/*!
 * Ext JS Library 3.0.0
 * Copyright(c) 2006-2009 Ext JS, LLC
 * licensing@extjs.com
 * http://www.extjs.com/license
 */
/*
 * These classes are derivatives of the similarly named classes in the YUI Library.
 * The original license:
 * Copyright (c) 2006, Yahoo! Inc. All rights reserved.
 * Code licensed under the BSD License:
 * http://developer.yahoo.net/yui/license.txt
 */

(function() {

var Event=Ext.EventManager;
var Dom=Ext.lib.Dom;

/**
 * @class Ext.dd.DragDrop
 * Defines the interface and base operation of items that that can be
 * dragged or can be drop targets.  It was designed to be extended, overriding
 * the event handlers for startDrag, onDrag, onDragOver and onDragOut.
 * Up to three html elements can be associated with a DragDrop instance:
 * <ul>
 * <li>linked element: the element that is passed into the constructor.
 * This is the element which defines the boundaries for interaction with
 * other DragDrop objects.</li>
 * <li>handle element(s): The drag operation only occurs if the element that
 * was clicked matches a handle element.  By default this is the linked
 * element, but there are times that you will want only a portion of the
 * linked element to initiate the drag operation, and the setHandleElId()
 * method provides a way to define this.</li>
 * <li>drag element: this represents the element that would be moved along
 * with the cursor during a drag operation.  By default, this is the linked
 * element itself as in {@link Ext.dd.DD}.  setDragElId() lets you define
 * a separate element that would be moved, as in {@link Ext.dd.DDProxy}.
 * </li>
 * </ul>
 * This class should not be instantiated until the onload event to ensure that
 * the associated elements are available.
 * The following would define a DragDrop obj that would interact with any
 * other DragDrop obj in the "group1" group:
 * <pre>
 *  dd = new Ext.dd.DragDrop("div1", "group1");
 * </pre>
 * Since none of the event handlers have been implemented, nothing would
 * actually happen if you were to run the code above.  Normally you would
 * override this class or one of the default implementations, but you can
 * also override the methods you want on an instance of the class...
 * <pre>
 *  dd.onDragDrop = function(e, id) {
 *  &nbsp;&nbsp;alert("dd was dropped on " + id);
 *  }
 * </pre>
 * @constructor
 * @param {String} id of the element that is linked to this instance
 * @param {String} sGroup the group of related DragDrop objects
 * @param {object} config an object containing configurable attributes
 *                Valid properties for DragDrop:
 *                    padding, isTarget, maintainOffset, primaryButtonOnly
 */
Ext.dd.DragDrop = function(id, sGroup, config) {
    if(id) {
        this.init(id, sGroup, config);
    }
};

Ext.dd.DragDrop.prototype = {

    /**
     * Set to false to enable a DragDrop object to fire drag events while dragging
     * over its own Element. Defaults to true - DragDrop objects do not by default
     * fire drag events to themselves.
     * @property ignoreSelf
     * @type Boolean
     */

    /**
     * The id of the element associated with this object.  This is what we
     * refer to as the "linked element" because the size and position of
     * this element is used to determine when the drag and drop objects have
     * interacted.
     * @property id
     * @type String
     */
    id: null,

    /**
     * Configuration attributes passed into the constructor
     * @property config
     * @type object
     */
    config: null,

    /**
     * The id of the element that will be dragged.  By default this is same
     * as the linked element , but could be changed to another element. Ex:
     * Ext.dd.DDProxy
     * @property dragElId
     * @type String
     * @private
     */
    dragElId: null,

    /**
     * The ID of the element that initiates the drag operation.  By default
     * this is the linked element, but could be changed to be a child of this
     * element.  This lets us do things like only starting the drag when the
     * header element within the linked html element is clicked.
     * @property handleElId
     * @type String
     * @private
     */
    handleElId: null,

    /**
     * An object who's property names identify HTML tags to be considered invalid as drag handles.
     * A non-null property value identifies the tag as invalid. Defaults to the 
     * following value which prevents drag operations from being initiated by &lt;a> elements:<pre><code>
{
    A: "A"
}</code></pre>
     * @property invalidHandleTypes
     * @type Object
     */
    invalidHandleTypes: null,

    /**
     * An object who's property names identify the IDs of elements to be considered invalid as drag handles.
     * A non-null property value identifies the ID as invalid. For example, to prevent
     * dragging from being initiated on element ID "foo", use:<pre><code>
{
    foo: true
}</code></pre>
     * @property invalidHandleIds
     * @type Object
     */
    invalidHandleIds: null,

    /**
     * An Array of CSS class names for elements to be considered in valid as drag handles.
     * @property invalidHandleClasses
     * @type Array
     */
    invalidHandleClasses: null,

    /**
     * The linked element's absolute X position at the time the drag was
     * started
     * @property startPageX
     * @type int
     * @private
     */
    startPageX: 0,

    /**
     * The linked element's absolute X position at the time the drag was
     * started
     * @property startPageY
     * @type int
     * @private
     */
    startPageY: 0,

    /**
     * The group defines a logical collection of DragDrop objects that are
     * related.  Instances only get events when interacting with other
     * DragDrop object in the same group.  This lets us define multiple
     * groups using a single DragDrop subclass if we want.
     * @property groups
     * @type object An object in the format {'group1':true, 'group2':true}
     */
    groups: null,

    /**
     * Individual drag/drop instances can be locked.  This will prevent
     * onmousedown start drag.
     * @property locked
     * @type boolean
     * @private
     */
    locked: false,

    /**
     * Lock this instance
     * @method lock
     */
    lock: function() { this.locked = true; },

    /**
     * When set to true, other DD objects in cooperating DDGroups do not receive
     * notification events when this DD object is dragged over them. Defaults to false.
     * @property moveOnly
     * @type boolean
     */
    moveOnly: false,

    /**
     * Unlock this instace
     * @method unlock
     */
    unlock: function() { this.locked = false; },

    /**
     * By default, all instances can be a drop target.  This can be disabled by
     * setting isTarget to false.
     * @property isTarget
     * @type boolean
     */
    isTarget: true,

    /**
     * The padding configured for this drag and drop object for calculating
     * the drop zone intersection with this object.
     * @property padding
     * @type int[] An array containing the 4 padding values: [top, right, bottom, left]
     */
    padding: null,

    /**
     * Cached reference to the linked element
     * @property _domRef
     * @private
     */
    _domRef: null,

    /**
     * Internal typeof flag
     * @property __ygDragDrop
     * @private
     */
    __ygDragDrop: true,

    /**
     * Set to true when horizontal contraints are applied
     * @property constrainX
     * @type boolean
     * @private
     */
    constrainX: false,

    /**
     * Set to true when vertical contraints are applied
     * @property constrainY
     * @type boolean
     * @private
     */
    constrainY: false,

