pointer");
  if (!aInstancePtrResult)
  return NS_ERROR_NULL_POINTER;

  return nsFrame::QueryInterface(aIID, aInstancePtrResult);
}

NS_IMETHODIMP
nsTextFrame::Destroy(nsIPresContext* aPresContext)
{
  if (mNextInFlow) {
    mNextInFlow->SetPrevInFlow(nsnull);
  }
  // Let the base class destroy the frame
  return nsFrame::Destroy(aPresContext);
}

class nsContinuingTextFrame : public nsTextFrame {
public:
  NS_IMETHOD Init(nsIPresContext*  aPresContext,
                  nsIContent*      aContent,
                  nsIFrame*        aParent,
                  nsStyleContext*  aContext,
                  nsIFrame*        aPrevInFlow);

  NS_IMETHOD Destroy(nsIPresContext* aPresContext);

  NS_IMETHOD GetPrevInFlow(nsIFrame** aPrevInFlow) const {
    *aPrevInFlow = mPrevInFlow;
    return NS_OK;
  }
  NS_IMETHOD SetPrevInFlow(nsIFrame* aPrevInFlow) {
    mPrevInFlow = aPrevInFlow;
    return NS_OK;
  }
  virtual nsIFrame* GetFirstInFlow() const;
  
protected:
  nsIFrame* mPrevInFlow;
};

NS_IMETHODIMP
nsContinuingTextFrame::Init(nsIPresContext*  aPresContext,
                            nsIContent*      aContent,
                            nsIFrame*        aParent,
                            nsStyleContext*  aContext,
                            nsIFrame*        aPrevInFlow)
{
  nsresult  rv;
  
  rv = nsTextFrame::Init(aPresContext, aContent, aParent, aContext, aPrevInFlow);

  if (aPrevInFlow) {
    // Hook the frame into the flow
    mPrevInFlow = aPrevInFlow;
    aPrevInFlow->SetNextInFlow(this);
#ifdef IBMBIDI
    if (aPrevInFlow->GetStateBits() & NS_FRAME_IS_BIDI) {
      PRInt32 start, end;
      aPrevInFlow->GetOffsets(start, mContentOffset);

      void* value;
      aPrevInFlow->GetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, &value,sizeof(value));
      SetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, value);

      aPrevInFlow->GetBidiProperty(aPresContext, nsLayoutAtoms::baseLevel, &value,sizeof(value));
      SetBidiProperty(aPresContext, nsLayoutAtoms::baseLevel, value);

      aPrevInFlow->GetBidiProperty(aPresContext, nsLayoutAtoms::charType, &value,sizeof(value));
      SetBidiProperty(aPresContext, nsLayoutAtoms::charType, value);

      aPrevInFlow->GetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, &value,sizeof(value));
      if (value) {  // nextBidi
        // aPrevInFlow and this frame will point to the same next bidi frame.
        SetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, value);

        ( (nsIFrame*) value)->GetOffsets(start, end);
        mContentLength = PR_MAX(1, start - mContentOffset);
      } // value
      mState |= NS_FRAME_IS_BIDI;
    } // prev frame is bidi
#endif // IBMBIDI
  }

  return rv;
}

NS_IMETHODIMP
nsContinuingTextFrame::Destroy(nsIPresContext* aPresContext)
{
  if (mPrevInFlow || mNextInFlow) {
    nsSplittableFrame::RemoveFromFlow(this);
  }
  // Let the base class destroy the frame
  return nsFrame::Destroy(aPresContext);
}

nsIFrame*
nsContinuingTextFrame::GetFirstInFlow() const
{
  // Can't cast to |nsContinuingTextFrame*| because the first one isn't.
  nsIFrame *firstInFlow,
           *previous = NS_CONST_CAST(nsIFrame*,
                                     NS_STATIC_CAST(const nsIFrame*, this));
  do {
    firstInFlow = previous;
    firstInFlow->GetPrevInFlow(&previous);
  } while (previous);
  return firstInFlow;
}

inline nscolor EnsureDifferentColors(nscolor colorA, nscolor colorB)
{
    if (colorA == colorB)
    {
      nscolor res;
      res = NS_RGB(NS_GET_R(colorA) ^ 0xff,
                   NS_GET_G(colorA) ^ 0xff,
                   NS_GET_B(colorA) ^ 0xff);
      return res;
    }
    return colorA;
}


//DRAW SELECTION ITERATOR USED FOR TEXTFRAMES ONLY
//helper class for drawing multiply selected text
class DrawSelectionIterator
{
  enum {SELECTION_TYPES_WE_CARE_ABOUT=nsISelectionController::SELECTION_NONE+nsISelectionController::SELECTION_NORMAL};
public:
  DrawSelectionIterator(nsIContent *aContent, const SelectionDetails *aSelDetails, PRUnichar *aText,
                        PRUint32 aTextLength, nsTextFrame::TextStyle &aTextStyle,
                        PRInt16 aSelectionStatus, nsIPresContext *aPresContext,
                        nsStyleContext *aStyleContext);
  ~DrawSelectionIterator();
  PRBool      First();
  PRBool      Next();
  PRBool      IsDone();

  PRUnichar * CurrentTextUnicharPtr();
  char *      CurrentTextCStrPtr();
  PRUint32    CurrentLength();
  nsTextFrame::TextStyle & CurrentStyle();
  nscolor     CurrentForeGroundColor();
  PRBool      CurrentBackGroundColor(nscolor &aColor, PRBool *aIsTransparent);
  PRBool      IsBeforeOrAfter();
private:
  union {
    PRUnichar *mUniStr;
    char *mCStr;
  };
	PRUint32  mLength;
	PRUint32  mCurrentIdx;
  PRUint32  mCurrentLength;
  nsTextFrame::TextStyle &mOldStyle;//base new styles on this one???
  const SelectionDetails *mDetails;
  PRBool    mDone;
  PRUint8 * mTypes;
  PRBool    mInit;
  PRInt16    mSelectionStatus;//see nsIDocument.h SetDisplaySelection()
  nscolor   mDisabledColor;
  nscolor   mAttentionColor;

  PRBool    mSelectionPseudoStyle;
  nscolor   mSelectionPseudoFGcolor;
  nscolor   mSelectionPseudoBGcolor;
  PRBool    mSelectionPseudoBGIsTransparent;
  //private methods
  void FillCurrentData();
};

DrawSelectionIterator::DrawSelectionIterator(nsIContent *aContent,
                                             const SelectionDetails *aSelDetails, 
                                             PRUnichar *aText, 
                                             PRUint32 aTextLength, 
                                             nsTextFrame::TextStyle &aTextStyle, 
                                             PRInt16 aSelectionStatus, 
                                             nsIPresContext *aPresContext,
                                             nsStyleContext *aStyleContext)
                                             :mOldStyle(aTextStyle)
{
    mDetails = aSelDetails;
    mCurrentIdx = 0;
    mUniStr = aText;
    mLength = aTextLength;
    mTypes = nsnull;
    mInit = PR_FALSE;
    mSelectionStatus = aSelectionStatus;
    mSelectionPseudoStyle = PR_FALSE;
    mSelectionPseudoBGIsTransparent = PR_FALSE;

    if (aContent) {
      nsRefPtr<nsStyleContext> sc;
      sc = aPresContext->ProbePseudoStyleContextFor(aContent->GetParent(),
						    nsCSSPseudoElements::mozSelection,
						    aStyleContext);
      if (sc) {
        mSelectionPseudoStyle = PR_TRUE;
        const nsStyleBackground* bg = sc->GetStyleBackground();
        mSelectionPseudoBGIsTransparent = PRBool(bg->mBackgroundFlags & NS_STYLE_BG_COLOR_TRANSPARENT);
        if (!mSelectionPseudoBGIsTransparent )
          mSelectionPseudoBGcolor = bg->mBackgroundColor;
        mSelectionPseudoFGcolor = sc->GetStyleColor()->mColor;
      }
    }

    // Get background colors for disabled selection at attention-getting selection (used with type ahead find)
    nsCOMPtr<nsILookAndFeel> look;
    if (NS_SUCCEEDED(aPresContext->GetLookAndFeel(getter_AddRefs(look))) && look) {
      look->GetColor(nsILookAndFeel::eColor_TextSelectBackgroundAttention, mAttentionColor);
      look->GetColor(nsILookAndFeel::eColor_TextSelectBackgroundDisabled, mDisabledColor);
      mDisabledColor  = EnsureDifferentColors(mDisabledColor, mOldStyle.mSelectionBGColor);
      mAttentionColor = EnsureDifferentColors(mAttentionColor, mOldStyle.mSelectionBGColor);
    }
    else 
      mDisabledColor = mAttentionColor = mOldStyle.mSelectionBGColor;

    if (!aSelDetails)
    {
      mDone = PR_TRUE;
      return;
    }
    mDone = (PRBool)(mCurrentIdx>=mLength);
    if (mDone)
      return;

    //special case for 1 selection. later
    const SelectionDetails *details = aSelDetails;
    if (details->mNext)
    {
      mTypes = new PRUint8[mLength];
      if (!mTypes)
        return;
      memset(mTypes,0,mLength);//initialize to 0
      while (details)
      {
        if ((details->mType & SELECTION_TYPES_WE_CARE_ABOUT ) && 
          (details->mStart != details->mEnd))
        {
          mInit = PR_TRUE;//WE FOUND SOMETHING WE CARE ABOUT
          for (int i = details->mStart; i < details->mEnd; i++)
          {
              if ((PRUint32)i>=mLength)
              {
                NS_ASSERTION(0,"Selection Details out of range?");
                return;//eh
              }
              mTypes[i]|=details->mType;//add this bit
          }
        }
        details= details->mNext;
      }
	    if (!mInit && mTypes) //we have details but none that we care about.
	    {
          delete mTypes;
    		  mTypes = nsnull;
		      mDone = PR_TRUE;//we are finished
	    }
    }
    else if (details->mStart == details->mEnd)//no collapsed selections here!
    {
      mDone = PR_TRUE;
      return;
    }
    else if (!(details->mType & SELECTION_TYPES_WE_CARE_ABOUT ))//if all we have is selection we DONT care about, do nothing
    {
        mDone = PR_TRUE;
        return;
    }
    mInit = PR_TRUE;
}

DrawSelectionIterator::~DrawSelectionIterator()
{
  if (mTypes)
    delete mTypes;
}

void
DrawSelectionIterator::FillCurrentData()
{
  if (mDone)
    return;
  if (!mTypes)
  {
    mCurrentIdx+=mCurrentLength;
    if (mCurrentIdx >= mLength)
    {
      mDone = PR_TRUE;
      return;
    }
    if (mCurrentIdx < (PRUint32)mDetails->mStart)
    {
      mCurrentLength = mDetails->mStart;
    }
    else if (mCurrentIdx == (PRUint32)mDetails->mStart)
    {//start
        mCurrentLength = mDetails->mEnd-mCurrentIdx;
    }
    else if (mCurrentIdx > (PRUint32)mDetails->mStart)//last unselected part
    {
      mCurrentLength = mLength - mDetails->mEnd;
    }
  }
  else
  {
    mCurrentIdx+=mCurrentLength;//advance to this chunk
    if (mCurrentIdx >= mLength)
    {
      mDone = PR_TRUE;
      return;
    }
    uint8 typevalue = mTypes[mCurrentIdx];
    while (typevalue == mTypes[mCurrentIdx+mCurrentLength] && (mCurrentIdx+mCurrentLength) <mLength)
    {
      mCurrentLength++;
    }
  }
}

PRBool
DrawSelectionIterator::First()
{
  if (!mInit)
    return PR_FALSE;
  mCurrentIdx = 0;
  mCurrentLength = 0;
  if (!mTypes && mDetails->mStart == mDetails->mEnd)//no collapsed selections here!
    mDone = PR_TRUE;
  mDone = (mCurrentIdx+mCurrentLength) >= mLength;
  FillCurrentData();
  return PR_TRUE;
}



PRBool
DrawSelectionIterator::Next()
{
  if (mDone || !mInit)
    return PR_FALSE;
  FillCurrentData();//advances to next chunk
  return PR_TRUE;
}

PRBool
DrawSelectionIterator::IsDone()
{
    return mDone || !mInit;
}


PRUnichar *
DrawSelectionIterator::CurrentTextUnicharPtr()
{
  return mUniStr+mCurrentIdx;
}

char *
DrawSelectionIterator::CurrentTextCStrPtr()
{
  return mCStr+mCurrentIdx;
}

PRUint32
DrawSelectionIterator::CurrentLength()
{
    return mCurrentLength;
}

nsTextFrame::TextStyle & 
DrawSelectionIterator::CurrentStyle()
{
  return mOldStyle;
}

nscolor
DrawSelectionIterator::CurrentForeGroundColor()
{
  nscolor foreColor;
  PRBool colorSet = PR_FALSE;
  
  if (!mTypes)
  {
    if (mCurrentIdx == (PRUint32)mDetails->mStart)
    {
      foreColor = mOldStyle.mSelectionTextColor;
      colorSet = PR_TRUE;
    }
  }
  else if (mTypes[mCurrentIdx] | nsISelectionController::SELECTION_NORMAL)//Find color based on mTypes[mCurrentIdx];
  {
    foreColor = mOldStyle.mSelectionTextColor;
   	colorSet = PR_TRUE;
  }

  if (colorSet && (foreColor != NS_DONT_CHANGE_COLOR)) {
    if (mSelectionPseudoStyle)
      return mSelectionPseudoFGcolor;
    else
      return foreColor;
  }
  return mOldStyle.mColor->mColor;
}

PRBool
DrawSelectionIterator::CurrentBackGroundColor(nscolor &aColor, PRBool *aIsTransparent)
{ 
  //Find color based on mTypes[mCurrentIdx];
  *aIsTransparent = PR_FALSE;
  if (mTypes? (mTypes[mCurrentIdx] | nsISelectionController::SELECTION_NORMAL): (mCurrentIdx == (PRUint32)mDetails->mStart)) {
    aColor = mOldStyle.mSelectionBGColor;
    if (mSelectionPseudoStyle) {
      aColor = mSelectionPseudoBGcolor;
      *aIsTransparent = mSelectionPseudoBGIsTransparent;
    }
    if (mSelectionStatus==nsISelectionController::SELECTION_ATTENTION)
      aColor = mAttentionColor;
    else if (mSelectionStatus != nsISelectionController::SELECTION_ON)
      aColor = mDisabledColor;
    return PR_TRUE;
  }

  return PR_FALSE;
}

PRBool
DrawSelectionIterator::IsBeforeOrAfter()
{
  return mCurrentIdx != (PRUint32)mDetails->mStart;
}

//END DRAWSELECTIONITERATOR!!




// Flag information used by rendering code. This information is
// computed by the ResizeReflow code. The flags are stored in the
// mState variable in the frame class private section.

// Flag indicating that whitespace was skipped
#define TEXT_SKIP_LEADING_WS 0x01000000
#define TEXT_HAS_MULTIBYTE   0x02000000
#define TEXT_IN_WORD         0x04000000
// This bit is set on the first frame in a continuation indicating
// that it was chopped short because of :first-letter style.
#define TEXT_FIRST_LETTER    0x08000000
#define TEXT_WAS_TRANSFORMED 0x10000000

// Bits in mState used for reflow flags
#define TEXT_REFLOW_FLAGS    0x1F000000

#define TEXT_TRIMMED_WS      0x20000000

#define TEXT_OPTIMIZE_RESIZE 0x40000000

#define TEXT_BLINK_ON        0x80000000

//----------------------------------------------------------------------

nsresult
NS_NewTextFrame(nsIPresShell* aPresShell, nsIFrame** aNewFrame)
{
  NS_PRECONDITION(aNewFrame, "null OUT ptr");
  if (nsnull == aNewFrame) {
    return NS_ERROR_NULL_POINTER;
  }
  nsTextFrame* it = new (aPresShell) nsTextFrame;
  if (nsnull == it) {
    return NS_ERROR_OUT_OF_MEMORY;
  }
  *aNewFrame = it;
  return NS_OK;
}

nsresult
NS_NewContinuingTextFrame(nsIPresShell* aPresShell, nsIFrame** aNewFrame)
{
  NS_PRECONDITION(aNewFrame, "null OUT ptr");
  if (nsnull == aNewFrame) {
    return NS_ERROR_NULL_POINTER;
  }
  nsContinuingTextFrame* it = new (aPresShell) nsContinuingTextFrame;
  if (nsnull == it) {
    return NS_ERROR_OUT_OF_MEMORY;
  }
  *aNewFrame = it;
  return NS_OK;
}

nsTextFrame::nsTextFrame()
{
  // read in our global word selection prefs
  if ( !sWordSelectPrefInited ) {
    nsCOMPtr<nsIPrefBranch> prefBranch ( do_GetService(NS_PREFSERVICE_CONTRACTID) );
    if ( prefBranch ) {
      PRBool temp = PR_FALSE;
      prefBranch->GetBoolPref("layout.word_select.eat_space_to_next_word", &temp);
      sWordSelectEatSpaceAfter = temp;
    }
    sWordSelectPrefInited = PR_TRUE;
  }
}

nsTextFrame::~nsTextFrame()
{
  if (0 != (mState & TEXT_BLINK_ON))
  {
    nsBlinkTimer::RemoveBlinkFrame(this);
  }
}

already_AddRefed<nsIDocument>
nsTextFrame::GetDocument(nsIPresContext* aPresContext)
{
  nsIDocument* result = nsnull;
  if (mContent) {
    NS_IF_ADDREF(result = mContent->GetDocument());
  }
  if (!result && aPresContext) {
    aPresContext->GetPresShell()->GetDocument(&result);
  }
  return result;
}

NS_IMETHODIMP
nsTextFrame::GetCursor(nsIPresContext* aPresContext,
                       nsPoint& aPoint,
                       PRInt32& aCursor)
{
  aCursor = GetStyleUserInterface()->mCursor;
  if (NS_STYLE_CURSOR_AUTO == aCursor) {
    aCursor = NS_STYLE_CURSOR_TEXT;
  }
  return NS_OK;
}

nsIFrame*
nsTextFrame::GetLastInFlow() const
{
  nsTextFrame* lastInFlow = (nsTextFrame*)this;
  while (lastInFlow->mNextInFlow)  {
    lastInFlow = (nsTextFrame*)lastInFlow->mNextInFlow;
  }
  NS_POSTCONDITION(lastInFlow, "illegal state in flow chain.");
  return lastInFlow;
}

NS_IMETHODIMP
nsTextFrame::ContentChanged(nsIPresContext* aPresContext,
                            nsIContent*     aChild,
                            nsISupports*    aSubContent)
{
  nsIFrame* targetTextFrame = this;

  PRBool markAllDirty = PR_TRUE;
  if (aSubContent) {
    nsCOMPtr<nsITextContentChangeData> tccd = do_QueryInterface(aSubContent);
    if (tccd) {
      nsITextContentChangeData::ChangeType type;
      tccd->GetChangeType(&type);
      if (nsITextContentChangeData::Append == type) {
        markAllDirty = PR_FALSE;
        nsTextFrame* frame = (nsTextFrame*)GetLastInFlow();
        frame->mState |= NS_FRAME_IS_DIRTY;
        targetTextFrame = frame;
      }
    }
  }

  if (markAllDirty) {
    // Mark this frame and all the next-in-flow frames as dirty
    nsTextFrame*  textFrame = this;
    while (textFrame) {
      textFrame->mState |= NS_FRAME_IS_DIRTY;
#ifdef IBMBIDI
      nsIFrame* nextBidi;
      textFrame->GetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, (void**) &nextBidi,sizeof(nextBidi));
      if (nextBidi)
        textFrame = (nsTextFrame*)nextBidi;
      else
#endif
      textFrame = (nsTextFrame*)textFrame->mNextInFlow;
    }
  }

  // Ask the parent frame to reflow me.  
  nsresult rv;                                                    
  nsCOMPtr<nsIPresShell> shell;
  rv = aPresContext->GetShell(getter_AddRefs(shell));
  if (NS_SUCCEEDED(rv) && shell && mParent) {
    mParent->ReflowDirtyChild(shell, targetTextFrame);
  }
  

  return rv;
}

NS_IMETHODIMP
nsTextFrame::Paint(nsIPresContext*      aPresContext,
                   nsIRenderingContext& aRenderingContext,
                   const nsRect&        aDirtyRect,
                   nsFramePaintLayer    aWhichLayer,
                   PRUint32             aFlags)
{
  if (NS_FRAME_PAINT_LAYER_FOREGROUND != aWhichLayer) {
    return NS_OK;
  }
  if ((0 != (mState & TEXT_BLINK_ON)) && nsBlinkTimer::GetBlinkIsOff()) {
    return NS_OK;
  }
  nsStyleContext* sc = mStyleContext;
  PRBool isVisible;
  if (NS_SUCCEEDED(IsVisibleForPainting(aPresContext, aRenderingContext, PR_TRUE, &isVisible)) && isVisible) {
    TextStyle ts(aPresContext, aRenderingContext, mStyleContext);
    if (ts.mSmallCaps || (0 != ts.mWordSpacing) || (0 != ts.mLetterSpacing)
      || ts.mJustifying) {
      PaintTextSlowly(aPresContext, aRenderingContext, sc, ts, 0, 0);
    }
    else {
      // Get the text fragment
      nsCOMPtr<nsITextContent> tc = do_QueryInterface(mContent);
      const nsTextFragment* frag = nsnull;
      if (tc.get()) {
        tc->GetText(&frag);
      }
      if (!frag) {
        return NS_ERROR_FAILURE;
      }

      // Choose rendering pathway based on rendering context performance
      // hint, whether it needs to be transformed, and whether it's
      // multi-byte
      PRBool   hasMultiByteChars = (0 != (mState & TEXT_HAS_MULTIBYTE));
      PRUint32 hints = 0;
      aRenderingContext.GetHints(hints);

#ifdef IBMBIDI
      PRBool bidiEnabled;
      aPresContext->GetBidiEnabled(&bidiEnabled);
#else
      const PRBool bidiEnabled = PR_FALSE;
#endif // IBMBIDI
      // * BiDi text or text with multi-byte characters must always be
      //   rendered as Unicode.
      // * Non-transformed, 1-byte text should always be rendered as
      //   ASCII.
      // * Other transformed or 2-byte text should be rendered according
      //   to the preference of the hint from the rendering context.
      if (bidiEnabled || hasMultiByteChars ||
          ((0 == (hints & NS_RENDERING_HINT_FAST_8BIT_TEXT)) &&
           (frag->Is2b() || (0 != (mState & TEXT_WAS_TRANSFORMED))))) {
        PaintUnicodeText(aPresContext, aRenderingContext, sc, ts, 0, 0);
      }
      else {
        PaintAsciiText(aPresContext, aRenderingContext, sc, ts, 0, 0);
      }

    }
  }
  DO_GLOBAL_REFLOW_COUNT_DSP("nsTextFrame", &aRenderingContext);
  return NS_OK;
}


/**
 * Prepare the text in the content for rendering. If aIndexes is not nsnull
 * then fill in aIndexes's with the mapping from the original input to
 * the prepared output.
 */
PRIntn
nsTextFrame::PrepareUnicodeText(nsTextTransformer& aTX,
                                nsAutoIndexBuffer* aIndexBuffer,
                                nsAutoTextBuffer* aTextBuffer,
                                PRInt32* aTextLen,
                                PRBool aForceArabicShaping)
{
  PRIntn numSpaces = 0;

  // Setup transform to operate starting in the content at our content
  // offset
  aTX.Init(this, mContent, mContentOffset, aForceArabicShaping);

  PRInt32 strInx = mContentOffset;
  PRInt32* indexp = aIndexBuffer ? aIndexBuffer->mBuffer : nsnull;

  // Skip over the leading whitespace
  PRInt32 n = mContentLength;
  if (0 != (mState & TEXT_SKIP_LEADING_WS)) {
    PRBool isWhitespace, wasTransformed;
    PRInt32 wordLen, contentLen;
#ifdef IBMBIDI
    wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1;
#endif // IBMBIDI
    aTX.GetNextWord(PR_FALSE, &wordLen, &contentLen, &isWhitespace, &wasTransformed);
    // we trip this assertion in bug 31053, but I think it's unnecessary
    //NS_ASSERTION(isWhitespace, "mState and content are out of sync");
#ifdef IBMBIDI
    if (mState & NS_FRAME_IS_BIDI
        && contentLen > mContentLength) {
      contentLen = mContentLength;
    }
#endif // IBMBIDI

    if (isWhitespace) {
      if (nsnull != indexp) {
        // Point mapping indicies at the same content index since
        // all of the compressed whitespace maps down to the same
        // renderable character.
        PRInt32 i = contentLen;
        while (--i >= 0) {
          *indexp++ = strInx;
        }
      }
      n -= contentLen;
      if(n<0)
        NS_WARNING("mContentLength is < FragmentLength");
    }
  }