    /**
     * The left constraint
     * @property minX
     * @type int
     * @private
     */
    minX: 0,

    /**
     * The right constraint
     * @property maxX
     * @type int
     * @private
     */
    maxX: 0,

    /**
     * The up constraint
     * @property minY
     * @type int
     * @type int
     * @private
     */
    minY: 0,

    /**
     * The down constraint
     * @property maxY
     * @type int
     * @private
     */
    maxY: 0,

    /**
     * Maintain offsets when we resetconstraints.  Set to true when you want
     * the position of the element relative to its parent to stay the same
     * when the page changes
     *
     * @property maintainOffset
     * @type boolean
     */
    maintainOffset: false,

    /**
     * Array of pixel locations the element will snap to if we specified a
     * horizontal graduation/interval.  This array is generated automatically
     * when you define a tick interval.
     * @property xTicks
     * @type int[]
     */
    xTicks: null,

    /**
     * Array of pixel locations the element will snap to if we specified a
     * vertical graduation/interval.  This array is generated automatically
     * when you define a tick interval.
     * @property yTicks
     * @type int[]
     */
    yTicks: null,

    /**
     * By default the drag and drop instance will only respond to the primary
     * button click (left button for a right-handed mouse).  Set to true to
     * allow drag and drop to start with any mouse click that is propogated
     * by the browser
     * @property primaryButtonOnly
     * @type boolean
     */
    primaryButtonOnly: true,

    /**
     * The availabe property is false until the linked dom element is accessible.
     * @property available
     * @type boolean
     */
    available: false,

    /**
     * By default, drags can only be initiated if the mousedown occurs in the
     * region the linked element is.  This is done in part to work around a
     * bug in some browsers that mis-report the mousedown if the previous
     * mouseup happened outside of the window.  This property is set to true
     * if outer handles are defined.
     *
     * @property hasOuterHandles
     * @type boolean
     * @default false
     */
    hasOuterHandles: false,

    /**
     * Code that executes immediately before the startDrag event
     * @method b4StartDrag
     * @private
     */
    b4StartDrag: function(x, y) { },

    /**
     * Abstract method called after a drag/drop object is clicked
     * and the drag or mousedown time thresholds have beeen met.
     * @method startDrag
     * @param {int} X click location
     * @param {int} Y click location
     */
    startDrag: function(x, y) { /* override this */ },

    /**
     * Code that executes immediately before the onDrag event
     * @method b4Drag
     * @private
     */
    b4Drag: function(e) { },

    /**
     * Abstract method called during the onMouseMove event while dragging an
     * object.
     * @method onDrag
     * @param {Event} e the mousemove event
     */
    onDrag: function(e) { /* override this */ },

    /**
     * Abstract method called when this element fist begins hovering over
     * another DragDrop obj
     * @method onDragEnter
     * @param {Event} e the mousemove event
     * @param {String|DragDrop[]} id In POINT mode, the element
     * id this is hovering over.  In INTERSECT mode, an array of one or more
     * dragdrop items being hovered over.
     */
    onDragEnter: function(e, id) { /* override this */ },

    /**
     * Code that executes immediately before the onDragOver event
     * @method b4DragOver
     * @private
     */
    b4DragOver: function(e) { },

    /**
     * Abstract method called when this element is hovering over another
     * DragDrop obj
     * @method onDragOver
     * @param {Event} e the mousemove event
     * @param {String|DragDrop[]} id In POINT mode, the element
     * id this is hovering over.  In INTERSECT mode, an array of dd items
     * being hovered over.
     */
    onDragOver: function(e, id) { /* override this */ },

    /**
     * Code that executes immediately before the onDragOut event
     * @method b4DragOut
     * @private
     */
    b4DragOut: function(e) { },

    /**
     * Abstract method called when we are no longer hovering over an element
     * @method onDragOut
     * @param {Event} e the mousemove event
     * @param {String|DragDrop[]} id In POINT mode, the element
     * id this was hovering over.  In INTERSECT mode, an array of dd items
     * that the mouse is no longer over.
     */
    onDragOut: function(e, id) { /* override this */ },

    /**
     * Code that executes immediately before the onDragDrop event
     * @method b4DragDrop
     * @private
     */
    b4DragDrop: function(e) { },

    /**
     * Abstract method called when this item is dropped on another DragDrop
     * obj
     * @method onDragDrop
     * @param {Event} e the mouseup event
     * @param {String|DragDrop[]} id In POINT mode, the element
     * id this was dropped on.  In INTERSECT mode, an array of dd items this
     * was dropped on.
     */
    onDragDrop: function(e, id) { /* override this */ },

    /**
     * Abstract method called when this item is dropped on an area with no
     * drop target
     * @method onInvalidDrop
     * @param {Event} e the mouseup event
     */
    onInvalidDrop: function(e) { /* override this */ },

    /**
     * Code that executes immediately before the endDrag event
     * @method b4EndDrag
     * @private
     */
    b4EndDrag: function(e) { },

    /**
     * Fired when we are done dragging the object
     * @method endDrag
     * @param {Event} e the mouseup event
     */
    endDrag: function(e) { /* override this */ },

    /**
     * Code executed immediately before the onMouseDown event
     * @method b4MouseDown
     * @param {Event} e the mousedown event
     * @private
     */
    b4MouseDown: function(e) {  },

    /**
     * Event handler that fires when a drag/drop obj gets a mousedown
     * @method onMouseDown
     * @param {Event} e the mousedown event
     */
    onMouseDown: function(e) { /* override this */ },

    /**
     * Event handler that fires when a drag/drop obj gets a mouseup
     * @method onMouseUp
     * @param {Event} e the mouseup event
     */
    onMouseUp: function(e) { /* override this */ },

    /**
     * Override the onAvailable method to do what is needed after the initial
     * position was determined.
     * @method onAvailable
     */
    onAvailable: function () {
    },

    /**
     * Provides default constraint padding to "constrainTo" elements (defaults to {left: 0, right:0, top:0, bottom:0}).
     * @type Object
     */
    defaultPadding : {left:0, right:0, top:0, bottom:0},

    /**
     * Initializes the drag drop object's constraints to restrict movement to a certain element.
 *
 * Usage:
 <pre><code>
 var dd = new Ext.dd.DDProxy("dragDiv1", "proxytest",
                { dragElId: "existingProxyDiv" });
 dd.startDrag = function(){
     this.constrainTo("parent-id");
 };
 </code></pre>
 * Or you can initalize it using the {@link Ext.Element} object:
 <pre><code>
 Ext.get("dragDiv1").initDDProxy("proxytest", {dragElId: "existingProxyDiv"}, {
     startDrag : function(){
         this.constrainTo("parent-id");
     }
 });
 </code></pre>
     * @param {Mixed} constrainTo The element to constrain to.
     * @param {Object/Number} pad (optional) Pad provides a way to specify "padding" of the constraints,
     * and can be either a number for symmetrical padding (4 would be equal to {left:4, right:4, top:4, bottom:4}) or
     * an object containing the sides to pad. For example: {right:10, bottom:10}
     * @param {Boolean} inContent (optional) Constrain the draggable in the content box of the element (inside padding and borders)
     */
    constrainTo : function(constrainTo, pad, inContent){
        if(typeof pad == "number"){
            pad = {left: pad, right:pad, top:pad, bottom:pad};
        }
        pad = pad || this.defaultPadding;
        var b = Ext.get(this.getEl()).getBox();
        var ce = Ext.get(constrainTo);
        var s = ce.getScroll();
        var c, cd = ce.dom;
        if(cd == document.body){
            c = { x: s.left, y: s.top, width: Ext.lib.Dom.getViewWidth(), height: Ext.lib.Dom.getViewHeight()};
        }else{
            var xy = ce.getXY();
            c = {x : xy[0]+s.left, y: xy[1]+s.top, width: cd.clientWidth, height: cd.clientHeight};
        }


        var topSpace = b.y - c.y;
        var leftSpace = b.x - c.x;

        this.resetConstraints();
        this.setXConstraint(leftSpace - (pad.left||0), // left
                c.width - leftSpace - b.width - (pad.right||0), //right
				this.xTickSize
        );
        this.setYConstraint(topSpace - (pad.top||0), //top
                c.height - topSpace - b.height - (pad.bottom||0), //bottom
				this.yTickSize
        );
    },

    /**
     * Returns a reference to the linked element
     * @method getEl
     * @return {HTMLElement} the html element
     */
    getEl: function() {
        if (!this._domRef) {
            this._domRef = Ext.getDom(this.id);
        }

        return this._domRef;
    },

    /**
     * Returns a reference to the actual element to drag.  By default this is
     * the same as the html element, but it can be assigned to another
     * element. An example of this can be found in Ext.dd.DDProxy
     * @method getDragEl
     * @return {HTMLElement} the html element
     */
    getDragEl: function() {
        return Ext.getDom(this.dragElId);
    },

    /**
     * Sets up the DragDrop object.  Must be called in the constructor of any
     * Ext.dd.DragDrop subclass
     * @method init
     * @param id the id of the linked element
     * @param {String} sGroup the group of related items
     * @param {object} config configuration attributes
     */
    init: function(id, sGroup, config) {
        this.initTarget(id, sGroup, config);
        Event.on(this.id, "mousedown", this.handleMouseDown, this);
        // Event.on(this.id, "selectstart", Event.preventDefault);
    },

    /**
     * Initializes Targeting functionality only... the object does not
     * get a mousedown handler.
     * @method initTarget
     * @param id the id of the linked element
     * @param {String} sGroup the group of related items
     * @param {object} config configuration attributes
     */
    initTarget: function(id, sGroup, config) {

        // configuration attributes
        this.config = config || {};

        // create a local reference to the drag and drop manager
        this.DDM = Ext.dd.DDM;
        // initialize the groups array
        this.groups = {};

        // assume that we have an element reference instead of an id if the
        // parameter is not a string
        if (typeof id !== "string") {
            id = Ext.id(id);
        }

        // set the id
        this.id = id;

        // add to an interaction group
        this.addToGroup((sGroup) ? sGroup : "default");

        // We don't want to register this as the handle with the manager
        // so we just set the id rather than calling the setter.
        this.handleElId = id;

        // the linked element is the element that gets dragged by default
        this.setDragElId(id);

        // by default, clicked anchors will not start drag operations.
        this.invalidHandleTypes = { A: "A" };
        this.invalidHandleIds = {};
        this.invalidHandleClasses = [];

        this.applyConfig();

        this.handleOnAvailable();
    },

    /**
     * Applies the configuration parameters that were passed into the constructor.
     * This is supposed to happen at each level through the inheritance chain.  So
     * a DDProxy implentation will execute apply config on DDProxy, DD, and
     * DragDrop in order to get all of the parameters that are available in
     * each object.
     * @method applyConfig
     */
    applyConfig: function() {

        // configurable properties:
        //    padding, isTarget, maintainOffset, primaryButtonOnly
        this.padding           = this.config.padding || [0, 0, 0, 0];
        this.isTarget          = (this.config.isTarget !== false);
        this.maintainOffset    = (this.config.maintainOffset);
        this.primaryButtonOnly = (this.config.primaryButtonOnly !== false);

    },

    /**
     * Executed when the linked element is available
     * @method handleOnAvailable
     * @private
     */
    handleOnAvailable: function() {
        this.available = true;
        this.resetConstraints();
        this.onAvailable();
    },

     /**
     * Configures the padding for the target zone in px.  Effectively expands
     * (or reduces) the virtual object size for targeting calculations.
     * Supports css-style shorthand; if only one parameter is passed, all sides
     * will have that padding, and if only two are passed, the top and bottom
     * will have the first param, the left and right the second.
     * @method setPadding
     * @param {int} iTop    Top pad
     * @param {int} iRight  Right pad
     * @param {int} iBot    Bot pad
     * @param {int} iLeft   Left pad
     */
    setPadding: function(iTop, iRight, iBot, iLeft) {
        // this.padding = [iLeft, iRight, iTop, iBot];
        if (!iRight && 0 !== iRight) {
            this.padding = [iTop, iTop, iTop, iTop];
        } else if (!iBot && 0 !== iBot) {
            this.padding = [iTop, iRight, iTop, iRight];
        } else {
            this.padding = [iTop, iRight, iBot, iLeft];
        }
    },

    /**
     * Stores the initial placement of the linked element.
     * @method setInitPosition
     * @param {int} diffX   the X offset, default 0
     * @param {int} diffY   the Y offset, default 0
     */
    setInitPosition: function(diffX, diffY) {
        var el = this.getEl();

        if (!this.DDM.verifyEl(el)) {
            return;
        }

        var dx = diffX || 0;
        var dy = diffY || 0;

        var p = Dom.getXY( el );

        this.initPageX = p[0] - dx;
        this.initPageY = p[1] - dy;

        this.lastPageX = p[0];
        this.lastPageY = p[1];


        this.setStartPosition(p);
    },

    /**
     * Sets the start position of the element.  This is set when the obj
     * is initialized, the reset when a drag is started.
     * @method setStartPosition
     * @param pos current position (from previous lookup)
     * @private
     */
    setStartPosition: function(pos) {
        var p = pos || Dom.getXY( this.getEl() );
        this.deltaSetXY = null;

        this.startPageX = p[0];
        this.startPageY = p[1];
    },

    /**
     * Add this instance to a group of related drag/drop objects.  All
     * instances belong to at least one group, and can belong to as many
     * groups as needed.
     * @method addToGroup
     * @param sGroup {string} the name of the group
     */
    addToGroup: function(sGroup) {
        this.groups[sGroup] = true;
        this.DDM.regDragDrop(this, sGroup);
    },