  // Rescan the content and transform it. Stop when we have consumed
  // mContentLength characters.
  PRBool inWord = (TEXT_IN_WORD & mState) ? PR_TRUE : PR_FALSE;
  PRInt32 column = mColumn;
  PRInt32 textLength = 0;
  PRInt32 dstOffset = 0;
  while (0 != n) {
    PRUnichar* bp;
    PRBool isWhitespace, wasTransformed;
    PRInt32 wordLen, contentLen;

#ifdef IBMBIDI
    wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1;
#endif // IBMBIDI
    // Get the next word
    bp = aTX.GetNextWord(inWord, &wordLen, &contentLen, &isWhitespace, &wasTransformed);
    if (nsnull == bp) {
#ifdef IBMBIDI
      if (indexp && (mState & NS_FRAME_IS_BIDI) ) {
        while (--n >= 0) {
          *indexp++ = strInx++;
        }
      }
#endif // IBMBIDI
      break;
    }
    if (contentLen > n) {
      contentLen = n;
    }
    if (wordLen > n) {
      wordLen = n;
    }
    inWord = PR_FALSE;
    if (isWhitespace) {
      if ('\t' == bp[0]) {
        PRInt32 spaces = 8 - (7 & column);
        PRUnichar* tp = bp;
        wordLen = spaces;
        while (--spaces >= 0) {
          *tp++ = ' ';
        }
        // XXX This is a one to many mapping that I think isn't handled well
        if (nsnull != indexp) {
          *indexp++ = strInx;
        	strInx += wordLen;
        }
      }
      else if ('\n' == bp[0]) {
        if (nsnull != indexp) {
          *indexp++ = strInx;
        }
        break;
      }
      else if (nsnull != indexp) {
        if (1 == wordLen) {
          // Point mapping indicies at the same content index since
          // all of the compressed whitespace maps down to the same
          // renderable character.
          PRInt32 i = contentLen;
          while (--i >= 0) {
            *indexp++ = strInx;
          }
          strInx++;
        } else {
          // Point mapping indicies at each content index in the word
          PRInt32 i = contentLen;
          while (--i >= 0) {
            *indexp++ = strInx++;
          }
        }
      }
      numSpaces += wordLen;
    }
    else {
      PRInt32 i;
      if (nsnull != indexp) {
        // Point mapping indicies at each content index in the word
        if (1 == wordLen && contentLen == 2 && IS_CJ_CHAR(*bp)) {
          // if all these condition meets, we have a '\n' between CJK chars, 
          // and this '\n' should be removed.
          i = contentLen;
          while (--i >= 0) {
            *indexp++ = strInx;
          }
          strInx++;
        } else {
          i = contentLen;
          while (--i >= 0) {
            *indexp++ = strInx++;
          }
        }
      }
      // Nonbreaking spaces count as spaces, not letters
      PRUnichar* tp = bp;
      i = wordLen;
      while (--i >= 0) {
        if (*tp++ == ' ') {
          numSpaces++;
        }
      }
    }

    // Grow the buffer before we run out of room. The only time this
    // happens is because of tab expansion.
    if (aTextBuffer != nsnull && dstOffset + wordLen > aTextBuffer->mBufferLen) {
      nsresult rv = aTextBuffer->GrowBy(wordLen);
      if (NS_FAILED(rv)) {
        break;
      }
    }

    column += wordLen;
    textLength += wordLen;
    n -= contentLen;
    if (aTextBuffer != nsnull) {
      memcpy(aTextBuffer->mBuffer + dstOffset, bp,
             sizeof(PRUnichar)*wordLen);
    }
    dstOffset += wordLen;
  }

#ifdef DEBUG
  if (aIndexBuffer) {
    NS_ASSERTION(indexp <= aIndexBuffer->mBuffer + aIndexBuffer->mBufferLen,
                 "yikes - we just overwrote memory");
  }
  if (aTextBuffer) {
    NS_ASSERTION(dstOffset <= aTextBuffer->mBufferLen,
                 "yikes - we just overwrote memory");
  }

#endif

  // Remove trailing whitespace if it was trimmed after reflow
  // TEXT_TRIMMED_WS can be set in measureText during reflow, and 
  // nonexitent text buffer may occur in this situation.
  if (TEXT_TRIMMED_WS & mState  && aTextBuffer) {
    if (--dstOffset >= 0) {
      PRUnichar ch = aTextBuffer->mBuffer[dstOffset];
      if (XP_IS_SPACE(ch)) {
        textLength--;
        numSpaces--;
      }
    }
  }

  if (aIndexBuffer) {
    PRInt32* ip = aIndexBuffer->mBuffer;
    ip[mContentLength] = ip[mContentLength-1];
    if ((ip[mContentLength] - mContentOffset) < textLength) {
      // Must set up last one for selection beyond edge if in boundary
      ip[mContentLength] = textLength + mContentOffset;
    }
  }

  *aTextLen = textLength;
  return numSpaces;
}


//#define SHOW_SELECTION_CURSOR			// should be turned off when the caret code is activated

#ifdef SHOW_SELECTION_CURSOR

// XXX This clearly needs to be done by the container, *somehow*
#define CURSOR_COLOR NS_RGB(0,0,255)
static void
RenderSelectionCursor(nsIRenderingContext& aRenderingContext,
                      nscoord dx, nscoord dy, nscoord aHeight,
                      nscolor aCursorColor)
{
  nsPoint pnts[4];
  nscoord ox = aHeight / 4;
  nscoord oy = ox;
  nscoord x0 = dx;
  nscoord y0 = dy + aHeight;
  pnts[0].x = x0 - ox;
  pnts[0].y = y0;
  pnts[1].x = x0;
  pnts[1].y = y0 - oy;
  pnts[2].x = x0 + ox;
  pnts[2].y = y0;
  pnts[3].x = x0 - ox;
  pnts[3].y = y0;

  // Draw little blue triangle
  aRenderingContext.SetColor(aCursorColor);
  aRenderingContext.FillPolygon(pnts, 4);
}

#endif

// XXX letter-spacing
// XXX word-spacing
#if defined(XP_WIN) || defined(XP_OS2) || defined(XP_UNIX) || defined(XP_MAC)
#define USE_INVERT_FOR_SELECTION
#endif

// XXX we should get the following from style sheet or LookAndFeel later
#define IME_RAW_COLOR NS_RGB(198,33,66)
#define IME_CONVERTED_COLOR NS_RGB(255,198,198)

void 
nsTextFrame::PaintTextDecorations(nsIRenderingContext& aRenderingContext,
                                  nsStyleContext* aStyleContext,
                                  nsIPresContext* aPresContext,
                                  TextStyle& aTextStyle,
                                  nscoord aX, nscoord aY, nscoord aWidth,
                                  PRUnichar *aText, /*=nsnull*/
                                  SelectionDetails *aDetails,/*= nsnull*/
                                  PRUint32 aIndex,  /*= 0*/
                                  PRUint32 aLength, /*= 0*/
                                  const nscoord* aSpacing /* = nsnull*/ )

{
  // Quirks mode text  decoration are rendered by children; see bug 1777
  // In non-quirks mode, nsHTMLContainer::Paint and nsBlockFrame::Paint
  // does the painting of text decorations.
  nsCompatibility mode;
  aPresContext->GetCompatibilityMode(&mode);
  if (eCompatibility_NavQuirks == mode) {
    nscolor overColor, underColor, strikeColor;
  
    PRBool useOverride = PR_FALSE;
    nscolor overrideColor;

    PRUint8 decorations = NS_STYLE_TEXT_DECORATION_NONE;
    // A mask of all possible decorations.
    PRUint8 decorMask = NS_STYLE_TEXT_DECORATION_UNDERLINE | 
                        NS_STYLE_TEXT_DECORATION_OVERLINE |
                        NS_STYLE_TEXT_DECORATION_LINE_THROUGH;    
    nsStyleContext* context = aStyleContext;
    PRBool hasDecorations = context->HasTextDecorations();

    while (hasDecorations) {
      const nsStyleTextReset* styleText = context->GetStyleTextReset();
      if (!useOverride && 
          (NS_STYLE_TEXT_DECORATION_OVERRIDE_ALL & 
           styleText->mTextDecoration)) {
        // This handles the <a href="blah.html"><font color="green">La 
        // la la</font></a> case. The link underline should be green.
        useOverride = PR_TRUE;
        overrideColor = context->GetStyleColor()->mColor;          
      }

      PRUint8 useDecorations = decorMask & styleText->mTextDecoration;
      if (useDecorations) {// a decoration defined here
        nscolor color = context->GetStyleColor()->mColor;
    
        if (NS_STYLE_TEXT_DECORATION_UNDERLINE & useDecorations) {
          underColor = useOverride ? overrideColor : color;
          decorMask &= ~NS_STYLE_TEXT_DECORATION_UNDERLINE;
          decorations |= NS_STYLE_TEXT_DECORATION_UNDERLINE;
        }
        if (NS_STYLE_TEXT_DECORATION_OVERLINE & useDecorations) {
          overColor = useOverride ? overrideColor : color;
          decorMask &= ~NS_STYLE_TEXT_DECORATION_OVERLINE;
          decorations |= NS_STYLE_TEXT_DECORATION_OVERLINE;
        }
        if (NS_STYLE_TEXT_DECORATION_LINE_THROUGH & useDecorations) {
          strikeColor = useOverride ? overrideColor : color;
          decorMask &= ~NS_STYLE_TEXT_DECORATION_LINE_THROUGH;
          decorations |= NS_STYLE_TEXT_DECORATION_LINE_THROUGH;
        }
      }
      if (0 == decorMask)
        break;
      context = context->GetParent();
      if (!context)
        break;
      hasDecorations = context->HasTextDecorations();
    }

    nscoord offset;
    nscoord size;
    nscoord baseline = mAscent;
    if (decorations & (NS_FONT_DECORATION_OVERLINE |
                       NS_FONT_DECORATION_UNDERLINE)) {
      aTextStyle.mNormalFont->GetUnderline(offset, size);
      if (decorations & NS_FONT_DECORATION_OVERLINE) {
        aRenderingContext.SetColor(overColor);
        aRenderingContext.FillRect(aX, aY, aWidth, size);
      }
      if (decorations & NS_FONT_DECORATION_UNDERLINE) {
        aRenderingContext.SetColor(underColor);
        aRenderingContext.FillRect(aX, aY + baseline - offset, aWidth, size);
      }
    }
    if (decorations & NS_FONT_DECORATION_LINE_THROUGH) {
      aTextStyle.mNormalFont->GetStrikeout(offset, size);
      aRenderingContext.SetColor(strikeColor);
      aRenderingContext.FillRect(aX, aY + baseline - offset, aWidth, size);
    }
  }

  if (aDetails){
    nsRect rect = GetRect();
    while(aDetails){
      const nscoord* sp= aSpacing;
      PRInt32 startOffset = 0;
      PRInt32 textWidth = 0;
      PRInt32 start = PR_MAX(0,(aDetails->mStart - (PRInt32)aIndex));
      PRInt32 end = PR_MIN((PRInt32)aLength,(aDetails->mEnd - (PRInt32)aIndex));
      PRInt32 i;
      if ((start < end) && ((aLength - start) > 0))
      {
        //aDetails allready processed to have offsets from frame start not content offsets
        if (start < end){
          if (aLength == 1)
            textWidth = aWidth;
          else {
            if (aDetails->mStart > 0){
              if (sp)
              {
                for (i = 0; i < start;i ++){
                  startOffset += *sp ++;
                }
              }
              else
                aRenderingContext.GetWidth(aText, start, startOffset);
            }
            if (sp){
              for (i = start; i < end;i ++){
                textWidth += *sp ++;
              }
            }
            else
              aRenderingContext.GetWidth(aText + start,
                                           PRUint32(end - start), textWidth);
  
          }
          nscoord offset, size;
          nscoord baseline = mAscent;
          switch (aDetails->mType)
          {
          case nsISelectionController::SELECTION_NORMAL:
#if 0
            {
            //using new selectionpainting now
//
// XOR InvertRect is currently implemented only in the unix and windows
// rendering contexts.  When other platforms implement InvertRect(), they
// can be added here.  Eventually this #ifdef should die.
//
// For platforms that dont implement InvertRect(), the selection will be 
// a non-filled rectangle.
#ifdef USE_INVERT_FOR_SELECTION
              aRenderingContext.SetColor(NS_RGB(255,255,255));
              aRenderingContext.InvertRect(aX + startOffset, aY, textWidth, rect.height);
#else
              aRenderingContext.SetColor(NS_RGB(0,0,0));
              aRenderingContext.DrawRect(aX + startOffset, aY, textWidth, rect.height);
#endif
            }
#endif //0
                                break;
           case nsISelectionController::SELECTION_SPELLCHECK:{
              aTextStyle.mNormalFont->GetUnderline(offset, size);
              aRenderingContext.SetColor(NS_RGB(255,0,0));
              aRenderingContext.FillRect(aX + startOffset, aY + baseline - offset, textWidth, size);
                                }break;
          case nsISelectionController::SELECTION_IME_SELECTEDRAWTEXT:{
#ifdef USE_INVERT_FOR_SELECTION
              aRenderingContext.SetColor(NS_RGB(255,255,255));
              aRenderingContext.InvertRect(aX + startOffset, aY, textWidth, rect.height);
#else
              aRenderingContext.SetColor(NS_RGB(255,255,128));
              aRenderingContext.DrawRect(aX + startOffset, aY, textWidth, rect.height);
#endif        
              aTextStyle.mNormalFont->GetUnderline(offset, size);
              aRenderingContext.SetColor(IME_RAW_COLOR);
              aRenderingContext.FillRect(aX + startOffset+size, aY + baseline - offset, textWidth-2*size, size);
                                }break;
          case nsISelectionController::SELECTION_IME_RAWINPUT:{
              aTextStyle.mNormalFont->GetUnderline(offset, size);
              aRenderingContext.SetColor(IME_RAW_COLOR);
              aRenderingContext.FillRect(aX + startOffset+size, aY + baseline - offset, textWidth-2*size, size);
                                }break;
          case nsISelectionController::SELECTION_IME_SELECTEDCONVERTEDTEXT:{
#ifdef USE_INVERT_FOR_SELECTION
              aRenderingContext.SetColor(NS_RGB(255,255,255));
              aRenderingContext.InvertRect(aX + startOffset, aY, textWidth, rect.height);
#else
              aRenderingContext.SetColor(NS_RGB(255,255,128));
              aRenderingContext.DrawRect(aX + startOffset, aY, textWidth, rect.height);
#endif        
			  aTextStyle.mNormalFont->GetUnderline(offset, size);
              aRenderingContext.SetColor(IME_CONVERTED_COLOR);
              aRenderingContext.FillRect(aX + startOffset+size, aY + baseline - offset, textWidth-2*size, size);
                                }break;
          case nsISelectionController::SELECTION_IME_CONVERTEDTEXT:{
              aTextStyle.mNormalFont->GetUnderline(offset, size);
              aRenderingContext.SetColor(IME_CONVERTED_COLOR);
              aRenderingContext.FillRect(aX + startOffset+size, aY + baseline - offset, textWidth-2*size, size);
                                }break;
          default:
            NS_ASSERTION(0,"what type of selection do i not know about?");
            break;
          }

        }
      }
      aDetails = aDetails->mNext;
    }
  }
}



nsresult
nsTextFrame::GetContentAndOffsetsForSelection(nsIPresContext *aPresContext, nsIContent **aContent, PRInt32 *aOffset, PRInt32 *aLength)
{
  if (!aContent || !aOffset || !aLength)
    return NS_ERROR_NULL_POINTER;
  //ARE WE GENERATED??
  *aContent = nsnull;
  *aOffset = mContentOffset;
  *aLength = mContentLength;
  nsIFrame *parent = GetParent();
  if (parent)
  {
    if ((mState & NS_FRAME_GENERATED_CONTENT) != 0)//parent is generated so so are we.
    {
      //we COULD check the previous sibling but I dont think that is reliable
      *aContent = parent->GetContent();
      if(!*aContent)
        return NS_ERROR_FAILURE;
      NS_ADDREF(*aContent);

      //ARE WE A BEFORE FRAME? if not then we assume we are an after frame. this may be bad later
      nsIFrame *grandParent = parent->GetParent();
      if (grandParent)
      {
	nsIFrame *firstParent;
        nsresult rv = grandParent->FirstChild(aPresContext,nsnull, &firstParent);
        if (NS_SUCCEEDED(rv) && firstParent)
        {
          *aLength = 0;
          if (firstParent == parent) //then our parent is the first child of granddad. use BEFORE
          {
            *aOffset = 0;
          }
          else
          {
            PRInt32 numChildren;
            if (NS_SUCCEEDED(rv = (*aContent)->ChildCount(numChildren)))
              *aOffset = numChildren;
            else
              return rv;
          }
        }
        else
          return rv;
      }
    }
  }
  //END GENERATED BLOCK 
  if (!*aContent)
  {
    *aContent = mContent;
    NS_IF_ADDREF(*aContent);
  }

  return NS_OK;
}

//---------------------------------------------------------
nsresult nsTextFrame::GetTextInfoForPainting(nsIPresContext*          aPresContext,
                                             nsIRenderingContext&     aRenderingContext,
                                             nsIPresShell**           aPresShell,
                                             nsISelectionController** aSelectionController,
                                             PRBool&                  aDisplayingSelection,
                                             PRBool&                  aIsPaginated,
                                             PRBool&                  aIsSelected,
                                             PRInt16&                 aSelectionValue,
                                             nsILineBreaker**         aLineBreaker)
{
  NS_ENSURE_ARG_POINTER(aPresContext);
  NS_ENSURE_ARG_POINTER(aPresShell);
  NS_ENSURE_ARG_POINTER(aSelectionController);
  NS_ENSURE_ARG_POINTER(aLineBreaker);

  //get the presshell
  nsresult rv = aPresContext->GetShell(aPresShell);
  if (NS_FAILED(rv) || (*aPresShell) == nsnull)
    return NS_ERROR_FAILURE;

  //get the selection controller
  rv = GetSelectionController(aPresContext, aSelectionController);
  if (NS_FAILED(rv) || !(*aSelectionController))
    return NS_ERROR_FAILURE;

  aPresContext->IsPaginated(&aIsPaginated);
  PRBool isRenderingOnlySelection;
  aPresContext->IsRenderingOnlySelection(&isRenderingOnlySelection);

  (*aSelectionController)->GetDisplaySelection(&aSelectionValue);

  if(aIsPaginated){
    aDisplayingSelection = isRenderingOnlySelection;
  } else {
    //if greater than hidden then we display some kind of selection
    aDisplayingSelection = (aSelectionValue > nsISelectionController::SELECTION_HIDDEN);
  }

  PRInt16 textSel=0; 
  (*aSelectionController)->GetSelectionFlags(&textSel);
  if (!(textSel & nsISelectionDisplay::DISPLAY_TEXT))
    aDisplayingSelection = PR_FALSE;

  // Transform text from content into renderable form
  // XXX If the text fragment is already Unicode and the text wasn't
  // transformed when we formatted it, then there's no need to do all
  // this and we should just render the text fragment directly. See
  // PaintAsciiText()...
  nsCOMPtr<nsIDocument> doc;
  (*aPresShell)->GetDocument(getter_AddRefs(doc));
  if (!doc)
    return NS_ERROR_FAILURE;

  doc->GetLineBreaker(aLineBreaker);

  aIsSelected = (GetStateBits() & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT;

  return NS_OK;
}

PRBool
nsTextFrame::IsTextInSelection(nsIPresContext* aPresContext,
                               nsIRenderingContext& aRenderingContext)
{
  nsCOMPtr<nsISelectionController> selCon;
  nsCOMPtr<nsIPresShell> shell;
  PRBool  displaySelection;
  PRBool  isPaginated;
  PRBool  isSelected;
  PRInt16 selectionValue;
  nsCOMPtr<nsILineBreaker> lb;
  if (NS_FAILED(GetTextInfoForPainting(aPresContext, 
                                       aRenderingContext,
                                       getter_AddRefs(shell),
                                       getter_AddRefs(selCon),
                                       displaySelection,
                                       isPaginated,
                                       isSelected,
                                       selectionValue,
                                       getter_AddRefs(lb)))) {
    return PR_FALSE;
  }

  // Make enough space to transform
  nsAutoTextBuffer paintBuffer;
  nsAutoIndexBuffer indexBuffer;
  if (NS_FAILED(indexBuffer.GrowTo(mContentLength + 1))) {
    return PR_FALSE;
  }
  TextStyle ts(aPresContext, aRenderingContext, mStyleContext);

  // Transform text from content into renderable form
  // XXX If the text fragment is already Unicode and the text wasn't
  // transformed when we formatted it, then there's no need to do all
  // this and we should just render the text fragment directly. See
  // PaintAsciiText()...

  nsTextTransformer tx(lb, nsnull, aPresContext);
  PRInt32 textLength;
  // no need to worry about justification, that's always on the slow path
  PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength);

  PRInt32* ip     = indexBuffer.mBuffer;
  PRUnichar* text = paintBuffer.mBuffer;

  if (0 != textLength) {

    SelectionDetails *details = nsnull;
    nsCOMPtr<nsIFrameSelection> frameSelection;
    //get the frameSelection from the selection controller
    if (selCon) {
      frameSelection = do_QueryInterface(selCon); //this MAY implement
    }
    nsresult rv = NS_OK;
    //if that failed get it from the pres shell
    if (!frameSelection)
      rv = shell->GetFrameSelection(getter_AddRefs(frameSelection));

    nsCOMPtr<nsIContent> content;
    if (NS_SUCCEEDED(rv) && frameSelection){
      PRInt32 offset;
      PRInt32 length;

      rv = GetContentAndOffsetsForSelection(aPresContext,getter_AddRefs(content),&offset,&length);
      if (NS_SUCCEEDED(rv) && content){
        rv = frameSelection->LookUpSelection(content, mContentOffset, 
                              mContentLength , &details, PR_FALSE);
      }
    }
      
    //where are the selection points "really"
    SelectionDetails *sdptr = details;
    while (sdptr){
      sdptr->mStart = ip[sdptr->mStart] - mContentOffset;
      sdptr->mEnd = ip[sdptr->mEnd]  - mContentOffset;
      sdptr = sdptr->mNext;
    }
    //while we have substrings...
    //PRBool drawn = PR_FALSE;
    DrawSelectionIterator iter(content, details,text,(PRUint32)textLength, ts, nsISelectionController::SELECTION_NORMAL, aPresContext, mStyleContext);
    if (!iter.IsDone() && iter.First()) {
      return PR_TRUE;
    }

    sdptr = details;
    if (details) {
      while ((sdptr = details->mNext) != nsnull) {
        delete details;
        details = sdptr;
      }
      delete details;
    }
  }
  return PR_FALSE;
}

NS_IMETHODIMP
nsTextFrame::IsVisibleForPainting(nsIPresContext *     aPresContext, 
                                  nsIRenderingContext& aRenderingContext,
                                  PRBool               aCheckVis,
                                  PRBool*              aIsVisible)
{
  if (aCheckVis) {
    if (!GetStyleVisibility()->IsVisible()) {
      *aIsVisible = PR_FALSE;
      return NS_OK;
    }
  }

  // Start by assuming we are visible and need to be painted
  PRBool isVisible = PR_TRUE;

  PRBool isPaginated;
  aPresContext->IsPaginated(&isPaginated);
  if (isPaginated) {
    PRBool isRendingSelection;
    aPresContext->IsRenderingOnlySelection(&isRendingSelection);
    if (isRendingSelection) {
      // Check the quick way first
      PRBool isSelected = (mState & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT;
      if (isSelected) {
        isVisible = IsTextInSelection(aPresContext, aRenderingContext);
      } else {
        isVisible = PR_FALSE;
      }
    }
  } 