    /**
     * Remove's this instance from the supplied interaction group
     * @method removeFromGroup
     * @param {string}  sGroup  The group to drop
     */
    removeFromGroup: function(sGroup) {
        if (this.groups[sGroup]) {
            delete this.groups[sGroup];
        }

        this.DDM.removeDDFromGroup(this, sGroup);
    },

    /**
     * Allows you to specify that an element other than the linked element
     * will be moved with the cursor during a drag
     * @method setDragElId
     * @param id {string} the id of the element that will be used to initiate the drag
     */
    setDragElId: function(id) {
        this.dragElId = id;
    },

    /**
     * Allows you to specify a child of the linked element that should be
     * used to initiate the drag operation.  An example of this would be if
     * you have a content div with text and links.  Clicking anywhere in the
     * content area would normally start the drag operation.  Use this method
     * to specify that an element inside of the content div is the element
     * that starts the drag operation.
     * @method setHandleElId
     * @param id {string} the id of the element that will be used to
     * initiate the drag.
     */
    setHandleElId: function(id) {
        if (typeof id !== "string") {
            id = Ext.id(id);
        }
        this.handleElId = id;
        this.DDM.regHandle(this.id, id);
    },

    /**
     * Allows you to set an element outside of the linked element as a drag
     * handle
     * @method setOuterHandleElId
     * @param id the id of the element that will be used to initiate the drag
     */
    setOuterHandleElId: function(id) {
        if (typeof id !== "string") {
            id = Ext.id(id);
        }
        Event.on(id, "mousedown",
                this.handleMouseDown, this);
        this.setHandleElId(id);

        this.hasOuterHandles = true;
    },

    /**
     * Remove all drag and drop hooks for this element
     * @method unreg
     */
    unreg: function() {
        Event.un(this.id, "mousedown",
                this.handleMouseDown);
        this._domRef = null;
        this.DDM._remove(this);
    },

    destroy : function(){
        this.unreg();
    },

    /**
     * Returns true if this instance is locked, or the drag drop mgr is locked
     * (meaning that all drag/drop is disabled on the page.)
     * @method isLocked
     * @return {boolean} true if this obj or all drag/drop is locked, else
     * false
     */
    isLocked: function() {
        return (this.DDM.isLocked() || this.locked);
    },

    /**
     * Fired when this object is clicked
     * @method handleMouseDown
     * @param {Event} e
     * @param {Ext.dd.DragDrop} oDD the clicked dd object (this dd obj)
     * @private
     */
    handleMouseDown: function(e, oDD){
        if (this.primaryButtonOnly && e.button != 0) {
            return;
        }

        if (this.isLocked()) {
            return;
        }

        this.DDM.refreshCache(this.groups);

        var pt = new Ext.lib.Point(Ext.lib.Event.getPageX(e), Ext.lib.Event.getPageY(e));
        if (!this.hasOuterHandles && !this.DDM.isOverTarget(pt, this) )  {
        } else {
            if (this.clickValidator(e)) {

                // set the initial element position
                this.setStartPosition();


                this.b4MouseDown(e);
                this.onMouseDown(e);

                this.DDM.handleMouseDown(e, this);

                this.DDM.stopEvent(e);
            } else {


            }
        }
    },

    clickValidator: function(e) {
        var target = e.getTarget();
        return ( this.isValidHandleChild(target) &&
                    (this.id == this.handleElId ||
                        this.DDM.handleWasClicked(target, this.id)) );
    },

    /**
     * Allows you to specify a tag name that should not start a drag operation
     * when clicked.  This is designed to facilitate embedding links within a
     * drag handle that do something other than start the drag.
     * @method addInvalidHandleType
     * @param {string} tagName the type of element to exclude
     */
    addInvalidHandleType: function(tagName) {
        var type = tagName.toUpperCase();
        this.invalidHandleTypes[type] = type;
    },

    /**
     * Lets you to specify an element id for a child of a drag handle
     * that should not initiate a drag
     * @method addInvalidHandleId
     * @param {string} id the element id of the element you wish to ignore
     */
    addInvalidHandleId: function(id) {
        if (typeof id !== "string") {
            id = Ext.id(id);
        }
        this.invalidHandleIds[id] = id;
    },

    /**
     * Lets you specify a css class of elements that will not initiate a drag
     * @method addInvalidHandleClass
     * @param {string} cssClass the class of the elements you wish to ignore
     */
    addInvalidHandleClass: function(cssClass) {
        this.invalidHandleClasses.push(cssClass);
    },

    /**
     * Unsets an excluded tag name set by addInvalidHandleType
     * @method removeInvalidHandleType
     * @param {string} tagName the type of element to unexclude
     */
    removeInvalidHandleType: function(tagName) {
        var type = tagName.toUpperCase();
        // this.invalidHandleTypes[type] = null;
        delete this.invalidHandleTypes[type];
    },

    /**
     * Unsets an invalid handle id
     * @method removeInvalidHandleId
     * @param {string} id the id of the element to re-enable
     */
    removeInvalidHandleId: function(id) {
        if (typeof id !== "string") {
            id = Ext.id(id);
        }
        delete this.invalidHandleIds[id];
    },

    /**
     * Unsets an invalid css class
     * @method removeInvalidHandleClass
     * @param {string} cssClass the class of the element(s) you wish to
     * re-enable
     */
    removeInvalidHandleClass: function(cssClass) {
        for (var i=0, len=this.invalidHandleClasses.length; i<len; ++i) {
            if (this.invalidHandleClasses[i] == cssClass) {
                delete this.invalidHandleClasses[i];
            }
        }
    },

    /**
     * Checks the tag exclusion list to see if this click should be ignored
     * @method isValidHandleChild
     * @param {HTMLElement} node the HTMLElement to evaluate
     * @return {boolean} true if this is a valid tag type, false if not
     */
    isValidHandleChild: function(node) {

        var valid = true;
        // var n = (node.nodeName == "#text") ? node.parentNode : node;
        var nodeName;
        try {
            nodeName = node.nodeName.toUpperCase();
        } catch(e) {
            nodeName = node.nodeName;
        }
        valid = valid && !this.invalidHandleTypes[nodeName];
        valid = valid && !this.invalidHandleIds[node.id];

        for (var i=0, len=this.invalidHandleClasses.length; valid && i<len; ++i) {
            valid = !Ext.fly(node).hasClass(this.invalidHandleClasses[i]);
        }


        return valid;

    },

    /**
     * Create the array of horizontal tick marks if an interval was specified
     * in setXConstraint().
     * @method setXTicks
     * @private
     */
    setXTicks: function(iStartX, iTickSize) {
        this.xTicks = [];
        this.xTickSize = iTickSize;

        var tickMap = {};

        for (var i = this.initPageX; i >= this.minX; i = i - iTickSize) {
            if (!tickMap[i]) {
                this.xTicks[this.xTicks.length] = i;
                tickMap[i] = true;
            }
        }

        for (i = this.initPageX; i <= this.maxX; i = i + iTickSize) {
            if (!tickMap[i]) {
                this.xTicks[this.xTicks.length] = i;
                tickMap[i] = true;
            }
        }

        this.xTicks.sort(this.DDM.numericSort) ;
    },

    /**
     * Create the array of vertical tick marks if an interval was specified in
     * setYConstraint().
     * @method setYTicks
     * @private
     */
    setYTicks: function(iStartY, iTickSize) {
        this.yTicks = [];
        this.yTickSize = iTickSize;

        var tickMap = {};

        for (var i = this.initPageY; i >= this.minY; i = i - iTickSize) {
            if (!tickMap[i]) {
                this.yTicks[this.yTicks.length] = i;
                tickMap[i] = true;
            }
        }

        for (i = this.initPageY; i <= this.maxY; i = i + iTickSize) {
            if (!tickMap[i]) {
                this.yTicks[this.yTicks.length] = i;
                tickMap[i] = true;
            }
        }

        this.yTicks.sort(this.DDM.numericSort) ;
    },

    /**
     * By default, the element can be dragged any place on the screen.  Use
     * this method to limit the horizontal travel of the element.  Pass in
     * 0,0 for the parameters if you want to lock the drag to the y axis.
     * @method setXConstraint
     * @param {int} iLeft the number of pixels the element can move to the left
     * @param {int} iRight the number of pixels the element can move to the
     * right
     * @param {int} iTickSize optional parameter for specifying that the
     * element
     * should move iTickSize pixels at a time.
     */
    setXConstraint: function(iLeft, iRight, iTickSize) {
        this.leftConstraint = iLeft;
        this.rightConstraint = iRight;

        this.minX = this.initPageX - iLeft;
        this.maxX = this.initPageX + iRight;
        if (iTickSize) { this.setXTicks(this.initPageX, iTickSize); }

        this.constrainX = true;
    },

    /**
     * Clears any constraints applied to this instance.  Also clears ticks
     * since they can't exist independent of a constraint at this time.
     * @method clearConstraints
     */
    clearConstraints: function() {
        this.constrainX = false;
        this.constrainY = false;
        this.clearTicks();
    },

    /**
     * Clears any tick interval defined for this instance
     * @method clearTicks
     */
    clearTicks: function() {
        this.xTicks = null;
        this.yTicks = null;
        this.xTickSize = 0;
        this.yTickSize = 0;
    },

    /**
     * By default, the element can be dragged any place on the screen.  Set
     * this to limit the vertical travel of the element.  Pass in 0,0 for the
     * parameters if you want to lock the drag to the x axis.
     * @method setYConstraint
     * @param {int} iUp the number of pixels the element can move up
     * @param {int} iDown the number of pixels the element can move down
     * @param {int} iTickSize optional parameter for specifying that the
     * element should move iTickSize pixels at a time.
     */
    setYConstraint: function(iUp, iDown, iTickSize) {
        this.topConstraint = iUp;
        this.bottomConstraint = iDown;

        this.minY = this.initPageY - iUp;
        this.maxY = this.initPageY + iDown;
        if (iTickSize) { this.setYTicks(this.initPageY, iTickSize); }

        this.constrainY = true;

    },

    /**
     * resetConstraints must be called if you manually reposition a dd element.
     * @method resetConstraints
     * @param {boolean} maintainOffset
     */
    resetConstraints: function() {


        // Maintain offsets if necessary
        if (this.initPageX || this.initPageX === 0) {
            // figure out how much this thing has moved
            var dx = (this.maintainOffset) ? this.lastPageX - this.initPageX : 0;
            var dy = (this.maintainOffset) ? this.lastPageY - this.initPageY : 0;

            this.setInitPosition(dx, dy);

        // This is the first time we have detected the element's position
        } else {
            this.setInitPosition();
        }

        if (this.constrainX) {
            this.setXConstraint( this.leftConstraint,
                                 this.rightConstraint,
                                 this.xTickSize        );
        }

        if (this.constrainY) {
            this.setYConstraint( this.topConstraint,
                                 this.bottomConstraint,
                                 this.yTickSize         );
        }
    },

    /**
     * Normally the drag element is moved pixel by pixel, but we can specify
     * that it move a number of pixels at a time.  This method resolves the
     * location when we have it set up like this.
     * @method getTick
     * @param {int} val where we want to place the object
     * @param {int[]} tickArray sorted array of valid points
     * @return {int} the closest tick
     * @private
     */
    getTick: function(val, tickArray) {

        if (!tickArray) {
            // If tick interval is not defined, it is effectively 1 pixel,
            // so we return the value passed to us.
            return val;
        } else if (tickArray[0] >= val) {
            // The value is lower than the first tick, so we return the first
            // tick.
            return tickArray[0];
        } else {
            for (var i=0, len=tickArray.length; i<len; ++i) {
                var next = i + 1;
                if (tickArray[next] && tickArray[next] >= val) {
                    var diff1 = val - tickArray[i];
                    var diff2 = tickArray[next] - val;
                    return (diff2 > diff1) ? tickArray[i] : tickArray[next];
                }
            }

            // The value is larger than the last tick, so we return the last
            // tick.
            return tickArray[tickArray.length - 1];
        }
    },

    /**
     * toString method
     * @method toString
     * @return {string} string representation of the dd obj
     */
    toString: function() {
        return ("DragDrop " + this.id);
    }

};

})();
/**
 * The drag and drop utility provides a framework for building drag and drop
 * applications.  In addition to enabling drag and drop for specific elements,
 * the drag and drop elements are tracked by the manager class, and the
 * interactions between the various elements are tracked during the drag and
 * the implementing code is notified about these important moments.
 */

// Only load the library once.  Rewriting the manager class would orphan
// existing drag and drop instances.
if (!Ext.dd.DragDropMgr) {

/**
 * @class Ext.dd.DragDropMgr
 * DragDropMgr is a singleton that tracks the element interaction for
 * all DragDrop items in the window.  Generally, you will not call
 * this class directly, but it does have helper methods that could
 * be useful in your DragDrop implementations.
 * @singleton
 */
Ext.dd.DragDropMgr = function() {

    var Event = Ext.EventManager;

    return {

        /**
         * Two dimensional Array of registered DragDrop objects.  The first
         * dimension is the DragDrop item group, the second the DragDrop
         * object.
         * @property ids
         * @type {string: string}
         * @private
         * @static
         */
        ids: {},