  *aIsVisible = isVisible;

  return NS_OK;
}

void
nsTextFrame::PaintUnicodeText(nsIPresContext* aPresContext,
                              nsIRenderingContext& aRenderingContext,
                              nsStyleContext* aStyleContext,
                              TextStyle& aTextStyle,
                              nscoord dx, nscoord dy)
{
  nsCOMPtr<nsISelectionController> selCon;
  nsCOMPtr<nsIPresShell> shell;
  PRBool  displaySelection,canDarkenColor=PR_FALSE;
  PRBool  isPaginated;
  PRBool  isSelected;
  PRInt16 selectionValue;
  nsCOMPtr<nsILineBreaker> lb;
#ifdef IBMBIDI
  PRUint8 level = 0;
#endif


  if (NS_FAILED(GetTextInfoForPainting(aPresContext, 
                                       aRenderingContext,
                                       getter_AddRefs(shell),
                                       getter_AddRefs(selCon),
                                       displaySelection,
                                       isPaginated,
                                       isSelected,
                                       selectionValue,
                                       getter_AddRefs(lb)))) {
     return;
  }

  if(isPaginated){
    canDarkenColor = CanDarken(aPresContext);
  }

  // Make enough space to transform
  nsAutoTextBuffer paintBuffer;
  nsAutoIndexBuffer indexBuffer;
  if (displaySelection) {
    if (NS_FAILED(indexBuffer.GrowTo(mContentLength + 1))) {
      return;
    }
  }
  nscoord width = mRect.width;

  // Transform text from content into renderable form
  // XXX If the text fragment is already Unicode and the text wasn't
  // transformed when we formatted it, then there's no need to do all
  // this and we should just render the text fragment directly. See
  // PaintAsciiText()...

  nsTextTransformer tx(lb, nsnull, aPresContext);
  PRInt32 textLength;
  // no need to worry about justification, that's always on the slow path
  PrepareUnicodeText(tx, (displaySelection ? &indexBuffer : nsnull),
                     &paintBuffer, &textLength);

  PRInt32* ip = indexBuffer.mBuffer;
  PRUnichar* text = paintBuffer.mBuffer;

  if (0 != textLength) 
  {
#ifdef IBMBIDI
    PRBool isRightToLeftOnBidiPlatform = PR_FALSE;
    PRBool isBidiSystem = PR_FALSE;
    PRBool bidiEnabled;
    nsCharType charType = eCharType_LeftToRight;
    aPresContext->GetBidiEnabled(&bidiEnabled);
    if (bidiEnabled) {
      aPresContext->GetIsBidiSystem(isBidiSystem);
      GetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, (void**) &level,sizeof(level));
      GetBidiProperty(aPresContext, nsLayoutAtoms::charType, (void**) &charType,sizeof(charType));

      isRightToLeftOnBidiPlatform = (isBidiSystem &&
                                     (eCharType_RightToLeft == charType ||
                                      eCharType_RightToLeftArabic == charType));
      if (isRightToLeftOnBidiPlatform) {
        // indicate that the platform should use its native
        // capabilities to reorder the text with right-to-left
        // base direction 
        aRenderingContext.SetRightToLeftText(PR_TRUE);
      }
      nsBidiPresUtils* bidiUtils;
      aPresContext->GetBidiUtils(&bidiUtils);
      if (bidiUtils) {
        PRInt32 rememberTextLength = textLength;
        bidiUtils->ReorderUnicodeText(text, textLength,
                                      charType, level & 1, isBidiSystem);
        NS_ASSERTION(rememberTextLength == textLength, "Bidi formatting changed text length");
      }
    }
#endif // IBMBIDI
    if (!displaySelection || !isSelected ) //draw text normally
    { 
      // When there is no selection showing, use the fastest and
      // simplest rendering approach

      aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor));
      aRenderingContext.DrawString(text, PRUint32(textLength), dx, dy + mAscent);
      PaintTextDecorations(aRenderingContext, aStyleContext, aPresContext,
                           aTextStyle, dx, dy, width);
    }
    else 
    { //we draw according to selection rules
      SelectionDetails *details = nsnull;
      nsCOMPtr<nsIFrameSelection> frameSelection;
      //get the frameSelection from the selection controller
      if (selCon)
      {
        frameSelection = do_QueryInterface(selCon); //this MAY implement
      }
      //if that failed get it from the pres shell
      nsresult rv = NS_OK;
      if (!frameSelection)
        rv = shell->GetFrameSelection(getter_AddRefs(frameSelection));
      nsCOMPtr<nsIContent> content;
      if (NS_SUCCEEDED(rv) && frameSelection){
        PRInt32 offset;
        PRInt32 length;

        rv = GetContentAndOffsetsForSelection(aPresContext,getter_AddRefs(content),&offset,&length);
        if (NS_SUCCEEDED(rv) && content){
          rv = frameSelection->LookUpSelection(content, mContentOffset, 
                                mContentLength , &details, PR_FALSE);
        }
      }

        
      //where are the selection points "really"
      SelectionDetails *sdptr = details;
      while (sdptr){
        sdptr->mStart = ip[sdptr->mStart] - mContentOffset;
        sdptr->mEnd = ip[sdptr->mEnd]  - mContentOffset;
#ifdef SUNCTL
        static NS_DEFINE_CID(kLECID, NS_ULE_CID);

        nsCOMPtr<nsILE> mCtlObj;
        mCtlObj = do_CreateInstance(kLECID, &rv);
        if (NS_FAILED(rv)) {
          NS_WARNING("Cell based cursor movement will not be supported\n");
          mCtlObj = nsnull;
        }
        else {
          PRInt32 mStart, mEnd;

          if (sdptr->mEnd < textLength) {
            mCtlObj->GetRangeOfCluster(text, PRInt32(textLength), sdptr->mEnd, &mStart, &mEnd);
            if (sdptr->mStart > sdptr->mEnd) /* Left Edge */
              sdptr->mEnd = mStart;
            else
              sdptr->mEnd = mEnd;
          }

          /* Always start selection from a Right Edge */
          if (sdptr->mStart > 0) {
            mCtlObj->GetRangeOfCluster(text, PRInt32(textLength), sdptr->mStart, &mStart, &mEnd);
            sdptr->mStart = mEnd;
          }
        }
#endif /* SUNCTL */
#ifdef IBMBIDI
        AdjustSelectionPointsForBidi(sdptr, textLength, CHARTYPE_IS_RTL(charType), level & 1, isBidiSystem);
#endif
        sdptr = sdptr->mNext;
      }
      //while we have substrings...
      //PRBool drawn = PR_FALSE;
      DrawSelectionIterator iter(content, details,text,(PRUint32)textLength,aTextStyle, selectionValue, aPresContext, mStyleContext);
      if (!iter.IsDone() && iter.First())
      {
        nscoord currentX = dx;
        nscoord newWidth;//temp
#ifdef IBMBIDI // Simon - display substrings RTL in RTL frame
        nscoord FrameWidth = 0;
        if (isRightToLeftOnBidiPlatform)
          if (NS_SUCCEEDED(aRenderingContext.GetWidth(text, textLength, FrameWidth)))
            currentX = dx + FrameWidth;
#endif
        while (!iter.IsDone())
        {
          PRUnichar *currenttext  = iter.CurrentTextUnicharPtr();
          PRUint32   currentlength= iter.CurrentLength();
          //TextStyle &currentStyle = iter.CurrentStyle();
          nscolor    currentFGColor = iter.CurrentForeGroundColor();
          nscolor    currentBKColor;
          PRBool     isCurrentBKColorTransparent;

#ifdef IBMBIDI
          if (currentlength > 0
            && NS_SUCCEEDED(aRenderingContext.GetWidth(currenttext, currentlength,newWidth)))//ADJUST FOR CHAR SPACING
          {

            if (isRightToLeftOnBidiPlatform)
              currentX -= newWidth;
#else // not IBMBIDI
          if (NS_SUCCEEDED(aRenderingContext.GetWidth(currenttext, currentlength,newWidth)))//ADJUST FOR CHAR SPACING
          {
#endif
            if (iter.CurrentBackGroundColor(currentBKColor, &isCurrentBKColorTransparent) && !isPaginated)
            {//DRAW RECT HERE!!!
              if (!isCurrentBKColorTransparent) {
                aRenderingContext.SetColor(currentBKColor);
                aRenderingContext.FillRect(currentX, dy, newWidth, mRect.height);
              }
              currentFGColor = EnsureDifferentColors(currentFGColor, currentBKColor);
            }
          }
          else
            newWidth =0;
          
          if (isPaginated && !iter.IsBeforeOrAfter()) {
            aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor));
            aRenderingContext.DrawString(currenttext, currentlength, currentX, dy + mAscent);
          } else if (!isPaginated) {
            aRenderingContext.SetColor(nsCSSRendering::TransformColor(currentFGColor,canDarkenColor));
            aRenderingContext.DrawString(currenttext, currentlength, currentX, dy + mAscent);
          }

#ifdef IBMBIDI
          if (!isRightToLeftOnBidiPlatform)
#endif
          currentX+=newWidth;//increment twips X start

          iter.Next();
        }
      }
      else if (!isPaginated) 
      {
        aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor));
        aRenderingContext.DrawString(text, PRUint32(textLength), dx, dy + mAscent);
      }
      PaintTextDecorations(aRenderingContext, aStyleContext, aPresContext,
                           aTextStyle, dx, dy, width, text, details, 0,
                           (PRUint32)textLength);
      sdptr = details;
      if (details){
        while ((sdptr = details->mNext) != nsnull) {
          delete details;
          details = sdptr;
        }
        delete details;
      }
    }
#ifdef IBMBIDI
    if (isRightToLeftOnBidiPlatform) {
      // indicate that future text should not be reordered with
      // right-to-left base direction 
      aRenderingContext.SetRightToLeftText(PR_FALSE);
    }
#endif // IBMBIDI
  }
}

//measure Spaced Textvoid
nsresult
nsTextFrame::GetPositionSlowly(nsIPresContext* aPresContext,
                               nsIRenderingContext* aRendContext,
                               const nsPoint& aPoint,
                               nsIContent** aNewContent,
                               PRInt32& aOffset)

{
  // pre-condition tests
  NS_PRECONDITION(aPresContext && aRendContext && aNewContent, "null arg");
  if (!aPresContext || !aRendContext || !aNewContent) {
    return NS_ERROR_NULL_POINTER;
  }
  // initialize out param
  *aNewContent = nsnull;

  TextStyle ts(aPresContext, *aRendContext, mStyleContext);
  if (!ts.mSmallCaps && !ts.mWordSpacing && !ts.mLetterSpacing && !ts.mJustifying) {
    return NS_ERROR_INVALID_ARG;
  }
  nsIView * view;
  nsPoint origin;
  GetOffsetFromView(aPresContext, origin, &view);

  /* This if clause is the cause of much pain.  If aNewContent is set, then any
   * code path that returns an error must set aNewContent to null before returning,
   * or risk the caller unknowingly decrementing aNewContent inappropriately.
   * Here's what Robert O'Callahan has to say on the matter:
        If I'm not mistaken, in GetPositionSlowly, the values of aNewContent and
        aOffset set in the conditional "if (aPoint.x - origin.x < 0)" are
        overwritten on all successful return paths. Since they should never be
        used by the caller if the function fails, that entire "if" statement is
        --- or should be --- a no-op. Come to think of it, it doesn't make sense
        either; setting aOffset to zero is nonsense.

        I recommend you just delete that "if" statement.
   * 
   * If this clause is removed, then some of the bullet-proofing code
   * prefaced with "bug 56704" comments can be removed as well.
   */
  if (aPoint.x - origin.x < 0)
  {
      *aNewContent = mContent;
      aOffset =0;
  }
  nsCOMPtr<nsIDocument> doc(GetDocument(aPresContext));

  // Make enough space to transform
  nsAutoTextBuffer paintBuffer;
  nsAutoIndexBuffer indexBuffer;
  nsresult rv = indexBuffer.GrowTo(mContentLength + 1);
  if (NS_FAILED(rv)) {
    // If we've already assigned aNewContent, make sure to 0 it out here.
    // See bug 56704.
    *aNewContent = nsnull;
    return rv;
  }

  // Transform text from content into renderable form
  nsCOMPtr<nsILineBreaker> lb;
  doc->GetLineBreaker(getter_AddRefs(lb));
  nsTextTransformer tx(lb, nsnull, aPresContext);
  PRInt32 textLength;
  PRInt32 numSpaces;

  numSpaces = PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength, PR_TRUE);
  if (textLength <= 0) {
    // If we've already assigned aNewContent, make sure to 0 it out here.
    // aNewContent is undefined in the case that we return a failure,
    // If we were to return a valid pointer,  we risk decrementing that node's 
    // ref count an extra time by the caller.  
    // See bug 56704 for more details.
    *aNewContent = nsnull;
    return NS_ERROR_FAILURE;
  }

#ifdef IBMBIDI // Simon -- reverse RTL text here
  PRUint8 level;
  GetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, (void**)&level,sizeof(level));
  PRBool isOddLevel = (level & 1);
  if (isOddLevel) {
    PRUnichar *tStart, *tEnd;
    PRUnichar tSwap;
    for (tStart = paintBuffer.mBuffer, tEnd = tStart + textLength - 1; tEnd > tStart; tStart++, tEnd--) {
      tSwap = *tStart;
      *tStart = *tEnd;
      *tEnd = tSwap;
    }
  }
#endif // IBMBIDI

  ComputeExtraJustificationSpacing(*aRendContext, ts, paintBuffer.mBuffer, textLength, numSpaces);

//IF STYLE SAYS TO SELECT TO END OF FRAME HERE...
  nsCOMPtr<nsIPrefBranch> prefBranch( do_GetService(NS_PREFSERVICE_CONTRACTID) );
  PRInt32 prefInt = 0;
  PRBool outofstylehandled = PR_FALSE;
  if (prefBranch) 
  { 
    if (NS_SUCCEEDED(prefBranch->GetIntPref("browser.drag_out_of_frame_style", &prefInt)) && prefInt)
    {
      if (aPoint.y < origin.y)//above rectangle
      {
        aOffset = mContentOffset;
        outofstylehandled = PR_TRUE;
      }
      else if ((aPoint.y - origin.y) > mRect.height)
      {
        aOffset = mContentOffset + mContentLength;
        outofstylehandled = PR_TRUE;
      }
    }
  }

  if (!outofstylehandled) //then we drag to closest X point and dont worry about the 'Y'
//END STYLE RULE
  {
    //the following will first get the index into the PAINTBUFFER then the actual content
    nscoord adjustedX = PR_MAX(0,aPoint.x-origin.x);

#ifdef IBMBIDI
    if (isOddLevel)
      aOffset = mContentOffset+textLength-GetLengthSlowly(*aRendContext, ts,paintBuffer.mBuffer,textLength,adjustedX);
    else
#endif
    aOffset = mContentOffset+GetLengthSlowly(*aRendContext, ts,paintBuffer.mBuffer,textLength,adjustedX);
    PRInt32 i;
    PRInt32* ip = indexBuffer.mBuffer;
    for (i = 0;i <= mContentLength; i ++){
      if ((ip[i] >= aOffset) && //reverse mapping
          (! IS_LOW_SURROGATE(paintBuffer.mBuffer[ip[i]-mContentOffset]))) {
          aOffset = i + mContentOffset;
          break;
      }
    }
  }

  *aNewContent = mContent;
  if (*aNewContent)
    (*aNewContent)->AddRef();
  return NS_OK;
}

void
nsTextFrame::RenderString(nsIRenderingContext& aRenderingContext,
                          nsStyleContext* aStyleContext,
                          nsIPresContext* aPresContext,
                          TextStyle& aTextStyle,
                          PRUnichar* aBuffer, PRInt32 aLength,
                          nscoord aX, nscoord aY,
                          nscoord aWidth, 
                          SelectionDetails *aDetails /*=nsnull*/)
{
  PRUnichar buf[TEXT_BUF_SIZE];
  PRUnichar* bp0 = buf;

  nscoord spacingMem[TEXT_BUF_SIZE];
  nscoord* sp0 = spacingMem; 
  
  PRBool spacing = (0 != aTextStyle.mLetterSpacing) ||
    (0 != aTextStyle.mWordSpacing) || aTextStyle.mJustifying;

  //German 0x00df might expand to "SS", but no need to count it for speed reason
  if (aTextStyle.mSmallCaps) {
     if (aLength*2 > TEXT_BUF_SIZE) {
       bp0 = new PRUnichar[aLength*2];
       if (spacing)
         sp0 = new nscoord[aLength*2];
     }
  }
  else if (aLength > TEXT_BUF_SIZE) {
    bp0 = new PRUnichar[aLength];
    if (spacing)
      sp0 = new nscoord[aLength];
  }

  PRUnichar* bp = bp0;
  nscoord* sp = sp0;

  nsIFontMetrics* lastFont = aTextStyle.mLastFont;
  PRInt32 pendingCount;
  PRUnichar* runStart = bp;
  nscoord charWidth, width = 0;
  PRInt32 countSoFar = 0;
  for (; --aLength >= 0; aBuffer++) {
    nsIFontMetrics* nextFont;
    nscoord glyphWidth;
    PRUnichar ch = *aBuffer;
    if (aTextStyle.mSmallCaps &&
        (IsLowerCase(ch) || (ch == kSZLIG))) {
      nextFont = aTextStyle.mSmallFont;
      PRUnichar upper_ch;
      // German szlig should be expanded to "SS".
      if (ch == kSZLIG)
        upper_ch = (PRUnichar)'S';
      else
        upper_ch = ToUpperCase(ch);
      if (lastFont != aTextStyle.mSmallFont) {
        aRenderingContext.SetFont(aTextStyle.mSmallFont);
        aRenderingContext.GetWidth(upper_ch, charWidth);
        aRenderingContext.SetFont(aTextStyle.mNormalFont);
      }
      else {
        aRenderingContext.GetWidth(upper_ch, charWidth);
      }
      glyphWidth = charWidth + aTextStyle.mLetterSpacing;
      if (ch == kSZLIG)   //add an additional 'S' here.
      {
        *bp++ = upper_ch;
        if (spacing)
          *sp++ = glyphWidth;
        width += glyphWidth;
      }
      ch = upper_ch;
    }
    else if (ch == ' ') {
      nextFont = aTextStyle.mNormalFont;
      glyphWidth = aTextStyle.mSpaceWidth + aTextStyle.mWordSpacing + aTextStyle.mLetterSpacing
        + aTextStyle.mExtraSpacePerSpace;
      if ((PRUint32)--aTextStyle.mNumSpacesToRender <
            (PRUint32)aTextStyle.mNumSpacesReceivingExtraJot) {
        glyphWidth++;
      }
    }
    else {
      if (lastFont != aTextStyle.mNormalFont) {
        aRenderingContext.SetFont(aTextStyle.mNormalFont);
      }

      if (IS_HIGH_SURROGATE(ch) && aLength > 0 &&
        IS_LOW_SURROGATE(*(aBuffer+1))) {
      
        // special handling for surrogate pair
        aRenderingContext.GetWidth(aBuffer, 2, charWidth);
        glyphWidth = charWidth + aTextStyle.mLetterSpacing;
        // copy the surrogate low
        *bp++ = ch;
        --aLength;
        aBuffer++;
        ch = *aBuffer;
        // put the width into the space buffer
        width += glyphWidth;
        *sp++ = glyphWidth;
        // set the glyphWidth to 0 so the code later will 
        // set a 0 for one element in space array for surrogate low to 0
        glyphWidth = 0;
      } else {
        aRenderingContext.GetWidth(ch, charWidth);
        glyphWidth = charWidth + aTextStyle.mLetterSpacing;
      }

      if (lastFont != aTextStyle.mNormalFont) {
        aRenderingContext.SetFont(aTextStyle.mSmallFont);
      }
      nextFont = aTextStyle.mNormalFont;
    }
    if (nextFont != lastFont) {
      pendingCount = bp - runStart;
      if (0 != pendingCount) {
        // Measure previous run of characters using the previous font
        //aRenderingContext.SetColor(aTextStyle.mColor->mColor); commenting out redundat(and destructive) call to setcolor
        aRenderingContext.DrawString(runStart, pendingCount,
                                     aX, aY + mAscent, -1,
                                     spacing ? sp0 : nsnull);

        // Note: use aY not small-y so that decorations are drawn with
        // respect to the normal-font not the current font.
        PaintTextDecorations(aRenderingContext, aStyleContext, aPresContext,
                             aTextStyle, aX, aY, width, runStart, aDetails,
                             countSoFar, pendingCount, spacing ? sp0 : nsnull);
        countSoFar += pendingCount;
        aWidth -= width;
        aX += width;
        runStart = bp = bp0;
        sp = sp0;
        width = 0;
      }
      aRenderingContext.SetFont(nextFont);
      lastFont = nextFont;
    }
    *bp++ = ch;
    if (spacing)
      *sp++ = glyphWidth;
    width += glyphWidth;
  }
  pendingCount = bp - runStart;
  if (0 != pendingCount) {
    // Measure previous run of characters using the previous font
    aRenderingContext.DrawString(runStart, pendingCount, aX, aY + mAscent, -1,
                                 spacing ? sp0 : nsnull);

    // Note: use aY not small-y so that decorations are drawn with
    // respect to the normal-font not the current font.
    PaintTextDecorations(aRenderingContext, aStyleContext, aPresContext,
                         aTextStyle, aX, aY, aWidth, runStart, aDetails,
                         countSoFar, pendingCount, spacing ? sp0 : nsnull);
  }
  aTextStyle.mLastFont = lastFont;

  if (bp0 != buf) {
    delete [] bp0;
  }
  if (sp0 != spacingMem) {
    delete [] sp0;
  }
}

inline void
nsTextFrame::MeasureSmallCapsText(const nsHTMLReflowState& aReflowState,
                                  TextStyle& aTextStyle,
                                  PRUnichar* aWord,
                                  PRInt32 aWordLength,
                                  nsTextDimensions* aDimensionsResult)
{
  nsIRenderingContext& rc = *aReflowState.rendContext;
  aDimensionsResult->Clear();
  GetTextDimensions(rc, aTextStyle, aWord, aWordLength, aDimensionsResult);
  if (aTextStyle.mLastFont != aTextStyle.mNormalFont) {
    rc.SetFont(aTextStyle.mNormalFont);
    aTextStyle.mLastFont = aTextStyle.mNormalFont;
  }
}


PRInt32
nsTextFrame::GetTextDimensionsOrLength(nsIRenderingContext& aRenderingContext,
                TextStyle& aStyle,
                PRUnichar* aBuffer, PRInt32 aLength,
                nsTextDimensions* aDimensionsResult,
                PRBool aGetTextDimensions/* true=get dimensions false = return length up to aDimensionsResult.width size*/)
{
  PRUnichar *inBuffer = aBuffer;
  PRInt32 length = aLength;
  nsAutoTextBuffer dimensionsBuffer;
  if (NS_FAILED(dimensionsBuffer.GrowTo(length))) {
    aDimensionsResult->Clear();
    return 0;
  }
  PRUnichar* bp = dimensionsBuffer.mBuffer;

  nsIFontMetrics* lastFont = aStyle.mLastFont;
  nsTextDimensions sum, glyphDimensions;
  while (--length >= 0) {
    PRUnichar ch = *inBuffer++;
    if (aStyle.mSmallCaps &&
        (IsLowerCase(ch) || (ch == kSZLIG))) {
      PRUnichar upper_ch;
      // German szlig should be expanded to "SS".
      if (ch == kSZLIG)
        upper_ch = (PRUnichar)'S';
      else
        upper_ch = ToUpperCase(ch);
      if (lastFont != aStyle.mSmallFont) {
        lastFont = aStyle.mSmallFont;
        aRenderingContext.SetFont(lastFont);
      }
      aRenderingContext.GetTextDimensions(&upper_ch, (PRUint32)1, glyphDimensions);
      glyphDimensions.width += aStyle.mLetterSpacing;
      if (ch == kSZLIG)
        glyphDimensions.width += glyphDimensions.width;
    }
    else if (ch == ' ') {
      glyphDimensions.width = aStyle.mSpaceWidth + aStyle.mLetterSpacing
        + aStyle.mWordSpacing + aStyle.mExtraSpacePerSpace;
      if ((PRUint32)--aStyle.mNumSpacesToMeasure
            < (PRUint32)aStyle.mNumSpacesReceivingExtraJot) {
        ++glyphDimensions.width;
      }
    }
    else {
      if (lastFont != aStyle.mNormalFont) {
        lastFont = aStyle.mNormalFont;
        aRenderingContext.SetFont(lastFont);
      }
      aRenderingContext.GetTextDimensions(&ch, (PRUint32)1, glyphDimensions);
      glyphDimensions.width += aStyle.mLetterSpacing;
    }
    sum.Combine(glyphDimensions);
    *bp++ = ch;
    if (!aGetTextDimensions && sum.width >= aDimensionsResult->width) {
      PRInt32 result = aLength - length;
      if (2*(sum.width - aDimensionsResult->width) > glyphDimensions.width) //then we have gone too far, back up 1
        result--;
      aStyle.mLastFont = lastFont;
      return result;
    }
  }
  aStyle.mLastFont = lastFont;
  *aDimensionsResult = sum;
  return aLength;
}