        /**
         * Array of element ids defined as drag handles.  Used to determine
         * if the element that generated the mousedown event is actually the
         * handle and not the html element itself.
         * @property handleIds
         * @type {string: string}
         * @private
         * @static
         */
        handleIds: {},

        /**
         * the DragDrop object that is currently being dragged
         * @property dragCurrent
         * @type DragDrop
         * @private
         * @static
         **/
        dragCurrent: null,

        /**
         * the DragDrop object(s) that are being hovered over
         * @property dragOvers
         * @type Array
         * @private
         * @static
         */
        dragOvers: {},

        /**
         * the X distance between the cursor and the object being dragged
         * @property deltaX
         * @type int
         * @private
         * @static
         */
        deltaX: 0,

        /**
         * the Y distance between the cursor and the object being dragged
         * @property deltaY
         * @type int
         * @private
         * @static
         */
        deltaY: 0,

        /**
         * Flag to determine if we should prevent the default behavior of the
         * events we define. By default this is true, but this can be set to
         * false if you need the default behavior (not recommended)
         * @property preventDefault
         * @type boolean
         * @static
         */
        preventDefault: true,

        /**
         * Flag to determine if we should stop the propagation of the events
         * we generate. This is true by default but you may want to set it to
         * false if the html element contains other features that require the
         * mouse click.
         * @property stopPropagation
         * @type boolean
         * @static
         */
        stopPropagation: true,

        /**
         * Internal flag that is set to true when drag and drop has been
         * intialized
         * @property initialized
         * @private
         * @static
         */
        initialized: false,

        /**
         * All drag and drop can be disabled.
         * @property locked
         * @private
         * @static
         */
        locked: false,

        /**
         * Called the first time an element is registered.
         * @method init
         * @private
         * @static
         */
        init: function() {
            this.initialized = true;
        },

        /**
         * In point mode, drag and drop interaction is defined by the
         * location of the cursor during the drag/drop
         * @property POINT
         * @type int
         * @static
         */
        POINT: 0,

        /**
         * In intersect mode, drag and drop interaction is defined by the
         * overlap of two or more drag and drop objects.
         * @property INTERSECT
         * @type int
         * @static
         */
        INTERSECT: 1,

        /**
         * The current drag and drop mode.  Default: POINT
         * @property mode
         * @type int
         * @static
         */
        mode: 0,

        /**
         * Runs method on all drag and drop objects
         * @method _execOnAll
         * @private
         * @static
         */
        _execOnAll: function(sMethod, args) {
            for (var i in this.ids) {
                for (var j in this.ids[i]) {
                    var oDD = this.ids[i][j];
                    if (! this.isTypeOfDD(oDD)) {
                        continue;
                    }
                    oDD[sMethod].apply(oDD, args);
                }
            }
        },

        /**
         * Drag and drop initialization.  Sets up the global event handlers
         * @method _onLoad
         * @private
         * @static
         */
        _onLoad: function() {

            this.init();


            Event.on(document, "mouseup",   this.handleMouseUp, this, true);
            Event.on(document, "mousemove", this.handleMouseMove, this, true);
            Event.on(window,   "unload",    this._onUnload, this, true);
            Event.on(window,   "resize",    this._onResize, this, true);
            // Event.on(window,   "mouseout",    this._test);

        },

        /**
         * Reset constraints on all drag and drop objs
         * @method _onResize
         * @private
         * @static
         */
        _onResize: function(e) {
            this._execOnAll("resetConstraints", []);
        },

        /**
         * Lock all drag and drop functionality
         * @method lock
         * @static
         */
        lock: function() { this.locked = true; },

        /**
         * Unlock all drag and drop functionality
         * @method unlock
         * @static
         */
        unlock: function() { this.locked = false; },

        /**
         * Is drag and drop locked?
         * @method isLocked
         * @return {boolean} True if drag and drop is locked, false otherwise.
         * @static
         */
        isLocked: function() { return this.locked; },

        /**
         * Location cache that is set for all drag drop objects when a drag is
         * initiated, cleared when the drag is finished.
         * @property locationCache
         * @private
         * @static
         */
        locationCache: {},

        /**
         * Set useCache to false if you want to force object the lookup of each
         * drag and drop linked element constantly during a drag.
         * @property useCache
         * @type boolean
         * @static
         */
        useCache: true,

        /**
         * The number of pixels that the mouse needs to move after the
         * mousedown before the drag is initiated.  Default=3;
         * @property clickPixelThresh
         * @type int
         * @static
         */
        clickPixelThresh: 3,

        /**
         * The number of milliseconds after the mousedown event to initiate the
         * drag if we don't get a mouseup event. Default=1000
         * @property clickTimeThresh
         * @type int
         * @static
         */
        clickTimeThresh: 350,

        /**
         * Flag that indicates that either the drag pixel threshold or the
         * mousdown time threshold has been met
         * @property dragThreshMet
         * @type boolean
         * @private
         * @static
         */
        dragThreshMet: false,

        /**
         * Timeout used for the click time threshold
         * @property clickTimeout
         * @type Object
         * @private
         * @static
         */
        clickTimeout: null,

        /**
         * The X position of the mousedown event stored for later use when a
         * drag threshold is met.
         * @property startX
         * @type int
         * @private
         * @static
         */
        startX: 0,

        /**
         * The Y position of the mousedown event stored for later use when a
         * drag threshold is met.
         * @property startY
         * @type int
         * @private
         * @static
         */
        startY: 0,

        /**
         * Each DragDrop instance must be registered with the DragDropMgr.
         * This is executed in DragDrop.init()
         * @method regDragDrop
         * @param {DragDrop} oDD the DragDrop object to register
         * @param {String} sGroup the name of the group this element belongs to
         * @static
         */
        regDragDrop: function(oDD, sGroup) {
            if (!this.initialized) { this.init(); }

            if (!this.ids[sGroup]) {
                this.ids[sGroup] = {};
            }
            this.ids[sGroup][oDD.id] = oDD;
        },

        /**
         * Removes the supplied dd instance from the supplied group. Executed
         * by DragDrop.removeFromGroup, so don't call this function directly.
         * @method removeDDFromGroup
         * @private
         * @static
         */
        removeDDFromGroup: function(oDD, sGroup) {
            if (!this.ids[sGroup]) {
                this.ids[sGroup] = {};
            }

            var obj = this.ids[sGroup];
            if (obj && obj[oDD.id]) {
                delete obj[oDD.id];
            }
        },

        /**
         * Unregisters a drag and drop item.  This is executed in
         * DragDrop.unreg, use that method instead of calling this directly.
         * @method _remove
         * @private
         * @static
         */
        _remove: function(oDD) {
            for (var g in oDD.groups) {
                if (g && this.ids[g] && this.ids[g][oDD.id]) {
                    delete this.ids[g][oDD.id];
                }
            }
            delete this.handleIds[oDD.id];
        },

        /**
         * Each DragDrop handle element must be registered.  This is done
         * automatically when executing DragDrop.setHandleElId()
         * @method regHandle
         * @param {String} sDDId the DragDrop id this element is a handle for
         * @param {String} sHandleId the id of the element that is the drag
         * handle
         * @static
         */
        regHandle: function(sDDId, sHandleId) {
            if (!this.handleIds[sDDId]) {
                this.handleIds[sDDId] = {};
            }
            this.handleIds[sDDId][sHandleId] = sHandleId;
        },

        /**
         * Utility function to determine if a given element has been
         * registered as a drag drop item.
         * @method isDragDrop
         * @param {String} id the element id to check
         * @return {boolean} true if this element is a DragDrop item,
         * false otherwise
         * @static
         */
        isDragDrop: function(id) {
            return ( this.getDDById(id) ) ? true : false;
        },

        /**
         * Returns the drag and drop instances that are in all groups the
         * passed in instance belongs to.
         * @method getRelated
         * @param {DragDrop} p_oDD the obj to get related data for
         * @param {boolean} bTargetsOnly if true, only return targetable objs
         * @return {DragDrop[]} the related instances
         * @static
         */
        getRelated: function(p_oDD, bTargetsOnly) {
            var oDDs = [];
            for (var i in p_oDD.groups) {
                for (var j in this.ids[i]) {
                    var dd = this.ids[i][j];
                    if (! this.isTypeOfDD(dd)) {
                        continue;
                    }
                    if (!bTargetsOnly || dd.isTarget) {
                        oDDs[oDDs.length] = dd;
                    }
                }
            }

            return oDDs;
        },

        /**
         * Returns true if the specified dd target is a legal target for
         * the specifice drag obj
         * @method isLegalTarget
         * @param {DragDrop} the drag obj
         * @param {DragDrop} the target
         * @return {boolean} true if the target is a legal target for the
         * dd obj
         * @static
         */
        isLegalTarget: function (oDD, oTargetDD) {
            var targets = this.getRelated(oDD, true);
            for (var i=0, len=targets.length;i<len;++i) {
                if (targets[i].id == oTargetDD.id) {
                    return true;
                }
            }

            return false;
        },

        /**
         * My goal is to be able to transparently determine if an object is
         * typeof DragDrop, and the exact subclass of DragDrop.  typeof
         * returns "object", oDD.constructor.toString() always returns
         * "DragDrop" and not the name of the subclass.  So for now it just
         * evaluates a well-known variable in DragDrop.
         * @method isTypeOfDD
         * @param {Object} the object to evaluate
         * @return {boolean} true if typeof oDD = DragDrop
         * @static
         */
        isTypeOfDD: function (oDD) {
            return (oDD && oDD.__ygDragDrop);
        },

        /**
         * Utility function to determine if a given element has been
         * registered as a drag drop handle for the given Drag Drop object.
         * @method isHandle
         * @param {String} id the element id to check
         * @return {boolean} true if this element is a DragDrop handle, false
         * otherwise
         * @static
         */
        isHandle: function(sDDId, sHandleId) {
            return ( this.handleIds[sDDId] &&
                            this.handleIds[sDDId][sHandleId] );
        },

        /**
         * Returns the DragDrop instance for a given id
         * @method getDDById
         * @param {String} id the id of the DragDrop object
         * @return {DragDrop} the drag drop object, null if it is not found
         * @static
         */
        getDDById: function(id) {
            for (var i in this.ids) {
                if (this.ids[i][id]) {
                    return this.ids[i][id];
                }
            }
            return null;
        },

        /**
         * Fired after a registered DragDrop object gets the mousedown event.
         * Sets up the events required to track the object being dragged
         * @method handleMouseDown
         * @param {Event} e the event
         * @param oDD the DragDrop object being dragged
         * @private
         * @static
         */
        handleMouseDown: function(e, oDD) {
            if(Ext.QuickTips){
                Ext.QuickTips.disable();
            }
            if(this.dragCurrent){
                // the original browser mouseup wasn't handled (e.g. outside FF browser window)
                // so clean up first to avoid breaking the next drag
                this.handleMouseUp(e);
            }
            
            this.currentTarget = e.getTarget();
            this.dragCurrent = oDD;

            var el = oDD.getEl();

            // track start position
            this.startX = e.getPageX();
            this.startY = e.getPageY();

            this.deltaX = this.startX - el.offsetLeft;
            this.deltaY = this.startY - el.offsetTop;

            this.dragThreshMet = false;

            this.clickTimeout = setTimeout(
                    function() {
                        var DDM = Ext.dd.DDM;
                        DDM.startDrag(DDM.startX, DDM.startY);
                    },
                    this.clickTimeThresh );
        },

        /**
         * Fired when either the drag pixel threshol or the mousedown hold
         * time threshold has been met.
         * @method startDrag
         * @param x {int} the X position of the original mousedown
         * @param y {int} the Y position of the original mousedown
         * @static
         */
        startDrag: function(x, y) {
            clearTimeout(this.clickTimeout);
            if (this.dragCurrent) {
                this.dragCurrent.b4StartDrag(x, y);
                this.dragCurrent.startDrag(x, y);
            }
            this.dragThreshMet = true;
        },

        /**
         * Internal function to handle the mouseup event.  Will be invoked
         * from the context of the document.
         * @method handleMouseUp
         * @param {Event} e the event
         * @private
         * @static
         */
        handleMouseUp: function(e) {

            if(Ext.QuickTips){
                Ext.QuickTips.enable();
            }
            if (! this.dragCurrent) {
                return;
            }

            clearTimeout(this.clickTimeout);

            if (this.dragThreshMet) {
                this.fireEvents(e, true);
            } else {
            }

            this.stopDrag(e);

            this.stopEvent(e);
        },

        /**
         * Utility to stop event propagation and event default, if these
         * features are turned on.
         * @method stopEvent
         * @param {Event} e the event as returned by this.getEvent()
         * @static
         */
        stopEvent: function(e){
            if(this.stopPropagation) {
                e.stopPropagation();
            }

            if (this.preventDefault) {
                e.preventDefault();
            }
        },