// XXX factor in logic from RenderString into here; gaps, justification, etc.
void
nsTextFrame::GetTextDimensions(nsIRenderingContext& aRenderingContext,
                      TextStyle& aTextStyle,
                      PRUnichar* aBuffer, PRInt32 aLength,
                      nsTextDimensions* aDimensionsResult)
{
  GetTextDimensionsOrLength(aRenderingContext,aTextStyle,aBuffer,aLength,aDimensionsResult,PR_TRUE);
}

PRInt32 
nsTextFrame::GetLengthSlowly(nsIRenderingContext& aRenderingContext,
                TextStyle& aStyle,
                PRUnichar* aBuffer, PRInt32 aLength,
                nscoord aWidth)
{
  nsTextDimensions dimensions;
  dimensions.width = aWidth;
  return GetTextDimensionsOrLength(aRenderingContext,aStyle,aBuffer,aLength,&dimensions,PR_FALSE);
}

void
nsTextFrame::ComputeExtraJustificationSpacing(nsIRenderingContext& aRenderingContext,
                                              TextStyle& aTextStyle,
                                              PRUnichar* aBuffer, PRInt32 aLength,
                                              PRInt32 aNumSpaces)
{
  if (aTextStyle.mJustifying) {
    nsTextDimensions trueDimensions;
    
    // OK, so this is a bit ugly. The problem is that to get the right margin
    // nice and clean, we have to apply a little extra space to *some* of the
    // spaces. It has to be the same ones every time or things will go haywire.
    // This implies that the GetTextDimensionsOrLength and RenderString functions depend
    // on a little bit of secret state: which part of the prepared text they are
    // looking at. It turns out that they get called in a regular way: they look
    // at the text from the beginning to the end. So we just count which spaces
    // we're up to, for each context.
    // This is not a great solution, but a perfect solution requires much more
    // widespread changes, to explicitly annotate all the transformed text fragments
    // that are passed around with their position in the transformed text
    // for the entire frame.
    aTextStyle.mNumSpacesToMeasure = 0;
    aTextStyle.mExtraSpacePerSpace = 0;
    aTextStyle.mNumSpacesReceivingExtraJot = 0;
    
    GetTextDimensions(aRenderingContext, aTextStyle, aBuffer, aLength, &trueDimensions);

    aTextStyle.mNumSpacesToMeasure = aNumSpaces;
    aTextStyle.mNumSpacesToRender = aNumSpaces;

    nscoord extraSpace = mRect.width - trueDimensions.width;

    if (extraSpace > 0 && aNumSpaces > 0) {
      aTextStyle.mExtraSpacePerSpace = extraSpace/aNumSpaces;
      aTextStyle.mNumSpacesReceivingExtraJot =
        extraSpace - aTextStyle.mExtraSpacePerSpace*aNumSpaces;
    }
  }
}

void
nsTextFrame::PaintTextSlowly(nsIPresContext* aPresContext,
                             nsIRenderingContext& aRenderingContext,
                             nsStyleContext* aStyleContext,
                             TextStyle& aTextStyle,
                             nscoord dx, nscoord dy)
{
  nsCOMPtr<nsISelectionController> selCon;
  nsCOMPtr<nsIPresShell> shell;
  PRBool  displaySelection;
  PRBool  isPaginated,canDarkenColor=PR_FALSE;
  PRBool  isSelected;
  PRInt16 selectionValue;
  nsCOMPtr<nsILineBreaker> lb;
  if (NS_FAILED(GetTextInfoForPainting(aPresContext, 
                                       aRenderingContext,
                                       getter_AddRefs(shell),
                                       getter_AddRefs(selCon),
                                       displaySelection,
                                       isPaginated,
                                       isSelected,
                                       selectionValue,
                                       getter_AddRefs(lb)))) {
     return;
  }


  if(isPaginated){
    canDarkenColor = CanDarken(aPresContext);
  }

  // Make enough space to transform
  nsAutoTextBuffer paintBuffer;
  nsAutoIndexBuffer indexBuffer;
  if (NS_FAILED(indexBuffer.GrowTo(mContentLength + 1))) {
    return;
  }
  nscoord width = mRect.width;
  PRInt32 textLength;

  nsTextTransformer tx(lb, nsnull, aPresContext);
  PRInt32 numSpaces;
  
  numSpaces = PrepareUnicodeText(tx, (displaySelection ? &indexBuffer : nsnull),
                                 &paintBuffer, &textLength, PR_TRUE);

  PRInt32* ip = indexBuffer.mBuffer;
  PRUnichar* text = paintBuffer.mBuffer;

  if (0 != textLength) {
#ifdef IBMBIDI
    PRBool bidiEnabled;
    PRUint8 level = 0;
    nsCharType charType = eCharType_LeftToRight;
    aPresContext->GetBidiEnabled(&bidiEnabled);

    if (bidiEnabled) {
      nsBidiPresUtils* bidiUtils;
      aPresContext->GetBidiUtils(&bidiUtils);

      if (bidiUtils) {
        GetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel,
                        (void**) &level,sizeof(level));
        GetBidiProperty(aPresContext, nsLayoutAtoms::charType, 
                        (void**) &charType,sizeof(charType));
        PRInt32 rememberTextLength = textLength;
        // Since we paint char by char, handle the text like on non-bidi platform
        bidiUtils->ReorderUnicodeText(text, textLength, charType,
                                      level & 1, PR_FALSE);
        NS_ASSERTION(rememberTextLength == textLength, "Bidi formatting changed text length");
      }
    }
#endif // IBMBIDI
    ComputeExtraJustificationSpacing(aRenderingContext, aTextStyle, text, textLength, numSpaces);
    if (!displaySelection || !isSelected) { 
      // When there is no selection showing, use the fastest and
      // simplest rendering approach
      aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor));
      RenderString(aRenderingContext, aStyleContext, aPresContext, aTextStyle,
                   text, textLength, dx, dy, width);
    }
    else 
    {
      SelectionDetails *details = nsnull;
      nsCOMPtr<nsIFrameSelection> frameSelection;
//get the frame selection
      nsresult rv = NS_OK;
      frameSelection = do_QueryInterface(selCon); //this MAY implement
      if (!frameSelection)//if that failed get it from the presshell
        rv = shell->GetFrameSelection(getter_AddRefs(frameSelection));
      nsCOMPtr<nsIContent> content;
      if (NS_SUCCEEDED(rv) && frameSelection)
      {
        PRInt32 offset;
        PRInt32 length;

        rv = GetContentAndOffsetsForSelection(aPresContext,getter_AddRefs(content),&offset,&length);
        if (NS_SUCCEEDED(rv))
        {
          rv = frameSelection->LookUpSelection(content, mContentOffset, 
                                mContentLength , &details, PR_FALSE);
        }
      }

      //where are the selection points "really"
      SelectionDetails *sdptr = details;
      while (sdptr){
        sdptr->mStart = ip[sdptr->mStart] - mContentOffset;
        sdptr->mEnd = ip[sdptr->mEnd]  - mContentOffset;
#ifdef IBMBIDI
        AdjustSelectionPointsForBidi(sdptr, textLength, CHARTYPE_IS_RTL(charType), level & 1, PR_FALSE);
#endif
        sdptr = sdptr->mNext;
      }

      DrawSelectionIterator iter(content, details,text,(PRUint32)textLength,aTextStyle, selectionValue, aPresContext, mStyleContext);
      if (!iter.IsDone() && iter.First())
      {
	      nscoord currentX = dx;
	      nsTextDimensions newDimensions;//temp
	      while (!iter.IsDone())
	      {
	      PRUnichar *currenttext  = iter.CurrentTextUnicharPtr();
	      PRUint32   currentlength= iter.CurrentLength();
	      //TextStyle &currentStyle = iter.CurrentStyle();
	      nscolor    currentFGColor = iter.CurrentForeGroundColor();
	      nscolor    currentBKColor;
	      PRBool     isCurrentBKColorTransparent;
	      GetTextDimensions(aRenderingContext,aTextStyle,currenttext, (PRInt32)currentlength,&newDimensions);
	      if (newDimensions.width)
	      {
            if (iter.CurrentBackGroundColor(currentBKColor, &isCurrentBKColorTransparent))
            {//DRAW RECT HERE!!!
              if (!isCurrentBKColorTransparent) {
                aRenderingContext.SetColor(currentBKColor);
                aRenderingContext.FillRect(currentX, dy, newDimensions.width, mRect.height);
              }
              currentFGColor = EnsureDifferentColors(currentFGColor, currentBKColor);
            }
	      }

        if (isPaginated && !iter.IsBeforeOrAfter()) {
          aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor));
          RenderString(aRenderingContext, aStyleContext, aPresContext,
                       aTextStyle, currenttext, currentlength,
                       currentX, dy, width, details);
        } else if (!isPaginated) {
          aRenderingContext.SetColor(nsCSSRendering::TransformColor(currentFGColor,canDarkenColor));
          RenderString(aRenderingContext,aStyleContext, aPresContext,
                       aTextStyle, currenttext, currentlength, currentX,
                       dy, width, details);
        }

          //increment twips X start but remember to get ready for next draw by reducing current x by letter spacing amount
	      currentX+=newDimensions.width;// + aTextStyle.mLetterSpacing;

	      iter.Next();
	      }
      }
      else if (!isPaginated) 
      {
        aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor));
        RenderString(aRenderingContext, aStyleContext, aPresContext,
                     aTextStyle, text, PRUint32(textLength),
                     dx, dy, width, details);
      }
      sdptr = details;
      if (details){
        while ((sdptr = details->mNext) != nsnull) {
          delete details;
          details = sdptr;
        }
        delete details;
      }
    }
  }
}

void
nsTextFrame::PaintAsciiText(nsIPresContext* aPresContext,
                            nsIRenderingContext& aRenderingContext,
                            nsStyleContext* aStyleContext,
                            TextStyle& aTextStyle,
                            nscoord dx, nscoord dy)
{
  NS_PRECONDITION(0 == (TEXT_HAS_MULTIBYTE & mState), "text is multi-byte");

  nsCOMPtr<nsISelectionController> selCon;
  nsCOMPtr<nsIPresShell> shell;
  PRBool  displaySelection,canDarkenColor=PR_FALSE;
  PRBool  isPaginated;
  PRBool  isSelected;
  PRInt16 selectionValue;
  nsCOMPtr<nsILineBreaker> lb;
  if (NS_FAILED(GetTextInfoForPainting(aPresContext, 
                                       aRenderingContext,
                                       getter_AddRefs(shell),
                                       getter_AddRefs(selCon),
                                       displaySelection,
                                       isPaginated,
                                       isSelected,
                                       selectionValue,
                                       getter_AddRefs(lb)))) {
     return;
  }

  if(isPaginated){
    canDarkenColor = CanDarken(aPresContext);
  }

  // Get the text fragment
  nsCOMPtr<nsITextContent> tc = do_QueryInterface(mContent);
  const nsTextFragment* frag = nsnull;
  if (tc.get()) {
    tc->GetText(&frag);
  }
  if (!frag) {
    return;
  }
  
  // Make enough space to transform
  nsAutoTextBuffer unicodePaintBuffer;
  nsAutoIndexBuffer indexBuffer;
  if (displaySelection) {
    if (NS_FAILED(indexBuffer.GrowTo(mContentLength + 1))) {
      return;
    }
  }

  nsTextTransformer tx(lb, nsnull, aPresContext);

  // See if we need to transform the text. If the text fragment is ascii and
  // wasn't transformed, then we can skip this step. If we're displaying the
  // selection and the text is selected, then we need to do this step so we
  // can create the index buffer
  PRInt32     textLength = 0;
  const char* text;
  char        paintBufMem[TEXT_BUF_SIZE];
  char*       paintBuf = paintBufMem;
  if (frag->Is2b() ||
      (0 != (mState & TEXT_WAS_TRANSFORMED)) ||
      (displaySelection && isSelected)) {
    
    // Transform text from content into Unicode renderable form
    // XXX If the text fragment is ascii, then we should ask the
    // text transformer to leave the text in ascii. That way we can
    // elimninate the conversion from Unicode back to ascii...
    PrepareUnicodeText(tx, (displaySelection ? &indexBuffer : nsnull),
                       &unicodePaintBuffer, &textLength);


    // Translate unicode data into ascii for rendering
    if (textLength > TEXT_BUF_SIZE) {
      paintBuf = new char[textLength];
      if (!paintBuf) {
        return;
      }
    }
    char* dst = paintBuf;
    char* end = dst + textLength;
    PRUnichar* src = unicodePaintBuffer.mBuffer;
    while (dst < end) {
      *dst++ = (char) ((unsigned char) *src++);
    }

    text = paintBuf;

  }
  else if (mContentOffset + mContentLength <= frag->GetLength()) {
    text = frag->Get1b() + mContentOffset;
    textLength = mContentLength;

    // See if we should skip leading whitespace
    if (0 != (mState & TEXT_SKIP_LEADING_WS)) {
      while ((textLength > 0) && XP_IS_SPACE(*text)) {
        text++;
        textLength--;
      }
    }

    // See if the text ends in a newline
    if ((textLength > 0) && (text[textLength - 1] == '\n')) {
      textLength--;
    }
    NS_ASSERTION(textLength >= 0, "bad text length");
  }
  else {
    // This might happen if a paint event beats the reflow; e.g., as
    // is the case in bug 73291. Not a big deal, because the reflow
    // will schedule another invalidate.
    NS_WARNING("content length exceeds fragment length");
  }

  nscoord width = mRect.width;
  PRInt32* ip = indexBuffer.mBuffer;

  if (0 != textLength) {
    if (!displaySelection || !isSelected) { 
      //if selection is > content length then selection has "slid off"
      // When there is no selection showing, use the fastest and
      // simplest rendering approach
      aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor));
      aRenderingContext.DrawString(text, PRUint32(textLength), dx, dy + mAscent);
      PaintTextDecorations(aRenderingContext, aStyleContext,
                           aPresContext, aTextStyle, dx, dy, width);
    }
    else {
      SelectionDetails *details;
      nsCOMPtr<nsIFrameSelection> frameSelection;
//get the frame selection
      frameSelection = do_QueryInterface(selCon); //this MAY implement
      nsresult rv = NS_OK;
      if (!frameSelection)//if that failed get it from the presshell
        rv = shell->GetFrameSelection(getter_AddRefs(frameSelection));
      nsCOMPtr<nsIContent> content;
      if (NS_SUCCEEDED(rv) && frameSelection){
        PRInt32 offset;
        PRInt32 length;

        rv = GetContentAndOffsetsForSelection(aPresContext, getter_AddRefs(content),&offset,&length);
        if (NS_SUCCEEDED(rv)){
          rv = frameSelection->LookUpSelection(content, mContentOffset, 
                                mContentLength , &details, PR_FALSE);
        }
      }
        
      //where are the selection points "really"
      SelectionDetails *sdptr = details;
      while (sdptr){
        sdptr->mStart = ip[sdptr->mStart] - mContentOffset;
        sdptr->mEnd = ip[sdptr->mEnd]  - mContentOffset;
        sdptr = sdptr->mNext;
      }
      DrawSelectionIterator iter(content, details,(PRUnichar *)text,(PRUint32)textLength,aTextStyle, selectionValue, aPresContext, mStyleContext); //ITS OK TO CAST HERE THE RESULT WE USE WILLNOT DO BAD CONVERSION
      if (!iter.IsDone() && iter.First())
      {
        nscoord currentX = dx;
        nscoord newWidth;//temp
        while (!iter.IsDone())
        {
          char *currenttext  = iter.CurrentTextCStrPtr();
          PRUint32   currentlength= iter.CurrentLength();
          //TextStyle &currentStyle = iter.CurrentStyle();
          nscolor    currentFGColor = iter.CurrentForeGroundColor();
          nscolor    currentBKColor;
          PRBool     isCurrentBKColorTransparent;

          if (NS_SUCCEEDED(aRenderingContext.GetWidth(currenttext, currentlength,newWidth)))//ADJUST FOR CHAR SPACING
          {
            if (iter.CurrentBackGroundColor(currentBKColor, &isCurrentBKColorTransparent) && !isPaginated)
            {//DRAW RECT HERE!!!
              if (!isCurrentBKColorTransparent) {
                aRenderingContext.SetColor(currentBKColor);
                aRenderingContext.FillRect(currentX, dy, newWidth, mRect.height);
              }
              currentFGColor = EnsureDifferentColors(currentFGColor, currentBKColor);
            }
          }
          else
            newWidth =0;

          if (isPaginated && !iter.IsBeforeOrAfter()) {
            aRenderingContext.DrawString(currenttext, currentlength, currentX, dy + mAscent);
          } else if (!isPaginated) {
            aRenderingContext.SetColor(nsCSSRendering::TransformColor(currentFGColor,isPaginated));
            aRenderingContext.DrawString(currenttext, currentlength, currentX, dy + mAscent);
          }

          currentX+=newWidth;//increment twips X start

          iter.Next();
        }
      }
      else if (!isPaginated) 
      {
        aRenderingContext.SetColor(nsCSSRendering::TransformColor(aTextStyle.mColor->mColor,canDarkenColor));
        aRenderingContext.DrawString(text, PRUint32(textLength), dx, dy + mAscent);
      }
      PaintTextDecorations(aRenderingContext, aStyleContext, aPresContext,
                           aTextStyle, dx, dy, width,
                           unicodePaintBuffer.mBuffer,
                           details, 0, textLength);
      sdptr = details;
      if (details){
        while ((sdptr = details->mNext) != nsnull) {
          delete details;
          details = sdptr;
        }
        delete details;
      }
    }
  }

  // Cleanup
  if (paintBuf != paintBufMem) {
    delete [] paintBuf;
  }
}

//---------------------------------------------------
// Also defined for external use in nsTextFrame.h
//
// Uses a binary search for find where the cursor falls in the line of text
// It also keeps track of the part of the string that has already been measured
// so it doesn't have to keep measuring the same text over and over
//
// Param "aBaseWidth" contains the width in twips of the portion 
// of the text that has already been measured, and aBaseInx contains
// the index of the text that has already been measured.
//
// aTextWidth returns the (in twips) the length of the text that falls before the cursor
// aIndex contains the index of the text where the cursor falls
PRBool
BinarySearchForPosition(nsIRenderingContext* acx, 
                        const PRUnichar* aText,
                        PRInt32    aBaseWidth,
                        PRInt32    aBaseInx,
                        PRInt32    aStartInx, 
                        PRInt32    aEndInx, 
                        PRInt32    aCursorPos, 
                        PRInt32&   aIndex,
                        PRInt32&   aTextWidth)
{
  PRInt32 range = aEndInx - aStartInx;
  if (range == 1) {
    aIndex   = aStartInx + aBaseInx;
    acx->GetWidth(aText, aIndex, aTextWidth);
    return PR_TRUE;
  }
  PRInt32 inx = aStartInx + (range / 2);

  PRInt32 textWidth = 0;
  acx->GetWidth(aText, inx, textWidth);

  PRInt32 fullWidth = aBaseWidth + textWidth;
  if (fullWidth == aCursorPos) {
    aTextWidth = textWidth;
    aIndex = inx;
    return PR_TRUE;
  } else if (aCursorPos < fullWidth) {
    aTextWidth = aBaseWidth;
    if (BinarySearchForPosition(acx, aText, aBaseWidth, aBaseInx, aStartInx, inx, aCursorPos, aIndex, aTextWidth)) {
      return PR_TRUE;
    }
  } else {
    aTextWidth = fullWidth;
    if (BinarySearchForPosition(acx, aText, aBaseWidth, aBaseInx, inx, aEndInx, aCursorPos, aIndex, aTextWidth)) {
      return PR_TRUE;
    }
  }
  return PR_FALSE;
}

//---------------------------------------------------------------------------
// Uses a binary search to find the position of the cursor in the text.
// The "indices array is used to map from the compressed text back to the 
// un-compressed text, selection is based on the un-compressed text, the visual 
// display of selection is based on the compressed text.
//---------------------------------------------------------------------------
NS_IMETHODIMP
nsTextFrame::GetPosition(nsIPresContext* aCX,
                         const nsPoint&  aPoint,
                         nsIContent **   aNewContent,
                         PRInt32&        aContentOffset,
                         PRInt32&        aContentOffsetEnd)

{
  // pre-condition tests
  NS_PRECONDITION(aCX && aNewContent, "null arg");
  if (!aCX || !aNewContent) {
    return NS_ERROR_NULL_POINTER;
  }
  // initialize out param
  *aNewContent = nsnull;

  nsCOMPtr<nsIPresShell> shell;
  nsresult rv = aCX->GetShell(getter_AddRefs(shell));
  if (NS_SUCCEEDED(rv) && shell) {
    nsCOMPtr<nsIRenderingContext> acx;      
    rv = shell->CreateRenderingContext(this, getter_AddRefs(acx));
    if (NS_SUCCEEDED(rv)) {
      TextStyle ts(aCX, *acx, mStyleContext);
      if (ts.mSmallCaps || ts.mWordSpacing || ts.mLetterSpacing || ts.mJustifying) {
        nsresult result = GetPositionSlowly(aCX, acx, aPoint, aNewContent,
                                 aContentOffset);
        aContentOffsetEnd = aContentOffset;
        return result;
      }

      // Make enough space to transform
      nsAutoTextBuffer paintBuffer;
      nsAutoIndexBuffer indexBuffer;
      rv = indexBuffer.GrowTo(mContentLength + 1);
      if (NS_FAILED(rv)) {
        return rv;
      }

      // Find the font metrics for this text
      SetFontFromStyle(acx, mStyleContext);

      // Get the renderable form of the text
      nsCOMPtr<nsIDocument> doc(GetDocument(aCX));
      nsCOMPtr<nsILineBreaker> lb;
      doc->GetLineBreaker(getter_AddRefs(lb));
      nsTextTransformer tx(lb, nsnull, aCX);
      PRInt32 textLength;
      // no need to worry about justification, that's always on the slow path
      PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength);

      if (textLength <=0) {
        //invalid frame to get position on
        return NS_ERROR_FAILURE;
      }

      nsPoint origin;
      nsIView * view;
      GetOffsetFromView(aCX, origin, &view);

//IF STYLE SAYS TO SELECT TO END OF FRAME HERE...
      nsCOMPtr<nsIPrefBranch> prefBranch( do_GetService(NS_PREFSERVICE_CONTRACTID) );
      PRInt32 prefInt = 0;
      PRBool outofstylehandled = PR_FALSE;
      if (prefBranch) 
      { 
        if (NS_SUCCEEDED(prefBranch->GetIntPref("browser.drag_out_of_frame_style", &prefInt)) && prefInt)
        {
          if ((aPoint.y - origin.y) < 0)//above rectangle
          {
            aContentOffset = mContentOffset;
            aContentOffsetEnd = aContentOffset;
            outofstylehandled = PR_TRUE;
          }
          else if ((aPoint.y - origin.y) > mRect.height)
          {
            aContentOffset = mContentOffset + mContentLength;
            aContentOffsetEnd = aContentOffset;
            outofstylehandled = PR_TRUE;
          }
        }
      }

      if (!outofstylehandled) //then we need to track based on the X coord only
      {
//END STYLE IF
        PRInt32* ip = indexBuffer.mBuffer;

        PRInt32 indx;
        PRInt32 textWidth = 0;
        PRUnichar* text = paintBuffer.mBuffer;

#ifdef IBMBIDI
        PRBool getReversedPos = PR_FALSE;
        PRUint8 level  = 0;
        GetBidiProperty(aCX, nsLayoutAtoms::embeddingLevel, (void**)&level,sizeof(level));
        getReversedPos = level & 1;
        nscoord posX = (getReversedPos) ?
                       (mRect.width + origin.x) - (aPoint.x - origin.x) : aPoint.x;

        PRBool found = BinarySearchForPosition(acx, text, origin.x, 0, 0,
                                               PRInt32(textLength),
                                               PRInt32(posX) , //go to local coordinates
                                               indx, textWidth);

#else
        PRBool found = BinarySearchForPosition(acx, text, origin.x, 0, 0,
                                               PRInt32(textLength),
                                               PRInt32(aPoint.x) , //go to local coordinates
                                               indx, textWidth);
#endif // IBMBIDI
        if (found) {
          PRInt32 charWidth;
          acx->GetWidth(text[indx], charWidth);
          charWidth /= 2;

#ifdef IBMBIDI
          if (getReversedPos) {
            if (mRect.width - aPoint.x + origin.x > textWidth+charWidth ) {
              indx++;
            }
          }
          else
#endif // IBMBIDI
          if ((aPoint.x - origin.x) > textWidth+charWidth) {
            indx++;
          }
        }

        aContentOffset = indx + mContentOffset;
        //reusing wordBufMem
        PRInt32 i;
        for (i = 0; i < mContentLength; i ++){
          if ((ip[i] >= aContentOffset) && //reverse mapping
              (! IS_LOW_SURROGATE(paintBuffer.mBuffer[ip[i]-mContentOffset]))) {
              break;
          }
        }
        aContentOffset = i + mContentOffset;
#ifdef IBMBIDI
        PRInt32 bidiStopOffset = mContentOffset + mContentLength;

        if (aContentOffset >= mContentOffset && aContentOffset < bidiStopOffset) {
          PRInt32 curindx = ip[aContentOffset - mContentOffset] - mContentOffset;
          while (curindx < textLength && IS_BIDI_DIACRITIC(text[curindx])) {
            if (++aContentOffset >= bidiStopOffset)
              break;
            curindx = ip[aContentOffset - mContentOffset] - mContentOffset;
          }
        }
#endif // IBMBIDI
        aContentOffsetEnd = aContentOffset;
        NS_ASSERTION(i<= mContentLength, "offset we got from binary search is messed up");
      }      
      *aNewContent = mContent;
      if (*aNewContent) {
        (*aNewContent)->AddRef();
      }
    }
  }
  return NS_OK;
}

NS_IMETHODIMP
nsTextFrame::GetContentAndOffsetsFromPoint(nsIPresContext* aCX,
                                           const nsPoint&  aPoint,
                                           nsIContent **   aNewContent,
                                           PRInt32&        aContentOffset,
                                           PRInt32&        aContentOffsetEnd,
                                           PRBool&         aBeginFrameContent)
{
  if (!aNewContent)
    return NS_ERROR_NULL_POINTER;
  *aNewContent = nsnull;//initialize
  aContentOffset = 0;
  aContentOffsetEnd = 0;
  aBeginFrameContent = 0;

  nsPoint newPoint;
  newPoint.y = aPoint.y;
  if (aPoint.x < 0)
    newPoint.x = 0;
  else
    newPoint.x = aPoint.x;
  nsresult rv = GetPosition(aCX, newPoint, aNewContent, aContentOffset, aContentOffsetEnd);
  if (NS_FAILED(rv))
    return rv;
  if (aContentOffset == mContentOffset)
    aBeginFrameContent = PR_TRUE;
  else
    aBeginFrameContent = PR_FALSE;
  return rv;
}


// [HACK] Foward Declarations
void ForceDrawFrame(nsFrame * aFrame);

//null range means the whole thing
NS_IMETHODIMP
nsTextFrame::SetSelected(nsIPresContext* aPresContext,
                         nsIDOMRange *aRange,
                         PRBool aSelected,
                         nsSpread aSpread)
{
  nsresult result;
  if (aSelected && ParentDisablesSelection())
    return NS_OK;

#if 0
  PRBool isSelected = ((GetStateBits() & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT);
  if (!aSelected && !isSelected) //already set thanks
  {
    return NS_OK;
  }
#endif

  // check whether style allows selection
  PRBool selectable;
  IsSelectable(&selectable, nsnull);
  if (!selectable)
    return NS_OK;//do not continue no selection for this frame.

  PRBool found = PR_FALSE;
  if (aRange) {
    //lets see if the range contains us, if so we must redraw!
    nsCOMPtr<nsIDOMNode> endNode;
    PRInt32 endOffset;
    nsCOMPtr<nsIDOMNode> startNode;
    PRInt32 startOffset;
    aRange->GetEndContainer(getter_AddRefs(endNode));
    aRange->GetEndOffset(&endOffset);
    aRange->GetStartContainer(getter_AddRefs(startNode));
    aRange->GetStartOffset(&startOffset);
    nsCOMPtr<nsIDOMNode> thisNode = do_QueryInterface(GetContent());

    if (thisNode == startNode)
    {
      if ((mContentOffset + mContentLength) >= startOffset)
      {
        found = PR_TRUE;
        if (thisNode == endNode)
        { //special case
          if (endOffset == startOffset) //no need to redraw since drawing takes place with cursor
            found = PR_FALSE;

          if (mContentOffset > endOffset)
            found = PR_FALSE;
        }
      }
    }
    else if (thisNode == endNode)
    {
      if (mContentOffset < endOffset)
        found = PR_TRUE;
      else
      {
        found = PR_FALSE;
      }
    }
    else
    {
      found = PR_TRUE;
    }
  }
  else {
    // null range means the whole thing
    found = PR_TRUE;
  }

  if ( aSelected )
    AddStateBits(NS_FRAME_SELECTED_CONTENT);
  else
  {//we need to see if any other selection available.
    SelectionDetails *details = nsnull;
    nsCOMPtr<nsIPresShell> shell;
    nsCOMPtr<nsIFrameSelection> frameSelection;

    nsresult rv = aPresContext->GetShell(getter_AddRefs(shell));
    if (NS_SUCCEEDED(rv) && shell){
      nsCOMPtr<nsISelectionController> selCon;
      rv = GetSelectionController(aPresContext, getter_AddRefs(selCon));
      if (NS_SUCCEEDED(rv) && selCon)
      {
        frameSelection = do_QueryInterface(selCon); //this MAY implement
      }
      if (!frameSelection)
        rv = shell->GetFrameSelection(getter_AddRefs(frameSelection));
      if (NS_SUCCEEDED(rv) && frameSelection){
        nsCOMPtr<nsIContent> content;
        PRInt32 offset;
        PRInt32 length;

        rv = GetContentAndOffsetsForSelection(aPresContext, getter_AddRefs(content),&offset,&length);
        if (NS_SUCCEEDED(rv) && content){
          rv = frameSelection->LookUpSelection(content, offset,
                                length , &details, PR_TRUE);
// PR_TRUE last param used here! we need to see if we are still selected. so no shortcut

        }
      }
    }
    if (!details)
      RemoveStateBits(NS_FRAME_SELECTED_CONTENT);
    else
    {
      SelectionDetails *sdptr = details;
      while ((sdptr = details->mNext) != nsnull) {
        delete details;
        details = sdptr;
      }
      delete details;
    }
  }
  if (found){ //if range contains this frame...
    nsRect frameRect = GetRect();
    nsRect rect(0, 0, frameRect.width, frameRect.height);
    if (!rect.IsEmpty())
      Invalidate(aPresContext, rect, PR_FALSE);
//    ForceDrawFrame(this);
  }
  if (aSpread == eSpreadDown)
  {
    nsIFrame *frame;
    GetPrevInFlow(&frame);
    while(frame){
      frame->SetSelected(aPresContext, aRange,aSelected,eSpreadNone);
      result = frame->GetPrevInFlow(&frame);
      if (NS_FAILED(result))
        break;
    }
    GetNextInFlow(&frame);
    while (frame){
      frame->SetSelected(aPresContext, aRange,aSelected,eSpreadNone);
      result = frame->GetNextInFlow(&frame);
      if (NS_FAILED(result))
        break;
    }
#ifdef IBMBIDI
    GetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, (void**) &frame,sizeof(frame));
    if (frame) {
      frame->SetSelected(aPresContext, aRange, aSelected, aSpread);
    }
#endif // IBMBIDI
  }
  return NS_OK;
}

NS_IMETHODIMP
nsTextFrame::GetPointFromOffset(nsIPresContext* aPresContext,
                                nsIRenderingContext* inRendContext,
                                PRInt32 inOffset,
                                nsPoint* outPoint)
{
  if (!aPresContext || !inRendContext || !outPoint)
    return NS_ERROR_NULL_POINTER;

  if (mContentLength <= 0) {
    outPoint->x = 0;
    outPoint->y = 0;
    return NS_OK;
  }

  inOffset-=mContentOffset;
  if (inOffset < 0){
    NS_ASSERTION(0,"offset less than this frame has in GetPointFromOffset");
    inOffset = 0;
  }
  if (inOffset >= mContentLength)
    inOffset = mContentLength;
  TextStyle ts(aPresContext, *inRendContext, mStyleContext);

  // Make enough space to transform
  nsAutoTextBuffer paintBuffer;
  nsAutoIndexBuffer indexBuffer;
  nsresult rv = indexBuffer.GrowTo(mContentLength + 1);
  if (NS_FAILED(rv)) {
    return rv;
  }

  // Transform text from content into renderable form
  nsCOMPtr<nsIDocument> doc(GetDocument(aPresContext));
  nsCOMPtr<nsILineBreaker> lb;
  doc->GetLineBreaker(getter_AddRefs(lb));
  nsTextTransformer tx(lb, nsnull, aPresContext);
  PRInt32 textLength;
  PRInt32 numSpaces;

  numSpaces = PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength);

  ComputeExtraJustificationSpacing(*inRendContext, ts, paintBuffer.mBuffer, textLength, numSpaces);


  PRInt32* ip = indexBuffer.mBuffer;
  if (inOffset > mContentLength){
    NS_ASSERTION(0, "invalid offset passed to GetPointFromOffset");
    inOffset = mContentLength;
  }

  while (inOffset >=0 && ip[inOffset] < mContentOffset) //buffer has shrunk
    inOffset --;
  nscoord width = mRect.width;
  if (inOffset <0)
  {
    NS_ASSERTION(0, "invalid offset passed to GetPointFromOffset");
    inOffset=0;
    width = 0;
  }
  else
  {
    PRInt32 hitLength = ip[inOffset] - mContentOffset;
    if (ts.mSmallCaps || (0 != ts.mWordSpacing) || (0 != ts.mLetterSpacing) || ts.mJustifying)
    {
      nsTextDimensions dimensions;
      GetTextDimensions(*inRendContext, ts, paintBuffer.mBuffer, hitLength, &dimensions);
      width = dimensions.width;
    }
    else
    {
      PRInt32 totalLength = 0; // length up to the last-in-flow frame
      nsCOMPtr<nsITextContent> tc(do_QueryInterface(mContent));
      if (tc) {
        const nsTextFragment* frag;
        tc->GetText(&frag);
        totalLength = frag->GetLength(); // raw value which includes whitespace
      }
      if ((hitLength == textLength) && (inOffset = mContentLength) &&
          (mContentOffset + mContentLength == totalLength)) {
        // no need to re-measure when at the end of the last-in-flow
      }
      else
        inRendContext->GetWidth(paintBuffer.mBuffer, hitLength, width);
    }
    if ((hitLength == textLength) && (TEXT_TRIMMED_WS & mState)) {
      //
      // Offset must be after a space that has
      // been trimmed off the end of the frame.
      // Add the width of the trimmed space back
      // to the total width, so the caret appears
      // in the proper place!
      //
      // NOTE: the trailing whitespace includes the word and letter spacing!!
      width += ts.mSpaceWidth + ts.mWordSpacing + ts.mLetterSpacing;
    }
  }
#ifdef IBMBIDI
  PRUint8 level;
  GetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, (void**)&level,sizeof(level));

  if (level & 1) {
    outPoint->x = mRect.width - width;
  }
  else
#endif // IBMBIDI
  //XXX callers need to safeguard themselves against empty frames, I noted that
  //the caret can be locked when leftarrow'ing in: <span>...</span>\n<br>line
  if (width > mRect.width)
    outPoint->x = mRect.width;
  else
    outPoint->x = width;
  outPoint->y = 0;

  return NS_OK;
}



NS_IMETHODIMP
nsTextFrame::GetChildFrameContainingOffset(PRInt32 inContentOffset,
                                           PRBool  inHint,
                                           PRInt32* outFrameContentOffset,
                                           nsIFrame **outChildFrame)
{
  if (nsnull == outChildFrame)
    return NS_ERROR_NULL_POINTER;
  nsresult result;
  PRInt32 contentOffset = inContentOffset;
  
  if (contentOffset != -1) //-1 signified the end of the current content
    contentOffset = inContentOffset - mContentOffset;

  if ((contentOffset > mContentLength) || ((contentOffset == mContentLength) && inHint) )
  {
    //this is not the frame we are looking for.
    nsIFrame *nextInFlow;
    GetNextInFlow(&nextInFlow);
    if (nextInFlow)
    {
      return nextInFlow->GetChildFrameContainingOffset(inContentOffset, inHint, outFrameContentOffset, outChildFrame);
    }
    else {
#ifdef IBMBIDI // Simon
    // There is no nextInFlow - check if there is a bidi
    // continuation frame
    if (mState & NS_FRAME_IS_BIDI)
    {
      nsIFrame *nextBidi = GetNextSibling();
      if (nextBidi)
      {
        PRInt32 start, end;
        if (NS_SUCCEEDED(nextBidi->GetOffsets(start, end)) && start > 0)
        {
          return nextBidi->GetChildFrameContainingOffset(inContentOffset, 
            inHint, outFrameContentOffset, outChildFrame);
        }
      }
    }
#endif // IBMBIDI
      {
        if (contentOffset != mContentLength) //that condition was only for when there is a choice
          return NS_ERROR_FAILURE;
      }
    }
  }

  if (inContentOffset < mContentOffset) //could happen with floaters!
  {
    result = GetPrevInFlow(outChildFrame);
    if (NS_SUCCEEDED(result) && *outChildFrame)
      return (*outChildFrame)->GetChildFrameContainingOffset(inContentOffset, inHint,
        outFrameContentOffset,outChildFrame);
    else
      return result;
  }
  
  *outFrameContentOffset = contentOffset;
  *outChildFrame = this;
  return NS_OK;
}


NS_IMETHODIMP
nsTextFrame::PeekOffset(nsIPresContext* aPresContext, nsPeekOffsetStruct *aPos) 
{
#ifdef IBMBIDI
  PRUint8 level, baseLevel;
  GetBidiProperty(aPresContext, nsLayoutAtoms::embeddingLevel, (void**)&level,sizeof(level));
  GetBidiProperty(aPresContext, nsLayoutAtoms::baseLevel, (void**)&baseLevel,sizeof(baseLevel));
  PRBool isOddLevel = (level & 1);

  if ((eSelectCharacter == aPos->mAmount)
      || (eSelectWord == aPos->mAmount))
    aPos->mPreferLeft ^= isOddLevel;
#endif

  if (!aPos || !mContent)
    return NS_ERROR_NULL_POINTER;
  if (aPos->mStartOffset < 0 )
    aPos->mStartOffset = mContentLength + mContentOffset;
  if (aPos->mStartOffset < mContentOffset){
    aPos->mStartOffset = mContentOffset;
  }
  if (aPos->mStartOffset > (mContentOffset + mContentLength)){
    nsIFrame *nextInFlow;
#ifdef IBMBIDI
    if (isOddLevel) {
      GetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, (void**) &nextInFlow,sizeof(nextInFlow));
    }
    else
#endif
    GetNextInFlow(&nextInFlow);
    if (!nextInFlow){
      NS_ASSERTION(PR_FALSE,"nsTextFrame::PeekOffset no more flow \n");
      return NS_ERROR_INVALID_ARG;
    }
    return nextInFlow->PeekOffset(aPresContext, aPos);
  }
 
  if (aPos->mAmount == eSelectLine || aPos->mAmount == eSelectBeginLine 
      || aPos->mAmount == eSelectEndLine || aPos->mAmount == eSelectParagraph)
  {
      return nsFrame::PeekOffset(aPresContext, aPos);
  }

  nsAutoTextBuffer paintBuffer;
  nsAutoIndexBuffer indexBuffer;
  nsresult rv = indexBuffer.GrowTo(mContentLength + 1);
  if (NS_FAILED(rv)) {
    return rv;
  }
  PRInt32* ip = indexBuffer.mBuffer;

  PRInt32 textLength;
  nsresult result(NS_ERROR_FAILURE);
  aPos->mResultContent = mContent;//do this right off
  switch (aPos->mAmount){
    case eSelectNoAmount:
    {
      // Transform text from content into renderable form
      nsIDocument* doc = mContent->GetDocument();
      if (!doc) {
        return NS_OK;
      }
      nsCOMPtr<nsILineBreaker> lb;
      doc->GetLineBreaker(getter_AddRefs(lb));

      nsTextTransformer tx(lb, nsnull, aPresContext);
      PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength);

      if (textLength)//if no renderable length, you cant park here.
      {
        aPos->mContentOffset = aPos->mStartOffset;
        result = NS_OK;
      }
      else
      {
        aPos->mAmount = eSelectDir;//go to "next" or previous frame based on direction not THIS frame
        result = GetFrameFromDirection(aPresContext, aPos);
        if (NS_SUCCEEDED(result) && aPos->mResultFrame && aPos->mResultFrame!= this)
          return aPos->mResultFrame->PeekOffset(aPresContext, aPos);
        else if (NS_FAILED(result))
          return result;
      }
    }
    break;

    case eSelectCharacter:
    {
      // Transform text from content into renderable form
      nsIDocument* doc = mContent->GetDocument();
      if (!doc) {
        return NS_OK;
      }
      nsCOMPtr<nsILineBreaker> lb;
      doc->GetLineBreaker(getter_AddRefs(lb));

      nsTextTransformer tx(lb, nsnull, aPresContext);
      PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength);

      nsIFrame *frameUsed = nsnull;
      PRInt32 start;
      PRBool found = PR_TRUE;

      PRBool selectable;
      PRUint8 selectStyle;

      IsSelectable(&selectable, &selectStyle);
      if ( selectStyle == NS_STYLE_USER_SELECT_ALL )
        found = PR_FALSE;
      else
      {

  #ifdef IBMBIDI // Simon - RTL frames reverse meaning of previous and next
        // so that right arrow always moves to the right on screen
        // and left arrow always moves left
        if ( ((aPos->mDirection == eDirPrevious) && !isOddLevel) ||
             ((aPos->mDirection == eDirNext) && isOddLevel) ){
  #else
        if (aPos->mDirection == eDirPrevious){
  #endif
          aPos->mContentOffset = 0;
          PRInt32 i;
  #ifdef SUNCTL
          static NS_DEFINE_CID(kLECID, NS_ULE_CID);

          nsCOMPtr<nsILE> mCtlObj;
          mCtlObj = do_CreateInstance(kLECID, &rv);
          if (NS_FAILED(rv)) {
            NS_WARNING("Cell based cursor movement will not be supported\n");
            mCtlObj = nsnull;
  #endif /* SUNCTL */
          for (i = aPos->mStartOffset -1 - mContentOffset; i >=0;  i--){
            if ((ip[i] < ip[aPos->mStartOffset - mContentOffset]) &&
                (! IS_LOW_SURROGATE(paintBuffer.mBuffer[ip[i]-mContentOffset])))
            {
              aPos->mContentOffset = i + mContentOffset;
              break;
            }
          }
  #ifdef SUNCTL
          }
          else {
            if (aPos->mStartOffset < 1) {
              // go to prev
              i = -1;
            } else {
              PRInt32 mPreviousOffset;
              mCtlObj->PrevCluster(NS_REINTERPRET_CAST(const PRUnichar*, paintBuffer.mBuffer),
                                 textLength,aPos->mStartOffset, 
                                 &mPreviousOffset);
              aPos->mContentOffset = i = mPreviousOffset;
            }
          }
  #endif /* SUNCTL */

          if (i <0){
            found = PR_FALSE;
            GetPrevInFlow(&frameUsed);
            start = mContentOffset;
            aPos->mContentOffset = start;//in case next call fails we stop at this offset
          }
        }
  #ifdef IBMBIDI // Simon, as above 
        else if ( ((aPos->mDirection == eDirNext) && !isOddLevel) ||
                  ((aPos->mDirection == eDirPrevious) && isOddLevel) ){
  #else
        else if (aPos->mDirection == eDirNext){
  #endif
          PRInt32 i;
          aPos->mContentOffset = mContentLength;
  #ifdef SUNCTL
          static NS_DEFINE_CID(kLECID, NS_ULE_CID);

          nsCOMPtr<nsILE> mCtlObj;
          mCtlObj = do_CreateInstance(kLECID, &rv);
          if (NS_FAILED(rv)) {
            NS_WARNING("Cell based cursor movement will not be supported\n");
            mCtlObj = nsnull;
  #endif /* SUNCTL */

          for (i = aPos->mStartOffset +1 - mContentOffset; i <= mContentLength;  i++){
            if ((ip[i] > ip[aPos->mStartOffset - mContentOffset]) &&
                (! IS_LOW_SURROGATE(paintBuffer.mBuffer[ip[i]-mContentOffset])))
            {
              aPos->mContentOffset = i + mContentOffset;
              break;
            }
          }
  #ifdef SUNCTL
          }
          else {
            if (aPos->mStartOffset >= textLength) {
              // go to next
              i = mContentLength + 1;
            } else {
              PRInt32 mNextOffset;
              mCtlObj->NextCluster(NS_REINTERPRET_CAST(const PRUnichar*, paintBuffer.mBuffer),
                                 textLength, aPos->mStartOffset,
                                 &mNextOffset);
              aPos->mContentOffset = i = mNextOffset;
            }
          }
  #endif /* SUNCTL */

  /*      if (aStartOffset == 0 && (mState & TEXT_SKIP_LEADING_WS))
          i--; //back up because we just skipped over some white space. why skip over the char also?
  */
          if (i > mContentLength){
            found = PR_FALSE;
            GetNextInFlow(&frameUsed);
            start = mContentOffset + mContentLength;
            aPos->mContentOffset = start;//in case next call fails we stop at this offset
          }
        }
      }
      if (!found)
      {
        result = GetFrameFromDirection(aPresContext, aPos);
        if (NS_SUCCEEDED(result) && aPos->mResultFrame && aPos->mResultFrame!= this)
        {
          result = aPos->mResultFrame->PeekOffset(aPresContext, aPos);
          if (NS_FAILED(result))
            return result;
        }
      }
      else 
        aPos->mResultContent = mContent;
    }
    break;

    case eSelectWord:
    {
      // Transform text from content into renderable form
      nsIDocument* doc = mContent->GetDocument();
      if (!doc) {
        return result;
      }

      nsCOMPtr<nsILineBreaker> lb;
      doc->GetLineBreaker(getter_AddRefs(lb));
      nsCOMPtr<nsIWordBreaker> wb;
      doc->GetWordBreaker(getter_AddRefs(wb));

      nsTextTransformer tx(lb, wb, aPresContext);

      PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength);
      nsIFrame *frameUsed = nsnull;
      PRBool keepSearching; //if you run out of chars before you hit the end of word, maybe next frame has more text to select?
      PRInt32 start;
      PRBool found = PR_FALSE;
      PRBool isWhitespace, wasTransformed;
      PRInt32 wordLen, contentLen;

      
      PRBool selectable;
      PRUint8 selectStyle;
      IsSelectable(&selectable, &selectStyle);
      if ( selectStyle == NS_STYLE_USER_SELECT_ALL )
        found = PR_FALSE;
      else
      {
      
#ifdef IBMBIDI // Simon - RTL frames reverse meaning of previous and next
        // so that right arrow always moves to the right on screen
        // and left arrow always moves left
        if ( ((aPos->mDirection == eDirPrevious) && !isOddLevel) ||
             ((aPos->mDirection == eDirNext) && isOddLevel) ) {
#else
        if (aPos->mDirection == eDirPrevious){
#endif
          keepSearching = PR_TRUE;
          tx.Init(this, mContent, aPos->mStartOffset);
          aPos->mContentOffset = mContentOffset;//initialize
#ifdef IBMBIDI
          wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset : -1;
#endif // IBMBIDI
          if (tx.GetPrevWord(PR_FALSE, &wordLen, &contentLen, &isWhitespace,
                             PR_FALSE, aPos->mIsKeyboardSelect) &&
            (aPos->mStartOffset - contentLen >= mContentOffset) ){
            if ((aPos->mEatingWS && !isWhitespace) || !aPos->mEatingWS){
              aPos->mContentOffset = aPos->mStartOffset - contentLen;
              //check for whitespace next.
              if (isWhitespace && aPos->mContentOffset <= mContentOffset)
              {
                keepSearching = PR_FALSE;//reached the beginning of a word
                aPos->mEatingWS = PR_FALSE;//if no real word then
              }
              else{
#ifdef IBMBIDI
                wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset : -1;
#endif // IBMBIDI
                while (isWhitespace &&
                       tx.GetPrevWord(PR_FALSE, &wordLen, &contentLen,
                                      &isWhitespace, PR_FALSE,
                                      aPos->mIsKeyboardSelect)){
                  aPos->mContentOffset -= contentLen;
                  aPos->mEatingWS = PR_TRUE;
#ifdef IBMBIDI
                  wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset : -1;
#endif // IBMBIDI
                }
                aPos->mEatingWS = !isWhitespace;//nowhite space, just eat chars.
                keepSearching = aPos->mContentOffset <= mContentOffset;
                if (!isWhitespace){
                  if (!keepSearching)
                    found = PR_TRUE;
                else
                  aPos->mEatingWS = PR_TRUE;
                }
              }
            }
            else {
              aPos->mContentOffset = mContentLength + mContentOffset;
              found = PR_TRUE;
            }
          }
        }
#ifdef IBMBIDI // Simon, as above 
        else if ( ((aPos->mDirection == eDirNext) && !isOddLevel) ||
                  ((aPos->mDirection == eDirPrevious) && isOddLevel) ) {
#else
        else if (aPos->mDirection == eDirNext) {
#endif
          tx.Init(this, mContent, aPos->mStartOffset );
          aPos->mContentOffset = mContentOffset + mContentLength;//initialize

#ifdef IBMBIDI
          wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1;
#endif // IBMBIDI
          if (tx.GetNextWord(PR_FALSE, &wordLen, &contentLen, &isWhitespace, &wasTransformed, PR_TRUE, PR_FALSE, aPos->mIsKeyboardSelect) &&
            (aPos->mStartOffset + contentLen <= (mContentLength + mContentOffset))){

            if ((aPos->mEatingWS && isWhitespace) || !aPos->mEatingWS){
              aPos->mContentOffset = aPos->mStartOffset + contentLen;
              // check for whitespace next. On some platforms (mac), we want the selection to end
              // at the end of the word (not the beginning of the next one), so don't slurp up any extra whitespace.
              if ( sWordSelectEatSpaceAfter ) {
                keepSearching = PR_TRUE;
                aPos->mEatingWS = PR_TRUE;
              if (!isWhitespace){
#ifdef IBMBIDI
                wordLen = (mState & NS_FRAME_IS_BIDI)
                        ? mContentOffset + mContentLength : -1;
#endif // IBMBIDI
                  while (tx.GetNextWord(PR_FALSE, &wordLen, &contentLen, &isWhitespace, &wasTransformed, PR_TRUE, PR_FALSE, aPos->mIsKeyboardSelect))
                  {
                    if (aPos->mStartOffset + contentLen > (mContentLength + mContentOffset))
                      goto TryNextFrame;
                    if (isWhitespace)
                      aPos->mContentOffset += contentLen;
                    else
                      break;
#ifdef IBMBIDI
                  wordLen = (mState & NS_FRAME_IS_BIDI)
                          ? mContentOffset + mContentLength : -1;
#endif // IBMBIDI
                  }
                  keepSearching = (mContentOffset + mContentLength) <= aPos->mContentOffset;
                  if (!keepSearching)
                    found = PR_TRUE;
                }
                else  //we just need to jump the space, done here
                {
#ifdef IBMBIDI
                wordLen = (mState & NS_FRAME_IS_BIDI)
                        ? mContentOffset + mContentLength : -1;
#endif // IBMBIDI
                  while(tx.GetNextWord(PR_FALSE, &wordLen, &contentLen, &isWhitespace, &wasTransformed, PR_TRUE, PR_FALSE, aPos->mIsKeyboardSelect))
                  {
                    if (aPos->mStartOffset + contentLen > (mContentLength + mContentOffset))
                      goto TryNextFrame;

                    if (isWhitespace)
                      aPos->mContentOffset += contentLen;		
                    else
                      break;
#ifdef IBMBIDI
              wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1;
#endif // IBMBIDI
                  }
                  keepSearching = (mContentOffset + mContentLength) <= aPos->mContentOffset;
                  if (!keepSearching)
                    found = PR_TRUE;
                }
              } // if we should eat space to the next word
              else {
                keepSearching = (mContentOffset + mContentLength) <= aPos->mContentOffset;
                if (!keepSearching)
                  found = PR_TRUE;
              }
            }
            else if (aPos->mEatingWS)
			   {
              aPos->mContentOffset = mContentOffset;
				  found = PR_TRUE;
			   }
            if (!isWhitespace){
              aPos->mEatingWS = PR_FALSE;
            }
            else if (!keepSearching) //we have found the "whole" word so just looking for WS
              aPos->mEatingWS = PR_TRUE;
          } 

  TryNextFrame:        
		    GetNextInFlow(&frameUsed);
          start = 0;
        }
      }
      if (!found || (aPos->mContentOffset > (mContentOffset + mContentLength)) || (aPos->mContentOffset < mContentOffset))
      {
        aPos->mContentOffset = PR_MIN(aPos->mContentOffset, mContentOffset + mContentLength);
        aPos->mContentOffset = PR_MAX(aPos->mContentOffset, mContentOffset);
        result = GetFrameFromDirection(aPresContext, aPos);
        if (NS_SUCCEEDED(result) && aPos->mResultFrame && aPos->mResultFrame!= this)
        {
          if (NS_SUCCEEDED(result = aPos->mResultFrame->PeekOffset(aPresContext, aPos)))
            return NS_OK;//else fall through
          else if (aPos->mDirection == eDirNext)
            aPos->mContentOffset = mContentOffset + mContentLength;
          else
            aPos->mContentOffset = mContentOffset;
        }
        else 
          aPos->mResultContent = mContent;
      }
      else 
      {
        aPos->mResultContent = mContent;
      }
    }
    break;

#ifdef IBMBIDI
    case eSelectDir:
      result = GetFrameFromDirection(aPresContext, aPos);
      if (NS_SUCCEEDED(result) && aPos->mResultFrame && aPos->mResultFrame!= this)
        return aPos->mResultFrame->PeekOffset(aPresContext, aPos);
      else {
        return result;
      }
      break;
#endif

    default:
      result = NS_ERROR_FAILURE; break;
  }

  aPos->mContentOffsetEnd = aPos->mContentOffset;

  if (NS_FAILED(result)){
    aPos->mResultContent = mContent;
    //aPos->mContentOffset = aPos->mStartOffset;
    result = NS_OK;
  }
  aPos->mResultFrame = this;

  return result;
}

NS_IMETHODIMP
nsTextFrame::HandleMultiplePress(nsIPresContext* aPresContext, 
                                 nsGUIEvent*     aEvent,
                                 nsEventStatus*  aEventStatus)
{
  if (DisplaySelection(aPresContext) == nsISelectionController::SELECTION_OFF) {
    return NS_OK;
  }

  nsMouseEvent *me = (nsMouseEvent *)aEvent;
  if (!me) return NS_OK;

  // Triple- and greater click counts are handled by nsFrame.
  if (me->clickCount > 2)
    return nsFrame::HandleMultiplePress(aPresContext, aEvent, aEventStatus);

  // Double-click: word selection, handled here:
  PRInt32 startPos = 0;
  PRInt32 contentOffsetEnd = 0;
  nsCOMPtr<nsIContent> newContent;
  nsresult rv = GetPosition(aPresContext, aEvent->point,
                            getter_AddRefs(newContent), startPos,
                            contentOffsetEnd);
  if (NS_FAILED(rv))
    return rv;

  return PeekBackwardAndForward(eSelectWord, eSelectWord, startPos,
                                aPresContext, PR_FALSE);
}


NS_IMETHODIMP
nsTextFrame::CheckVisibility(nsIPresContext* aContext, PRInt32 aStartIndex, PRInt32 aEndIndex, PRBool aRecurse, PRBool *aFinished, PRBool *_retval)
{
  if (!aFinished || !_retval)
    return NS_ERROR_NULL_POINTER;
  if (*aFinished)
    return NS_ERROR_FAILURE; //dont call with finished != false
  if (mContentOffset > aEndIndex)
    return NS_OK; //reached the end
  if (mContentOffset > aStartIndex)
    aStartIndex = mContentOffset;
  if (aStartIndex >= aEndIndex) //how can it be greater?? check anyway
    return NS_OK; //reached the end.

  nsresult rv ;
  if (aStartIndex < (mContentOffset + mContentLength))
  {
  //get the presshell
    nsCOMPtr<nsIPresShell> shell;
    rv = aContext->GetShell(getter_AddRefs(shell));
    if (NS_FAILED(rv))
      return rv;
    if (!shell) 
      return NS_ERROR_FAILURE;

  //get the document
    nsCOMPtr<nsIDocument> doc;
    rv = shell->GetDocument(getter_AddRefs(doc));
    if (NS_FAILED(rv))
      return rv;
    if (!doc)
      return NS_ERROR_FAILURE;
  //get the linebreaker
    nsCOMPtr<nsILineBreaker> lb;
    doc->GetLineBreaker(getter_AddRefs(lb));
  //create texttransformer
    nsTextTransformer tx(lb, nsnull, aContext);
  //create the buffers
    nsAutoTextBuffer paintBuffer;
    nsAutoIndexBuffer indexBuffer;
    if (NS_FAILED(indexBuffer.GrowTo(mContentLength + 1)))
      return NS_ERROR_FAILURE;//bail out

    PRInt32 textLength;
    PrepareUnicodeText(tx, &indexBuffer, &paintBuffer, &textLength);
    if (textLength)//we have something to measure?
    {
      PRInt32 start = PR_MAX(aStartIndex,mContentOffset);
      PRInt32 end = PR_MIN(mContentOffset + mContentLength-1, aEndIndex); //base 0 index of array
      while (start != end)
      { 
        if (indexBuffer.mBuffer[start] < indexBuffer.mBuffer[start+1]) //we have a rendered char!
        {
          *aFinished = PR_TRUE;//we are done bubble out.
          *_retval = PR_TRUE;//hit a drawn char
          return NS_OK;
        }
        start++;
      }
      if (start == aEndIndex)
      {
        *aFinished = PR_TRUE;
      }
    }
  }
  if (aRecurse) //recurse through the siblings.
  {
    nsIFrame *nextInFlow = this; 
    rv = NS_OK;
    while (!aFinished && nextInFlow && NS_SUCCEEDED(rv) && !*_retval) //while we havent found anything visible
    {
      rv = nextInFlow->GetNextInFlow(&nextInFlow);
      if (nextInFlow)
      {
        rv = nextInFlow->CheckVisibility(aContext,aStartIndex,aEndIndex,PR_FALSE,aFinished,_retval);
      }
    }
  }
  return NS_OK;
}



NS_IMETHODIMP
nsTextFrame::GetOffsets(PRInt32 &start, PRInt32 &end) const
{
  start = mContentOffset;
  end = mContentOffset+mContentLength;
  return NS_OK;
}
  
#define TEXT_MAX_NUM_SEGMENTS 65

struct SegmentData {
  PRUint32  mIsWhitespace : 1;
  PRUint32  mContentLen : 31;  // content length

  PRBool  IsWhitespace() {return PRBool(mIsWhitespace);}

  // Get the content length. This is a running total of all
  // the previous segments as well
  PRInt32 ContentLen() {return PRInt32(mContentLen);}
};

struct TextRun {
  // Total number of characters and the accumulated content length
  PRInt32       mTotalNumChars, mTotalContentLen;

  // Words and whitespace each count as a segment
  PRInt32       mNumSegments;

  // Possible break points specified as offsets into the buffer
  PRInt32       mBreaks[TEXT_MAX_NUM_SEGMENTS];

  // Per segment data
  SegmentData   mSegments[TEXT_MAX_NUM_SEGMENTS];

  TextRun()
  {
    Reset();
  }
  
  void Reset()
  {
    mNumSegments = 0;
    mTotalNumChars = 0;
    mTotalContentLen = 0;
  }

  // Returns PR_TRUE if we're currently buffering text
  PRBool IsBuffering()
  {
    return mNumSegments > 0;
  }

  void AddSegment(PRInt32 aNumChars, PRInt32 aContentLen, PRBool aIsWhitespace)
  {
    NS_PRECONDITION(mNumSegments < TEXT_MAX_NUM_SEGMENTS, "segment overflow");
#ifdef IBMBIDI
    if (mNumSegments >= TEXT_MAX_NUM_SEGMENTS) {
      return;
    }
#endif // IBMBIDI
    mTotalNumChars += aNumChars;
    mBreaks[mNumSegments] = mTotalNumChars;
    mSegments[mNumSegments].mIsWhitespace = aIsWhitespace;
    mTotalContentLen += aContentLen;
    mSegments[mNumSegments].mContentLen = PRUint32(mTotalContentLen);
    mNumSegments++;
  }
};

// Transforms characters in place from ascii to Unicode
static void
TransformTextToUnicode(char* aText, PRInt32 aNumChars)
{
  // Go backwards over the characters and convert them.
  unsigned char*  cp1 = (unsigned char*)aText + aNumChars - 1;
  PRUnichar*      cp2 = (PRUnichar*)aText + (aNumChars - 1);
  
  while (aNumChars-- > 0) {
    // XXX: If you crash here then you may see the issue described
    // in http://bugzilla.mozilla.org/show_bug.cgi?id=36146#c44
    *cp2-- = PRUnichar(*cp1--);
  }
}
 
PRUint32
nsTextFrame::EstimateNumChars(PRUint32 aAvailableWidth,
                              PRUint32 aAverageCharWidth)
{
  // Estimate the number of characters that will fit. Use 105% of the available
  // width divided by the average character width.
  // If mAveCharWidth is zero, we can fit the entire line.
  if (aAverageCharWidth == 0) {
    return PR_UINT32_MAX;
  }

  PRUint32 estimatedNumChars = aAvailableWidth / aAverageCharWidth;
  return estimatedNumChars + estimatedNumChars / 20;
}
  
// Replaced by precompiled CCMap (see bug 180266). To update the list
// of characters, see one of files included below. As for the way
// the original list of characters was obtained by Frank Tang, see bug 54467.
static const PRUint16 gPuncCharsCCMap[] = 
{
#include "punct_marks.ccmap"
};
  
#define IsPunctuationMark(ch) (CCMAP_HAS_CHAR(gPuncCharsCCMap, ch))

nsReflowStatus
nsTextFrame::MeasureText(nsIPresContext*          aPresContext,
                         const nsHTMLReflowState& aReflowState,
                         nsTextTransformer&       aTx,
                         nsILineBreaker*          aLb,
                         TextStyle&               aTs,
                         TextReflowData&          aTextData)
{
  PRBool firstThing = PR_TRUE;
  nscoord maxWidth = aReflowState.availableWidth;
  nsLineLayout& lineLayout = *aReflowState.mLineLayout;
  PRInt32 contentLength = aTx.GetContentLength();
  PRInt32 startingOffset = aTextData.mOffset;
  PRInt32 prevOffset = -1;
  PRInt32 column = mColumn;
  PRInt32 prevColumn = column;
  nscoord prevMaxWordWidth = 0, prevAscent = 0, prevDescent = 0;
  PRInt32 lastWordLen = 0;
  PRUnichar* lastWordPtr = nsnull;
  PRBool  textStartsWithNBSP = PR_FALSE;
  PRBool  endsInWhitespace = PR_FALSE;
  PRBool  endsInNewline = PR_FALSE;
  PRBool  justDidFirstLetter = PR_FALSE;
  nsTextDimensions dimensions, lastWordDimensions;
  PRBool  measureTextRuns = PR_FALSE;

  if (contentLength == 0) {
    aTextData.mX = 0;
    aTextData.mAscent = 0;
    aTextData.mDescent = 0;
    return NS_FRAME_COMPLETE;
  }
#if defined(_WIN32) || defined(XP_OS2) || defined(MOZ_X11) || defined(XP_BEOS)
  // see if we have implementation for GetTextDimensions()
  PRUint32 hints = 0;
  aReflowState.rendContext->GetHints(hints);
  if (hints & NS_RENDERING_HINT_FAST_MEASURE) {
    measureTextRuns = !aTextData.mComputeMaxWordWidth && !aTs.mPreformatted &&
                      !aTs.mSmallCaps && !aTs.mWordSpacing && !aTs.mLetterSpacing &&
                      aTextData.mWrapping;
  }
  // Don't measure text runs with letter spacing active, it doesn't work
  // it also doesn't work if we are not word-wrapping (bug 42832)
#endif /* defined(_WIN32) || defined(XP_OS2) || defined(MOZ_X11) || defined(XP_BEOS)*/
  TextRun textRun;
  PRUint32 estimatedNumChars = EstimateNumChars(maxWidth - aTextData.mX,
                                                aTs.mAveCharWidth);

#ifdef IBMBIDI
  nsTextFrame* nextBidi = nsnull;
  PRInt32      start = -1, end;

  if (mState & NS_FRAME_IS_BIDI) {
    GetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, (void**) &nextBidi,sizeof(nextBidi));

    if (nextBidi) {
      if (mContentLength < 1) {
        mContentLength = 1;
      }
      nextBidi->GetOffsets(start, end);
      if (start <= mContentOffset) {
        nextBidi->AdjustOffsetsForBidi(mContentOffset + mContentLength, end);
      }
      else {
        mContentLength = start - mContentOffset;
      }
    }
  }
#endif //IBMBIDI

  aTextData.mX = 0;
  if (aTextData.mMeasureText) {
    aTs.mNormalFont->GetMaxAscent(aTextData.mAscent);
    aTs.mNormalFont->GetMaxDescent(aTextData.mDescent);
  }
  PRBool firstWordDone = PR_FALSE;
  for (;;firstThing = PR_FALSE) {
#ifdef IBMBIDI
    if (nextBidi && (mContentLength <= 0) ) {
      if (textRun.IsBuffering()) {
        // Measure the remaining text
        goto MeasureTextRun;
      }
      else {
        break;
      }
    }
#endif // IBMBIDI
    // Get next word/whitespace from the text
    PRBool isWhitespace, wasTransformed;
    PRInt32 wordLen, contentLen;
    union {
      char*       bp1;
      PRUnichar*  bp2;
    };
#ifdef IBMBIDI
    wordLen = start;
#endif // IBMBIDI

    bp2 = aTx.GetNextWord(aTextData.mInWord, &wordLen, &contentLen, &isWhitespace,
                          &wasTransformed, textRun.mNumSegments == 0);

    // We need to set aTextData.mCanBreakBefore to true after 1st word. But we can't set 
    // aTextData.mCanBreakBefore without seeing the 2nd word. That's because this frame 
    // may only contain part of one word, the other part is in next frame. 
    // we don't care if first word is whitespace, that will be addressed later. 
    if (!aTextData.mCanBreakBefore && !firstThing && !isWhitespace) {
      firstWordDone = PR_TRUE;
    }

#ifdef IBMBIDI
    if (nextBidi) {
      mContentLength -= contentLen;

      if (mContentLength < 0) {
        contentLen += mContentLength;
        wordLen = PR_MIN(wordLen, contentLen);
      }
    }
#endif // IBMBIDI
    // Remember if the text was transformed
    if (wasTransformed) {
      mState |= TEXT_WAS_TRANSFORMED;
    }
    
    if (bp2) {
      if (firstWordDone) {
        // The first word has been processed, and 2nd word is seen 
        // we can set it be breakable here after.
         aTextData.mCanBreakBefore = PR_TRUE;
      }
    } else {
      if (textRun.IsBuffering()) {
        // Measure the remaining text
        goto MeasureTextRun;
      }
      else {
        // Advance the offset in case we just consumed a bunch of
        // discarded characters. Otherwise, if this is the first piece
        // of content for this frame we will attempt to break-before it.
        aTextData.mOffset += contentLen;
        break;
      }
    }

    lastWordLen = wordLen;
    lastWordPtr = bp2;
    aTextData.mInWord = PR_FALSE;

    // Measure the word/whitespace
    PRUnichar firstChar;
    if (aTx.TransformedTextIsAscii()) {
      firstChar = *bp1;
    } else {
      firstChar = *bp2;
    }
    if (isWhitespace) {
      if ('\n' == firstChar) {
        // We hit a newline. Stop looping.
        NS_WARN_IF_FALSE(aTs.mPreformatted, "newline w/o ts.mPreformatted");
        prevOffset = aTextData.mOffset;
        aTextData.mOffset++;
        endsInWhitespace = PR_TRUE;
        endsInNewline = PR_TRUE;
        break;
      }
      if (aTextData.mSkipWhitespace) {
        aTextData.mOffset += contentLen;
        aTextData.mSkipWhitespace = PR_FALSE;

        if (wasTransformed) {
          // As long as there were no discarded characters, then don't consider
          // skipped leading whitespace as being transformed
          if (wordLen == contentLen) {
            mState &= ~TEXT_WAS_TRANSFORMED;
          }
        }

        // Only set flag when we actually do skip whitespace
        mState |= TEXT_SKIP_LEADING_WS;
        continue;
      }

      // NOTE: Even if the textRun absorbs the whitespace below, we still
      // want to remember that we're breakable.
      aTextData.mCanBreakBefore = PR_TRUE;
      aTextData.mFirstLetterOK = PR_FALSE;
 
      if ('\t' == firstChar) {
        // Expand tabs to the proper width
        wordLen = 8 - (7 & column);
        // Apply word spacing to every space derived from a tab
        dimensions.width = (aTs.mSpaceWidth + aTs.mWordSpacing + aTs.mLetterSpacing)*wordLen;

        // Because we have to expand the tab when rendering consider that
        // a transformation of the text
        mState |= TEXT_WAS_TRANSFORMED;
      }
      else if (textRun.IsBuffering()) {
        // Add a whitespace segment
        textRun.AddSegment(wordLen, contentLen, PR_TRUE);
        continue;
      }
      else {
        // Apply word spacing to every space, if there's more than one
        dimensions.width = wordLen*(aTs.mWordSpacing + aTs.mLetterSpacing + aTs.mSpaceWidth);// XXX simplistic
      }

      //Even if there is not enough space for this "space", we still put it 
      //here instead of next line
      prevColumn = column;
      column += wordLen;
      endsInWhitespace = PR_TRUE;
      prevOffset = aTextData.mOffset;
      aTextData.mOffset += contentLen;

      if (aTextData.mMeasureText) {
        //if we're wrapping, then don't add the whitespace width to the 
        // x-offset unless the whitespace will fit within maxWidth.''
        if (aTextData.mWrapping) {
          if (aTextData.mX + dimensions.width <= maxWidth) {
            aTextData.mX += dimensions.width;
          }
          else {
            // since we didn't add the trailing space width, set this flag so that 
            // we will not trim this non-existing space
            aTextData.mTrailingSpaceTrimmed = PR_TRUE;
            break;
          }
        }
        else {
          //if we're not wrapping, then always advance 
          // the x-offset regardless of maxWidth
          aTextData.mX += dimensions.width;
        }
      } //(aTextData.mMeasureText)
    }
    else {
      // See if the first thing in the section of text is a
      // non-breaking space (html nbsp entity). If it is then make
      // note of that fact for the line layout logic.
      if (aTextData.mWrapping && firstThing && (firstChar == ' ')) {
        textStartsWithNBSP = PR_TRUE;
      }
      aTextData.mSkipWhitespace = PR_FALSE;

      if (aTextData.mFirstLetterOK) {
        if (IsPunctuationMark(firstChar)) {
          if (contentLen > 1)
          {
            wordLen = 2;
            contentLen = 2;
          }
        }
        else {
          wordLen = 1;
          contentLen = 1;
        }
        justDidFirstLetter = PR_TRUE;
      }
      
      if (aTextData.mMeasureText) {
        if (measureTextRuns && !justDidFirstLetter) {
          // Add another word to the text run
          textRun.AddSegment(wordLen, contentLen, PR_FALSE);

          // See if we should measure the text
          if ((textRun.mTotalNumChars >= estimatedNumChars) ||
              (textRun.mNumSegments >= (TEXT_MAX_NUM_SEGMENTS - 1))) {
            goto MeasureTextRun;
          }
        }
        else {
          if (aTs.mSmallCaps) {
            MeasureSmallCapsText(aReflowState, aTs, bp2, wordLen, &dimensions);
          }
          else {
            // Measure just the one word
            if (aTx.TransformedTextIsAscii()) {
              aReflowState.rendContext->GetTextDimensions(bp1, wordLen, dimensions);
            } else {
              aReflowState.rendContext->GetTextDimensions(bp2, wordLen, dimensions);
            }
            if (aTs.mLetterSpacing) {
              dimensions.width += aTs.mLetterSpacing * wordLen;
            }
          }
          lastWordDimensions = dimensions;

          // See if there is room for the text
          if ((0 != aTextData.mX) && aTextData.mWrapping && (aTextData.mX + dimensions.width > maxWidth)) {
            // The text will not fit.
            break;
          }
          prevMaxWordWidth = aTextData.mMaxWordWidth;
          prevAscent = aTextData.mAscent;
          prevDescent =  aTextData.mDescent;

          aTextData.mX += dimensions.width;
          if (dimensions.width > aTextData.mMaxWordWidth) {
            aTextData.mMaxWordWidth = dimensions.width;
          }
          if (aTextData.mAscent < dimensions.ascent) {
            aTextData.mAscent = dimensions.ascent;
          }
          if (aTextData.mDescent < dimensions.descent) {
            aTextData.mDescent = dimensions.descent;
          }

          prevColumn = column;
          column += wordLen;
          endsInWhitespace = PR_FALSE;
          prevOffset = aTextData.mOffset;
          aTextData.mOffset += contentLen;
          if (justDidFirstLetter) {
            // Time to stop
            break;
          }
        }
      }
      else {
        // We didn't measure the text, but we need to update our state
        prevColumn = column;
        column += wordLen;
        endsInWhitespace = PR_FALSE;
        prevOffset = aTextData.mOffset;
        aTextData.mOffset += contentLen;
        if (justDidFirstLetter) {
          // Time to stop
          break;
        }
      }
    }
    continue;

  MeasureTextRun:
#if defined(_WIN32) || defined(XP_OS2) || defined(MOZ_X11) || defined(XP_BEOS)
  // see if we have implementation for GetTextDimensions()
  if (hints & NS_RENDERING_HINT_FAST_MEASURE) {
    PRInt32 numCharsFit;
    // These calls can return numCharsFit not positioned at a break in the textRun. Beware.
    if (aTx.TransformedTextIsAscii()) {
      aReflowState.rendContext->GetTextDimensions((char*)aTx.GetWordBuffer(), textRun.mTotalNumChars,
                                         maxWidth - aTextData.mX,
                                         textRun.mBreaks, textRun.mNumSegments,
                                         dimensions, numCharsFit, lastWordDimensions);
    } else {
      aReflowState.rendContext->GetTextDimensions(aTx.GetWordBuffer(), textRun.mTotalNumChars,
                                         maxWidth - aTextData.mX,
                                         textRun.mBreaks, textRun.mNumSegments,
                                         dimensions, numCharsFit, lastWordDimensions);
    }
    // See how much of the text fit
    if ((0 != aTextData.mX) && aTextData.mWrapping && (aTextData.mX + dimensions.width > maxWidth)) {
      // None of the text fits
#ifdef IBMBIDI
      nextBidi = nsnull;
#endif // IBMBIDI
      break;
    }

    // Find the index of the last segment that fit
    PRInt32 lastSegment;
    if (numCharsFit >= textRun.mTotalNumChars) { // fast path, normal case
      NS_ASSERTION(numCharsFit == textRun.mTotalNumChars, "shouldn't overshoot");
      lastSegment = textRun.mNumSegments - 1;
    } else {
      for (lastSegment = 0; textRun.mBreaks[lastSegment] < numCharsFit; lastSegment++) ;
      NS_ASSERTION(lastSegment < textRun.mNumSegments, "failed to find segment");
      // now we have textRun.mBreaks[lastSegment] >= numCharsFit
      /* O'Callahan XXX: This snippet together with the snippet below prevents mail from loading
         Justification seems to work just fine without these changes.
         We get into trouble in a case where lastSegment gets set to -1

      if (textRun.mBreaks[lastSegment] > numCharsFit) {
        // NOTE: this segment did not actually fit!
        lastSegment--;
      }
      */
    }

    /* O'Callahan XXX: This snippet together with the snippet above prevents mail from loading

    if (lastSegment < 0) {        
      // no segments fit
      break;
    } else */
    if (lastSegment == 0) {
      // Only one segment fit
      prevColumn = column;
      prevOffset = aTextData.mOffset;
    } else {
      // The previous state is for the next to last word
      // NOTE: The textRun data are relative to the last updated column and offset!
      prevColumn = column + textRun.mBreaks[lastSegment - 1];
      prevOffset = aTextData.mOffset + textRun.mSegments[lastSegment - 1].ContentLen();
    }

    aTextData.mX += dimensions.width;
    if (aTextData.mAscent < dimensions.ascent) {
      aTextData.mAscent = dimensions.ascent;
    }
    if (aTextData.mDescent < dimensions.descent) {
      aTextData.mDescent = dimensions.descent;
    }
    // this is where to backup if line-breaking happens to push the last word
    prevAscent = aTextData.mAscent;
    prevDescent = aTextData.mDescent;
    // we can now consider the last word since we know where to backup
    if (aTextData.mAscent < lastWordDimensions.ascent) {
      aTextData.mAscent = lastWordDimensions.ascent;
    }
    if (aTextData.mDescent < lastWordDimensions.descent) {
      aTextData.mDescent = lastWordDimensions.descent;
    }

    column += numCharsFit;
    aTextData.mOffset += textRun.mSegments[lastSegment].ContentLen();
    endsInWhitespace = textRun.mSegments[lastSegment].IsWhitespace();

    // If all the text didn't fit, then we're done
    if (numCharsFit != textRun.mTotalNumChars) {
#ifdef IBMBIDI
      nextBidi = nsnull;
#endif // IBMBIDI
      break;
    }

#ifdef IBMBIDI
    if (nextBidi && (mContentLength <= 0) ) {
      break;
    }
#endif // IBMBIDI

    if (nsnull == bp2) {
      // No more text so we're all finished. Advance the offset in case the last
      // call to GetNextWord() discarded characters
      aTextData.mOffset += contentLen;
      break;
    }

    // Reset the number of text run segments
    textRun.Reset();

    // Estimate the remaining number of characters we think will fit
    estimatedNumChars = EstimateNumChars(maxWidth - aTextData.mX,
                                         aTs.mAveCharWidth);
  }
#else /* defined(_WIN32) || defined(XP_OS2) || defined(MOZ_X11) || defined(XP_BEOS) */
    int unused = -1;
#endif /* defined(_WIN32) || defined(XP_OS2) || defined(MOZ_X11) || defined(XP_BEOS) */
  }

  // If we didn't actually measure any text, then make sure it looks
  // like we did
  if (!aTextData.mMeasureText) {
    aTextData.mAscent = mAscent;
    aTextData.mDescent = mRect.height - aTextData.mAscent;
    aTextData.mX = mRect.width;
    if (mState & TEXT_TRIMMED_WS) {
      // Add back in the width of a space since it was trimmed away last time
      // NOTE: Trailing whitespace includes word and letter spacing!
      aTextData.mX += aTs.mSpaceWidth + aTs.mWordSpacing + aTs.mLetterSpacing;
    }
  }
  
  // Post processing logic to deal with word-breaking that spans
  // multiple frames.
  if (lineLayout.InWord()) {
    // We are already in a word. This means a text frame prior to this
    // one had a fragment of a nbword that is joined with this
    // frame. It also means that the prior frame already found this
    // frame and recorded it as part of the word.
#ifdef DEBUG_WORD_WRAPPING
    ListTag(stdout);
    printf(": in word; skipping\n");
#endif
    lineLayout.ForgetWordFrame(this);
  }

  if (!lineLayout.InWord()) {
    // There is no currently active word. This frame may contain the
    // start of one.
    if (endsInWhitespace) {
      // Nope, this frame doesn't start a word.
      lineLayout.ForgetWordFrames();
    }
    else if ((aTextData.mOffset == contentLength) && (prevOffset >= 0)) {
      // Force breakable to false when we aren't wrapping (this
      // guarantees that the combined word will stay together)
      if (!aTextData.mWrapping) {
        aTextData.mCanBreakBefore = PR_FALSE;
      }

      // This frame does start a word. However, there is no point
      // messing around with it if we are already out of room. We
      // always have room if we are not breakable.
      if (!aTextData.mCanBreakBefore || (aTextData.mX <= maxWidth)) {
        // There is room for this word fragment. It's possible that
        // this word fragment is the end of the text-run. If it's not
        // then we continue with the look-ahead processing.
        nsIFrame* next = lineLayout.FindNextText(aPresContext, this);
        if (nsnull != next) {
#ifdef DEBUG_WORD_WRAPPING
          nsAutoString tmp(aTx.GetWordBuffer(), lastWordLen);
          ListTag(stdout);
          printf(": start='");
          fputs(NS_LossyConvertUCS2toASCII(tmp).get(), stdout);
          printf("' lastWordLen=%d baseWidth=%d prevOffset=%d offset=%d next=",
                 lastWordLen, lastWordDimensions.width, prevOffset, aTextData.mOffset);
          ListTag(stdout, next);
          printf("\n");
#endif
          PRUnichar* pWordBuf = lastWordPtr;
          PRUint32   wordBufLen = aTx.GetWordBufferLength() -
                                  (lastWordPtr - aTx.GetWordBuffer());

          if (aTx.TransformedTextIsAscii()) {
            // The text transform buffer contains ascii characters, so
            // transform it to Unicode
            NS_ASSERTION(wordBufLen >= PRUint32(lastWordLen), "no room to transform in place");
            TransformTextToUnicode((char*)lastWordPtr, lastWordLen);
          }

          // Look ahead in the text-run and compute the final word
          // width, taking into account any style changes and stopping
          // at the first breakable point.
          if (!aTextData.mMeasureText || (lastWordDimensions.width == -1)) {
            // We either didn't measure any text or we measured multiple words
            // at once so either way we don't know lastWordDimensions. We'll have to
            // compute it now
            if (prevOffset == startingOffset) {
              // There's only one word, so we don't have to measure after all
              lastWordDimensions.width = aTextData.mX;
            }
            else if (aTs.mSmallCaps) {
              MeasureSmallCapsText(aReflowState, aTs, pWordBuf,
                                   lastWordLen, &lastWordDimensions);
            }
            else {
              aReflowState.rendContext->GetTextDimensions(pWordBuf, lastWordLen, lastWordDimensions);
              if (aTs.mLetterSpacing) {
                lastWordDimensions.width += aTs.mLetterSpacing * lastWordLen;
              }
            }
          }
          nsTextDimensions wordDimensions = ComputeTotalWordDimensions(aPresContext, aLb,
                                                    lineLayout,
                                                    aReflowState, next,
                                                    lastWordDimensions,
                                                    pWordBuf,
                                                    lastWordLen,
                                                    wordBufLen,
                                                    aTextData.mCanBreakBefore);
          if (!aTextData.mCanBreakBefore || (aTextData.mX - lastWordDimensions.width + wordDimensions.width <= maxWidth)) {
            // The fully joined word has fit. Account for the joined
            // word's affect on the max-element-size here (since the
            // joined word is large than it's pieces, the right effect
            // will occur from the perspective of the container
            // reflowing this frame)
            if (wordDimensions.width > aTextData.mMaxWordWidth) {
              aTextData.mMaxWordWidth = wordDimensions.width;
            }
            // Now that we now that we will retain the last word, we should
            // account for its ascent and descent
            if (aTextData.mAscent < lastWordDimensions.ascent) {
              aTextData.mAscent = lastWordDimensions.ascent;
            }
            if (aTextData.mDescent < lastWordDimensions.descent) {
              aTextData.mDescent = lastWordDimensions.descent;
            }
          }
          else {
#ifdef NOISY_REFLOW
            ListTag(stdout);
            printf(": look-ahead (didn't fit) x=%d wordWidth=%d lastWordWidth=%d\n",
                   aTextData.mX, wordDimensions.width, lastWordDimensions.width);
#endif
            // The fully joined word won't fit. We need to reduce our
            // size by lastWordDimensions
            aTextData.mX -= lastWordDimensions.width;
            aTextData.mMaxWordWidth = prevMaxWordWidth;
            aTextData.mOffset = prevOffset;
            column = prevColumn;
            if (aTextData.mMeasureText) {
              aTextData.mAscent = prevAscent;
              aTextData.mDescent = prevDescent;
            }
            // else {
            // XXX we didn't measure the text, and so we don't know where to back up,
            //     we will retain our current height. However, there is a possible
            //     edge case that is not handled: since we just chopped the last word,
            //     our remaining text could have got shorter.
            // }
#ifdef DEBUG_WORD_WRAPPING
            printf("  x=%d maxWordWidth=%d len=%d\n", aTextData.mX, aTextData.mMaxWordWidth,
                   aTextData.mOffset - startingOffset);
#endif
            lineLayout.ForgetWordFrames();
          }
        }
      }
    }
  }

  // Inform line layout of how this piece of text ends in whitespace
  // (only text objects do this). Note that if x is zero then this
  // text object collapsed into nothingness which means it shouldn't
  // effect the current setting of the ends-in-whitespace flag.
  lineLayout.SetColumn(column);
  lineLayout.SetUnderstandsWhiteSpace(PR_TRUE);
  lineLayout.SetTextStartsWithNBSP(textStartsWithNBSP);
  if (0 != aTextData.mX) {
    lineLayout.SetEndsInWhiteSpace(endsInWhitespace);
  }
  if (justDidFirstLetter) {
    lineLayout.SetFirstLetterFrame(this);
    lineLayout.SetFirstLetterStyleOK(PR_FALSE);
    mState |= TEXT_FIRST_LETTER;
  }

  // Return our reflow status
  nsReflowStatus rs = (aTextData.mOffset == contentLength)
#ifdef IBMBIDI
                      || (aTextData.mOffset == start)
#endif // IBMBIDI
    ? NS_FRAME_COMPLETE
    : NS_FRAME_NOT_COMPLETE;
  if (endsInNewline) {
    rs = NS_INLINE_LINE_BREAK_AFTER(rs);
  }
  else if ((aTextData.mOffset != contentLength) && (aTextData.mOffset == startingOffset)) {
    // Break-before a long-word that doesn't fit here
    rs = NS_INLINE_LINE_BREAK_BEFORE();
  }

  return rs;
}

NS_IMETHODIMP
nsTextFrame::Reflow(nsIPresContext*          aPresContext,
                    nsHTMLReflowMetrics&     aMetrics,
                    const nsHTMLReflowState& aReflowState,
                    nsReflowStatus&          aStatus)
{
  DO_GLOBAL_REFLOW_COUNT("nsTextFrame", aReflowState.reason);
  DISPLAY_REFLOW(aPresContext, this, aReflowState, aMetrics, aStatus);
#ifdef NOISY_REFLOW
  ListTag(stdout);
  printf(": BeginReflow: availableSize=%d,%d\n",
         aReflowState.availableWidth, aReflowState.availableHeight);
#endif

  // XXX If there's no line layout, we shouldn't even have created this
  // frame. This may happen if, for example, this is text inside a table
  // but not inside a cell. For now, just don't reflow.
  if (nsnull == aReflowState.mLineLayout) {
    // XXX Add a method to aMetrics that does this; we do it several places
    aMetrics.width = 0;
    aMetrics.height = 0;
    aMetrics.ascent = 0;
    aMetrics.descent = 0;
    if (aMetrics.mComputeMEW) {
      aMetrics.mMaxElementWidth = 0;
    }
#ifdef MOZ_MATHML
    if (NS_REFLOW_CALC_BOUNDING_METRICS & aMetrics.mFlags)
      aMetrics.mBoundingMetrics.Clear();
#endif
    return NS_OK;
  }

  // Get starting offset into the content
  PRInt32 startingOffset = 0;
  nsIFrame* prevInFlow;

  GetPrevInFlow(&prevInFlow);
  if (nsnull != prevInFlow) {
    nsTextFrame* prev = (nsTextFrame*)prevInFlow;
    startingOffset = prev->mContentOffset + prev->mContentLength;

    // If our starting offset doesn't agree with mContentOffset, then our
    // prev-in-flow has changed the number of characters it maps and so we
    // need to measure text and not try and optimize a resize reflow
    if (startingOffset != mContentOffset) {
      mState &= ~TEXT_OPTIMIZE_RESIZE;
    }
  }
  nsLineLayout& lineLayout = *aReflowState.mLineLayout;
  TextStyle ts(aPresContext, *aReflowState.rendContext, mStyleContext);

  if ( (mContentLength > 0) && (mState & NS_FRAME_IS_BIDI) ) {
    startingOffset = mContentOffset;
  }

  PRBool bidiEnabled;
  aPresContext->GetBidiEnabled(&bidiEnabled);
  if (bidiEnabled) {
    nsCharType charType = eCharType_LeftToRight;
    PRUint32 hints = 0;
    aReflowState.rendContext->GetHints(hints);
    GetBidiProperty(aPresContext, nsLayoutAtoms::charType, (void**)&charType, sizeof(charType));
    if ((eCharType_RightToLeftArabic == charType &&
        (hints & NS_RENDERING_HINT_ARABIC_SHAPING) == NS_RENDERING_HINT_ARABIC_SHAPING) ||
        (eCharType_RightToLeft == charType &&
        (hints & NS_RENDERING_HINT_BIDI_REORDERING) == NS_RENDERING_HINT_BIDI_REORDERING)) {
      aPresContext->SetIsBidiSystem(PR_TRUE);
    }
  }

  // Clear out the reflow state flags in mState (without destroying
  // the TEXT_BLINK_ON bit).
  PRBool lastTimeWeSkippedLeadingWS = 0 != (mState & TEXT_SKIP_LEADING_WS);
  mState &= ~TEXT_REFLOW_FLAGS;
  if (aReflowState.mFlags.mBlinks) {
    if (0 == (mState & TEXT_BLINK_ON)) {
      mState |= TEXT_BLINK_ON;
      nsBlinkTimer::AddBlinkFrame(aPresContext, this);
    }
  }
  else {
    if (0 != (mState & TEXT_BLINK_ON)) {
      mState &= ~TEXT_BLINK_ON;
      nsBlinkTimer::RemoveBlinkFrame(this);
    }
  }

  PRBool wrapping = (NS_STYLE_WHITESPACE_NORMAL == ts.mText->mWhiteSpace) ||
    (NS_STYLE_WHITESPACE_MOZ_PRE_WRAP == ts.mText->mWhiteSpace);

  // Set whitespace skip flag
  PRBool skipWhitespace = PR_FALSE;
  if (!ts.mPreformatted) {
    if (lineLayout.GetEndsInWhiteSpace()) {
      skipWhitespace = PR_TRUE;
    }
  }

  nscoord maxWidth = aReflowState.availableWidth;

  // Setup text transformer to transform this frames text content
  nsIDocument* doc = mContent->GetDocument();
  if (!doc) {
    NS_WARNING("Content has no document.");
    return NS_ERROR_FAILURE; 
  }
  nsCOMPtr<nsILineBreaker> lb;
  doc->GetLineBreaker(getter_AddRefs(lb));
  PRBool forceArabicShaping = (ts.mSmallCaps ||
                               (0 != ts.mWordSpacing) ||
                               (0 != ts.mLetterSpacing) ||
                               ts.mJustifying);
  nsTextTransformer tx(lb, nsnull, aPresContext);
  // Keep the text in ascii if possible. Note that if we're measuring small
  // caps text then transform to Unicode because the helper function only
  // accepts Unicode text
  nsresult rv = tx.Init(this, mContent, startingOffset, forceArabicShaping, !ts.mSmallCaps);
  if (NS_OK != rv) {
    return rv;
  }
  //PRInt32 contentLength = tx.GetContentLength();

  // Set inWord to true if we are part of a previous piece of text's word. This
  // is only valid for one pass through the measuring loop.
  PRBool inWord = lineLayout.InWord() || ((nsnull != prevInFlow) && (((nsTextFrame*)prevInFlow)->mState & TEXT_FIRST_LETTER));
  if (inWord) {
    mState |= TEXT_IN_WORD;
  }
  mState &= ~TEXT_FIRST_LETTER;
  
  PRInt32 column = lineLayout.GetColumn();
  PRInt32 prevColumn = mColumn;
  mColumn = column;
  PRBool measureText = PR_TRUE;
  
  // We can avoid actually measuring the text if:
  // - this is a resize reflow
  // - we're not dirty (see ContentChanged() function)
  // - we don't have a next in flow
  // - the previous reflow successfully reflowed all text in the
  //   available space
  // - we aren't computing the max element size (that requires we measure
  //   text)
  // - skipping leading whitespace is the same as it was the last time
  // - we're wrapping text and the available width is at least as big as our
  //   current frame width -or-
  //   we're not wrapping text and we're at the same column as before (this is
  //   an issue for preformatted tabbed text only)
  // - AND we aren't justified (in which case the frame width has already been tweaked and can't be used)
  if ((eReflowReason_Resize == aReflowState.reason) &&
      (0 == (mState & NS_FRAME_IS_DIRTY))) {

    nscoord realWidth = mRect.width;
    if (mState & TEXT_TRIMMED_WS) {
      // NOTE: Trailing whitespace includes word and letter spacing!
      realWidth += ts.mSpaceWidth + ts.mWordSpacing + ts.mLetterSpacing;
    }
    if (!mNextInFlow &&
        (mState & TEXT_OPTIMIZE_RESIZE) &&
        !aMetrics.mComputeMEW &&
        (lastTimeWeSkippedLeadingWS == skipWhitespace) &&
        ((wrapping && (maxWidth >= realWidth)) ||
         (!wrapping && (prevColumn == column))) &&
#ifdef IBMBIDI
        (0 == (mState & NS_FRAME_IS_BIDI) ) &&
#endif // IBMBIDI
        !ts.mJustifying) {
      // We can skip measuring of text and use the value from our
      // previous reflow
      measureText = PR_FALSE;
#ifdef NOISY_REFLOW
      printf("  => measureText=%s wrapping=%s skipWhitespace=%s",
             measureText ? "yes" : "no",
             wrapping ? "yes" : "no",
             skipWhitespace ? "yes" : "no");
      printf(" realWidth=%d maxWidth=%d\n",
             realWidth, maxWidth);
#endif
    }
  }

  // Local state passed to the routines that do the actual text measurement
  TextReflowData  textData(startingOffset, wrapping, skipWhitespace, 
                           measureText, inWord, lineLayout.GetFirstLetterStyleOK(),
                           lineLayout.LineIsBreakable(), aMetrics.mComputeMEW, 
                           PR_FALSE);
  
  // Measure the text
  // MeasureText may set TEXT_TRIMMED_WS flag, so don't clear after the call
  if (ts.mFont->mSize)
    aStatus = MeasureText(aPresContext, aReflowState, tx, lb, ts, textData);
  else {
    textData.mX = 0;
    textData.mAscent = 0;
    textData.mDescent = 0;
    aStatus = NS_FRAME_COMPLETE;
  }
  if (textData.mTrailingSpaceTrimmed)
    mState |= TEXT_TRIMMED_WS;
  else
    mState &= ~TEXT_TRIMMED_WS;

  if (tx.HasMultibyte()) {
    mState |= TEXT_HAS_MULTIBYTE;
  }

  // Setup metrics for caller; store final max-element-size information
  aMetrics.width = textData.mX;
  if ((0 == textData.mX) && !ts.mPreformatted) {
    aMetrics.height = 0;
    aMetrics.ascent = 0;
    aMetrics.descent = 0;
  }
  else {
    aMetrics.ascent = textData.mAscent;
    aMetrics.descent = textData.mDescent;
    aMetrics.height = aMetrics.ascent + aMetrics.descent;
  }
  mAscent = aMetrics.ascent;
  if (!wrapping) {
    textData.mMaxWordWidth = textData.mX;
  }
  if (aMetrics.mComputeMEW) {
    aMetrics.mMaxElementWidth = textData.mMaxWordWidth;
  }

  // Set content offset and length
  mContentOffset = startingOffset;
  mContentLength = textData.mOffset - startingOffset;

  // Compute space and letter counts for justification, if required
  if (ts.mJustifying) {
    PRInt32 numSpaces;
    PRInt32 textLength;

    // This will include a space for trailing whitespace, if any is present.
    // This is corrected for in nsLineLayout::TrimWhiteSpaceIn.

    // This work could be done in MeasureText, but it's complex to do accurately
    // there because of the need to repair counts when wrapped words are backed out.
    // So I do it via PrepareUnicodeText ... a little slower perhaps, but a lot saner,
    // and it localizes the counting logic to one place.
    numSpaces = PrepareUnicodeText(tx, nsnull, nsnull, &textLength, PR_TRUE);
    lineLayout.SetTextJustificationWeights(numSpaces, textLength - numSpaces);
  }


#ifdef MOZ_MATHML
  // Simple minded code to also return the bounding metrics if the caller wants it...
  // More consolidation is needed -- a better approach is to follow what is done by
  // the other routines that are doing measurements.
  if (NS_REFLOW_CALC_BOUNDING_METRICS & aMetrics.mFlags) {
    rv = NS_ERROR_UNEXPECTED; // initialize with an error; it is reset if things turn out well
    aMetrics.mBoundingMetrics.Clear();
    // Get the text to measure. 
    nsCOMPtr<nsIDOMText> domText(do_QueryInterface(mContent));
    if (domText.get()) {
      nsAutoString aData;
      domText->GetData(aData);

      // Extract the piece of text relevant to us -- XXX whitespace cause a mess here  
      nsAutoString aText;
      aData.Mid(aText, mContentOffset, mContentLength);

      // Set the font
      SetFontFromStyle(aReflowState.rendContext, mStyleContext);

      // Now get the exact bounding metrics of the text
      nsBoundingMetrics bm;
      rv = aReflowState.rendContext->GetBoundingMetrics(aText.get(), PRUint32(mContentLength), bm);
      if (NS_SUCCEEDED(rv)) aMetrics.mBoundingMetrics = bm;
    }
    if (NS_FAILED(rv)) { 
      // Things didn't turn out well, just return the reflow metrics.
      aMetrics.mBoundingMetrics.ascent  = aMetrics.ascent;
      aMetrics.mBoundingMetrics.descent = aMetrics.descent;
      aMetrics.mBoundingMetrics.width   = aMetrics.width;
#ifdef MOZ_MATHML_BOUNDINGMETRICS
      printf("nsTextFrame: could not perform GetBoundingMetrics()\n");
#endif
    }
  }
#endif

  nscoord maxFrameWidth  = mRect.width;
  nscoord maxFrameHeight = mRect.height;

  // For future resize reflows we would like to avoid measuring the text.
  // We can only do this if after this reflow we're:
  // - complete. If we're not complete then our desired width doesn't
  //   represent our total size
  // - we fit in the available space. We may be complete, but if we
  //   return a larger desired width than is available we may get pushed
  //   and our frame width won't get set
  if (NS_FRAME_IS_COMPLETE(aStatus) && !NS_INLINE_IS_BREAK(aStatus)  && 
      (aMetrics.width <= maxWidth)) {
    mState |= TEXT_OPTIMIZE_RESIZE;
    mRect.width = aMetrics.width;
  }
  else {
    mState &= ~TEXT_OPTIMIZE_RESIZE;
  }
 
  // If it's an incremental reflow command, then invalidate our existing
  // bounds.
  // XXX We need a finer granularity than this, but it isn't clear what
  // has actually changed...
  /*if (eReflowReason_Incremental == aReflowState.reason ||
      eReflowReason_Dirty == aReflowState.reason) {*/
    // XXX See bug 71523 We should really adjust the frames x coordinate to
    // a pixel boundary to solve this. 
    // For now we add 1 pixel to the width of the invalidated rect.
    // This fixes cases where the twips to pixel roundoff causes the invalidated
    // rect's width to be one pixel short. 
    float p2t;
    aPresContext->GetScaledPixelsToTwips(&p2t);
    nscoord onePixel = NSIntPixelsToTwips(1, p2t);

    maxFrameWidth  = PR_MAX(maxFrameWidth,  mRect.width) + onePixel; 
    maxFrameHeight = PR_MAX(maxFrameHeight, mRect.height);
    nsRect damage(0,0,maxFrameWidth,maxFrameHeight);
    if (!damage.IsEmpty()) {
      Invalidate(aPresContext, damage);
    }
  /*}*/


#ifdef NOISY_REFLOW
  ListTag(stdout);
  printf(": desiredSize=%d,%d(a=%d/d=%d) status=%x\n",
         aMetrics.width, aMetrics.height, aMetrics.ascent, aMetrics.descent,
         aStatus);
#endif
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aMetrics);
  return NS_OK;
}

NS_IMETHODIMP
nsTextFrame::CanContinueTextRun(PRBool& aContinueTextRun) const
{
  // We can continue a text run through a text frame
  aContinueTextRun = PR_TRUE;
  return NS_OK;
}

NS_IMETHODIMP
nsTextFrame::AdjustFrameSize(nscoord aExtraSpace, nscoord& aUsedSpace)
{
  aUsedSpace = 0;
  return NS_OK;
}

NS_IMETHODIMP
nsTextFrame::TrimTrailingWhiteSpace(nsIPresContext* aPresContext,
                                    nsIRenderingContext& aRC,
                                    nscoord& aDeltaWidth)
{
  // in some situation (for instance, in wrapping mode, last space will not 
  // be added to total width if it exceed maxwidth), this flag will be set 
  // and we shouldn't trim non-added space
  if (mState & TEXT_TRIMMED_WS) {
    aDeltaWidth = 0;
    return NS_OK;
  }

  nscoord dw = 0;
  const nsStyleText* textStyle = GetStyleText();
  if (mContentLength &&
      (NS_STYLE_WHITESPACE_PRE != textStyle->mWhiteSpace) &&
      (NS_STYLE_WHITESPACE_MOZ_PRE_WRAP != textStyle->mWhiteSpace)) {

    // Get the text fragments that make up our content
    nsCOMPtr<nsITextContent> tc = do_QueryInterface(mContent);
    if (tc) {
      const nsTextFragment* frag;
      tc->GetText(&frag);
      PRInt32 lastCharIndex = mContentOffset + mContentLength - 1;
      if (lastCharIndex < frag->GetLength()) {
        PRUnichar ch = frag->CharAt(lastCharIndex);
        if (XP_IS_SPACE(ch)) {
          // Get font metrics for a space so we can adjust the width by the
          // right amount.
          SetFontFromStyle(&aRC, mStyleContext);

          aRC.GetWidth(' ', dw);
          // NOTE: Trailing whitespace includes word and letter spacing!
          nsStyleUnit unit;
          unit = textStyle->mWordSpacing.GetUnit();
          if (eStyleUnit_Coord == unit) {
            dw += textStyle->mWordSpacing.GetCoordValue();
          }
          unit = textStyle->mLetterSpacing.GetUnit();
          if (eStyleUnit_Coord == unit) {
            dw += textStyle->mLetterSpacing.GetCoordValue();
          }
        }
      }
    }
  }
#ifdef NOISY_TRIM
  ListTag(stdout);
  printf(": trim => %d\n", dw);
#endif
  if (0 != dw) {
    mState |= TEXT_TRIMMED_WS;
  }
  else {
    mState &= ~TEXT_TRIMMED_WS;
  }
  aDeltaWidth = dw;
  return NS_OK;
}

static void
RevertSpacesToNBSP(PRUnichar* aBuffer, PRInt32 aWordLen)
{
  PRUnichar* end = aBuffer + aWordLen;
  for (; aBuffer < end; aBuffer++) {
    PRUnichar ch = *aBuffer;
    if (ch == ' ') {
      *aBuffer = CH_NBSP;
    }
  }
}

nsTextDimensions
nsTextFrame::ComputeTotalWordDimensions(nsIPresContext* aPresContext,
                                   nsILineBreaker* aLineBreaker,
                                   nsLineLayout& aLineLayout,
                                   const nsHTMLReflowState& aReflowState,
                                   nsIFrame* aNextFrame,
                                   const nsTextDimensions& aBaseDimensions,
                                   PRUnichar* aWordBuf,
                                   PRUint32 aWordLen,
                                   PRUint32 aWordBufSize,
                                   PRBool aCanBreakBefore)
{
  // Before we get going, convert any spaces in the current word back
  // to nbsp's. This keeps the breaking logic happy.
  RevertSpacesToNBSP(aWordBuf, (PRInt32) aWordLen);

  nsTextDimensions addedDimensions;
  PRUnichar *newWordBuf = aWordBuf;
  PRUint32 newWordBufSize = aWordBufSize;
  while (aNextFrame) {
    nsIContent* content = aNextFrame->GetContent();

#ifdef DEBUG_WORD_WRAPPING
    printf("  next textRun=");
    nsFrame::ListTag(stdout, aNextFrame);
    printf("\n");
#endif

    nsCOMPtr<nsITextContent> tc(do_QueryInterface(content));
    if (tc) {
      PRBool stop = PR_FALSE;
      nsTextDimensions moreDimensions;
      moreDimensions = ComputeWordFragmentDimensions(aPresContext,
                                                     aLineBreaker,
                                                     aLineLayout,
                                                     aReflowState,
                                                     aNextFrame, content, tc,
                                                     &stop,
                                                     newWordBuf,
                                                     aWordLen,
                                                     newWordBufSize,
                                                     aCanBreakBefore);
      if (moreDimensions.width < 0) {
        PRUint32 moreSize = -moreDimensions.width;
        //Oh, wordBuf is too small, we have to grow it
        newWordBufSize += moreSize;
        if (newWordBuf != aWordBuf) {
          newWordBuf = (PRUnichar*)nsMemory::Realloc(newWordBuf, sizeof(PRUnichar)*newWordBufSize);
          NS_ASSERTION(newWordBuf, "not enough memory");
        } else {
          newWordBuf = (PRUnichar*)nsMemory::Alloc(sizeof(PRUnichar)*newWordBufSize);
          NS_ASSERTION(newWordBuf, "not enough memory");
          if(newWordBuf)  {
            memcpy((void*)newWordBuf, aWordBuf, sizeof(PRUnichar)*(newWordBufSize-moreSize));
          }
        }

        if(newWordBuf)  {
          moreDimensions =
            ComputeWordFragmentDimensions(aPresContext, aLineBreaker,
                                          aLineLayout, aReflowState,
                                          aNextFrame, content, tc, &stop,
                                          newWordBuf, aWordLen, newWordBufSize,
                                          aCanBreakBefore);
          NS_ASSERTION((moreDimensions.width >= 0),
                       "ComputeWordFragmentWidth is returning negative");
        } else {
          stop = PR_TRUE;
          moreDimensions.Clear();
        }  
      }

      addedDimensions.Combine(moreDimensions);
#ifdef DEBUG_WORD_WRAPPING
      printf("  moreWidth=%d (addedWidth=%d) stop=%c\n", moreDimensions.width,
             addedDimensions.width, stop?'T':'F');
#endif
      if (stop) {
        goto done;
      }
    }
    else {
      // It claimed it was text but it doesn't implement the
      // nsITextContent API. Therefore I don't know what to do with it
      // and can't look inside it. Oh well.
      goto done;
    }

    // Move on to the next frame in the text-run
    aNextFrame = aLineLayout.FindNextText(aPresContext, aNextFrame);
  }

 done:;
#ifdef DEBUG_WORD_WRAPPING
  printf("  total word width=%d\n", aBaseDimensions.width + addedDimensions.width);
#endif
  if (newWordBuf && (newWordBuf != aWordBuf)) {
    nsMemory::Free(newWordBuf);
  }
  addedDimensions.Combine(aBaseDimensions);
  return addedDimensions;
}
                                    
nsTextDimensions
nsTextFrame::ComputeWordFragmentDimensions(nsIPresContext* aPresContext,
                                      nsILineBreaker* aLineBreaker,
                                      nsLineLayout& aLineLayout,
                                      const nsHTMLReflowState& aReflowState,
                                      nsIFrame* aTextFrame,
                                      nsIContent* aContent,
                                      nsITextContent* aText,
                                      PRBool* aStop,
                                      const PRUnichar* aWordBuf,
                                      PRUint32& aRunningWordLen,
                                      PRUint32 aWordBufSize,
                                      PRBool aCanBreakBefore)
{
  nsTextTransformer tx(aLineBreaker, nsnull, aPresContext);
  tx.Init(aTextFrame, aContent, 0);
  PRBool isWhitespace, wasTransformed;
  PRInt32 wordLen, contentLen;
  nsTextDimensions dimensions;
#ifdef IBMBIDI
  wordLen = (mState & NS_FRAME_IS_BIDI) ? mContentOffset + mContentLength : -1;
#endif // IBMBIDI
  PRUnichar* bp = tx.GetNextWord(PR_TRUE, &wordLen, &contentLen, &isWhitespace, &wasTransformed);
  if (!bp) {
    //empty text node, but we need to continue lookahead measurement
    // AND we need to remember the text frame for later so that we don't 
    // bother doing the word look ahead.
    aLineLayout.RecordWordFrame(aTextFrame);
    return dimensions; // 0
  }

  if (isWhitespace) {
    // Don't bother measuring nothing
    *aStop = PR_TRUE;
    return dimensions; // 0
  }

  // We need to adjust the length by look at the two pieces together
  // but if we have to grow aWordBuf, ask caller do it by return a negative value of size
  if ((wordLen + aRunningWordLen) > aWordBufSize) {
    dimensions.width = aWordBufSize - wordLen - aRunningWordLen; 
    return dimensions;
  }
  *aStop = contentLen < tx.GetContentLength();

  // Convert any spaces in the current word back to nbsp's. This keeps
  // the breaking logic happy.
  RevertSpacesToNBSP(bp, wordLen);

  if (aCanBreakBefore) {
    if(wordLen > 0)
    {
      memcpy((void*)&(aWordBuf[aRunningWordLen]), bp, sizeof(PRUnichar)*wordLen);
      
      PRUint32 breakP=0;
      PRBool needMore=PR_TRUE;
      nsresult lres = aLineBreaker->Next(aWordBuf, aRunningWordLen+wordLen,
                                         0, &breakP, &needMore);
      if(NS_SUCCEEDED(lres)) 
        {
          // when we look at two pieces text together, we might decide to break
            // eariler than if we only look at the 2nd pieces of text
          if(!needMore && (breakP < (aRunningWordLen + wordLen)))
            {
              wordLen = breakP - aRunningWordLen; 
              if(wordLen < 0)
                  wordLen = 0;
              *aStop = PR_TRUE;
            } 
        }
      
      // if we don't stop, we need to extend the buf so the next one can
      // see this part otherwise, it does not matter since we will stop
      // anyway
      if(! *aStop) 
        aRunningWordLen += wordLen;
    }
  }
  else {
    // Even if the previous text fragment is not breakable, the connected pieces 
    // can be breakable in between. This especially true for CJK.
    PRBool canBreak;
    nsresult lres = aLineBreaker->BreakInBetween(aWordBuf, aRunningWordLen, bp, wordLen, &canBreak);
    if (NS_SUCCEEDED(lres) && canBreak) {
      wordLen = 0;
      *aStop = PR_TRUE;
    }
  }

  if((*aStop) && (wordLen == 0))
    return dimensions; // 0;

  nsStyleContext* sc = aTextFrame->GetStyleContext();
  if (sc) {
    // Measure the piece of text. Note that we have to select the
    // appropriate font into the text first because the rendering
    // context has our font in it, not the font that aText is using.
    nsIRenderingContext& rc = *aReflowState.rendContext;
    nsCOMPtr<nsIFontMetrics> oldfm;
    rc.GetFontMetrics(*getter_AddRefs(oldfm));

    TextStyle ts(aLineLayout.mPresContext, rc, sc);
    if (ts.mSmallCaps) {
      MeasureSmallCapsText(aReflowState, ts, bp, wordLen, &dimensions);
    }
    else {
      rc.GetTextDimensions(bp, wordLen, dimensions);
      // NOTE: Don't forget to add letter spacing for the word fragment!
      dimensions.width += wordLen*ts.mLetterSpacing;
    }
    rc.SetFont(oldfm);

#ifdef DEBUG_WORD_WRAPPING
    nsAutoString tmp(bp, wordLen);
    printf("  fragment='");
    fputs(NS_LossyConvertUCS2toASCII(tmp).get(), stdout);
    printf("' width=%d [wordLen=%d contentLen=%d ContentLength=%d]\n",
           dimensions.width, wordLen, contentLen, tx.GetContentLength());
#endif

    // Remember the text frame for later so that we don't bother doing
    // the word look ahead.
    aLineLayout.RecordWordFrame(aTextFrame);
    return dimensions;
  }

  *aStop = PR_TRUE;
  return dimensions; // 0
}

// Translate the mapped content into a string that's printable
void
nsTextFrame::ToCString(nsString& aBuf, PRInt32* aTotalContentLength) const
{
  const nsTextFragment* frag;

  // Get the frames text content
  nsCOMPtr<nsITextContent> tc(do_QueryInterface(mContent));
  if (!tc) {
    return;
  }
  tc->GetText(&frag);

  // Compute the total length of the text content.
  *aTotalContentLength = frag->GetLength();

  // Set current fragment and current fragment offset
  if (0 == mContentLength) {
    return;
  }
  PRInt32 fragOffset = mContentOffset;
  PRInt32 n = fragOffset + mContentLength;
  while (fragOffset < n) {
    PRUnichar ch = frag->CharAt(fragOffset++);
    if (ch == '\r') {
      aBuf.Append(NS_LITERAL_STRING("\\r"));
    } else if (ch == '\n') {
      aBuf.Append(NS_LITERAL_STRING("\\n"));
    } else if (ch == '\t') {
      aBuf.Append(NS_LITERAL_STRING("\\t"));
    } else if ((ch < ' ') || (ch >= 127)) {
      aBuf.Append(NS_LITERAL_STRING("\\0"));
      aBuf.AppendInt((PRInt32)ch, 8);
    } else {
      aBuf.Append(ch);
    }
  }
}

NS_IMETHODIMP
nsTextFrame::GetFrameType(nsIAtom** aType) const
{
  NS_PRECONDITION(nsnull != aType, "null OUT parameter pointer");
  *aType = nsLayoutAtoms::textFrame; 
  NS_ADDREF(*aType);
  return NS_OK;
}

NS_IMETHODIMP
nsTextFrame::IsEmpty(nsCompatibility aCompatMode,
                     PRBool aIsPre,
                     PRBool* aResult)
{
    // XXXldb Should this check aCompatMode as well???
  if (aIsPre) {
    *aResult = PR_FALSE;
    return NS_OK;
  }

  nsCOMPtr<nsITextContent> textContent( do_QueryInterface(mContent) );
  if (! textContent) {
    NS_NOTREACHED("text frame has no text content");
    *aResult = PR_TRUE;
    return NS_ERROR_UNEXPECTED;
  }
  return textContent->IsOnlyWhitespace(aResult);
}

#ifdef DEBUG
NS_IMETHODIMP
nsTextFrame::GetFrameName(nsAString& aResult) const
{
  return MakeFrameName(NS_LITERAL_STRING("Text"), aResult);
}

NS_IMETHODIMP
nsTextFrame::List(nsIPresContext* aPresContext, FILE* out, PRInt32 aIndent) const
{
  // Output the tag
  IndentBy(out, aIndent);
  ListTag(out);
#ifdef DEBUG_waterson
  fprintf(out, " [parent=%p]", mParent);
#endif
  if (HasView()) {
    fprintf(out, " [view=%p]", NS_STATIC_CAST(void*, GetView()));
  }

  PRInt32 totalContentLength;
  nsAutoString tmp;
  ToCString(tmp, &totalContentLength);

  // Output the first/last content offset and prev/next in flow info
  PRBool isComplete = (mContentOffset + mContentLength) == totalContentLength;
  fprintf(out, "[%d,%d,%c] ", 
          mContentOffset, mContentLength,
          isComplete ? 'T':'F');
  
  if (nsnull != mNextSibling) {
    fprintf(out, " next=%p", NS_STATIC_CAST(void*, mNextSibling));
  }
  nsIFrame* prevInFlow;
  GetPrevInFlow(&prevInFlow);
  if (nsnull != prevInFlow) {
    fprintf(out, " prev-in-flow=%p", NS_STATIC_CAST(void*, prevInFlow));
  }
  if (nsnull != mNextInFlow) {
    fprintf(out, " next-in-flow=%p", NS_STATIC_CAST(void*, mNextInFlow));
  }

  // Output the rect and state
  fprintf(out, " {%d,%d,%d,%d}", mRect.x, mRect.y, mRect.width, mRect.height);
  if (0 != mState) {
    if (mState & NS_FRAME_SELECTED_CONTENT) {
      fprintf(out, " [state=%08x] SELECTED", mState);
    } else {
      fprintf(out, " [state=%08x]", mState);
    }
  }
  fprintf(out, " sc=%p<\n", NS_STATIC_CAST(void*, mStyleContext));

  // Output the text
  aIndent++;

  IndentBy(out, aIndent);
  fputs("\"", out);
  fputs(NS_LossyConvertUCS2toASCII(tmp).get(), out);
  fputs("\"\n", out);

  aIndent--;
  IndentBy(out, aIndent);
  fputs(">\n", out);

  return NS_OK;
}
#endif

void nsTextFrame::AdjustSelectionPointsForBidi(SelectionDetails *sdptr,
                                               PRInt32 textLength,
                                               PRBool isRTLChars,
                                               PRBool isOddLevel,
                                               PRBool isBidiSystem)
{
  /* This adjustment is required whenever the text has been reversed by
   * Mozilla before rendering.
   *
   * In theory this means any text whose Bidi embedding level has been
   * set by the Unicode Bidi algorithm to an odd value, but this is
   * only true in practice on a non-Bidi platform.
   * 
   * On a Bidi platform the situation is more complicated because the
   * platform will automatically reverse right-to-left characters; so
   * Mozilla reverses text whose natural directionality is the opposite
   * of its embedding level: right-to-left characters whose Bidi
   * embedding level is even (e.g. Visual Hebrew) or left-to-right and
   * neutral characters whose Bidi embedding level is odd (e.g. English
   * text with <bdo dir="rtl">).
   *
   * The following condition is accordingly an optimization of
   *  if ( (!isBidiSystem && isOddLevel) ||
   *       (isBidiSystem &&
   *        ((isRTLChars && !isOddLevel) ||
   *         (!isRTLChars && isOddLevel))))
   */
  if (isOddLevel ^ (isRTLChars && isBidiSystem)) {

    PRInt32 swap  = sdptr->mStart;
    sdptr->mStart = textLength - sdptr->mEnd;
    sdptr->mEnd   = textLength - swap;

    // temp fix for 75026 crasher untill we fix the bidi code
    // the above bidi code cause mStart < 0 in some case
    // the problem is we have whitespace compression code in 
    // nsTextTransformer which cause mEnd > textLength
    NS_ASSERTION((sdptr->mStart >= 0) , "mStart >= 0");
    if(sdptr->mStart < 0 )
      sdptr->mStart = 0;

    NS_ASSERTION((sdptr->mEnd >= 0) , "mEnd >= 0");
    if(sdptr->mEnd < 0 )
      sdptr->mEnd = 0;

    NS_ASSERTION((sdptr->mStart <= sdptr->mEnd), "mStart <= mEnd");
    if(sdptr->mStart > sdptr->mEnd)
      sdptr->mEnd = sdptr->mStart;
  }
  
  return;
}

void
nsTextFrame::AdjustOffsetsForBidi(PRInt32 aStart, PRInt32 aEnd)
{
  AddStateBits(NS_FRAME_IS_BIDI);
  SetOffsets(aStart, aEnd);
}

void
nsTextFrame::SetOffsets(PRInt32 aStart, PRInt32 aEnd)
{
  mContentOffset = aStart;
  mContentLength = aEnd - aStart;
}