        /**
         * Internal function to clean up event handlers after the drag
         * operation is complete
         * @method stopDrag
         * @param {Event} e the event
         * @private
         * @static
         */
        stopDrag: function(e) {
            // Fire the drag end event for the item that was dragged
            if (this.dragCurrent) {
                if (this.dragThreshMet) {
                    this.dragCurrent.b4EndDrag(e);
                    this.dragCurrent.endDrag(e);
                }

                this.dragCurrent.onMouseUp(e);
            }

            this.dragCurrent = null;
            this.dragOvers = {};
        },

        /**
         * Internal function to handle the mousemove event.  Will be invoked
         * from the context of the html element.
         *
         * @TODO figure out what we can do about mouse events lost when the
         * user drags objects beyond the window boundary.  Currently we can
         * detect this in internet explorer by verifying that the mouse is
         * down during the mousemove event.  Firefox doesn't give us the
         * button state on the mousemove event.
         * @method handleMouseMove
         * @param {Event} e the event
         * @private
         * @static
         */
        handleMouseMove: function(e) {
            if (! this.dragCurrent) {
                return true;
            }
            // var button = e.which || e.button;

            // check for IE mouseup outside of page boundary
            if (Ext.isIE && (e.button !== 0 && e.button !== 1 && e.button !== 2)) {
                this.stopEvent(e);
                return this.handleMouseUp(e);
            }

            if (!this.dragThreshMet) {
                var diffX = Math.abs(this.startX - e.getPageX());
                var diffY = Math.abs(this.startY - e.getPageY());
                if (diffX > this.clickPixelThresh ||
                            diffY > this.clickPixelThresh) {
                    this.startDrag(this.startX, this.startY);
                }
            }

            if (this.dragThreshMet) {
                this.dragCurrent.b4Drag(e);
                this.dragCurrent.onDrag(e);
                if(!this.dragCurrent.moveOnly){
                    this.fireEvents(e, false);
                }
            }

            this.stopEvent(e);

            return true;
        },

        /**
         * Iterates over all of the DragDrop elements to find ones we are
         * hovering over or dropping on
         * @method fireEvents
         * @param {Event} e the event
         * @param {boolean} isDrop is this a drop op or a mouseover op?
         * @private
         * @static
         */
        fireEvents: function(e, isDrop) {
            var dc = this.dragCurrent;

            // If the user did the mouse up outside of the window, we could
            // get here even though we have ended the drag.
            if (!dc || dc.isLocked()) {
                return;
            }

            var pt = e.getPoint();

            // cache the previous dragOver array
            var oldOvers = [];

            var outEvts   = [];
            var overEvts  = [];
            var dropEvts  = [];
            var enterEvts = [];

            // Check to see if the object(s) we were hovering over is no longer
            // being hovered over so we can fire the onDragOut event
            for (var i in this.dragOvers) {

                var ddo = this.dragOvers[i];

                if (! this.isTypeOfDD(ddo)) {
                    continue;
                }

                if (! this.isOverTarget(pt, ddo, this.mode)) {
                    outEvts.push( ddo );
                }

                oldOvers[i] = true;
                delete this.dragOvers[i];
            }

            for (var sGroup in dc.groups) {

                if ("string" != typeof sGroup) {
                    continue;
                }

                for (i in this.ids[sGroup]) {
                    var oDD = this.ids[sGroup][i];
                    if (! this.isTypeOfDD(oDD)) {
                        continue;
                    }

                    if (oDD.isTarget && !oDD.isLocked() && ((oDD != dc) || (dc.ignoreSelf === false))) {
                        if (this.isOverTarget(pt, oDD, this.mode)) {
                            // look for drop interactions
                            if (isDrop) {
                                dropEvts.push( oDD );
                            // look for drag enter and drag over interactions
                            } else {

                                // initial drag over: dragEnter fires
                                if (!oldOvers[oDD.id]) {
                                    enterEvts.push( oDD );
                                // subsequent drag overs: dragOver fires
                                } else {
                                    overEvts.push( oDD );
                                }

                                this.dragOvers[oDD.id] = oDD;
                            }
                        }
                    }
                }
            }

            if (this.mode) {
                if (outEvts.length) {
                    dc.b4DragOut(e, outEvts);
                    dc.onDragOut(e, outEvts);
                }

                if (enterEvts.length) {
                    dc.onDragEnter(e, enterEvts);
                }

                if (overEvts.length) {
                    dc.b4DragOver(e, overEvts);
                    dc.onDragOver(e, overEvts);
                }

                if (dropEvts.length) {
                    dc.b4DragDrop(e, dropEvts);
                    dc.onDragDrop(e, dropEvts);
                }

            } else {
                // fire dragout events
                var len = 0;
                for (i=0, len=outEvts.length; i<len; ++i) {
                    dc.b4DragOut(e, outEvts[i].id);
                    dc.onDragOut(e, outEvts[i].id);
                }

                // fire enter events
                for (i=0,len=enterEvts.length; i<len; ++i) {
                    // dc.b4DragEnter(e, oDD.id);
                    dc.onDragEnter(e, enterEvts[i].id);
                }

                // fire over events
                for (i=0,len=overEvts.length; i<len; ++i) {
                    dc.b4DragOver(e, overEvts[i].id);
                    dc.onDragOver(e, overEvts[i].id);
                }

                // fire drop events
                for (i=0, len=dropEvts.length; i<len; ++i) {
                    dc.b4DragDrop(e, dropEvts[i].id);
                    dc.onDragDrop(e, dropEvts[i].id);
                }

            }

            // notify about a drop that did not find a target
            if (isDrop && !dropEvts.length) {
                dc.onInvalidDrop(e);
            }

        },

        /**
         * Helper function for getting the best match from the list of drag
         * and drop objects returned by the drag and drop events when we are
         * in INTERSECT mode.  It returns either the first object that the
         * cursor is over, or the object that has the greatest overlap with
         * the dragged element.
         * @method getBestMatch
         * @param  {DragDrop[]} dds The array of drag and drop objects
         * targeted
         * @return {DragDrop}       The best single match
         * @static
         */
        getBestMatch: function(dds) {
            var winner = null;
            // Return null if the input is not what we expect
            //if (!dds || !dds.length || dds.length == 0) {
               // winner = null;
            // If there is only one item, it wins
            //} else if (dds.length == 1) {

            var len = dds.length;

            if (len == 1) {
                winner = dds[0];
            } else {
                // Loop through the targeted items
                for (var i=0; i<len; ++i) {
                    var dd = dds[i];
                    // If the cursor is over the object, it wins.  If the
                    // cursor is over multiple matches, the first one we come
                    // to wins.
                    if (dd.cursorIsOver) {
                        winner = dd;
                        break;
                    // Otherwise the object with the most overlap wins
                    } else {
                        if (!winner ||
                            winner.overlap.getArea() < dd.overlap.getArea()) {
                            winner = dd;
                        }
                    }
                }
            }

            return winner;
        },

        /**
         * Refreshes the cache of the top-left and bottom-right points of the
         * drag and drop objects in the specified group(s).  This is in the
         * format that is stored in the drag and drop instance, so typical
         * usage is:
         * <code>
         * Ext.dd.DragDropMgr.refreshCache(ddinstance.groups);
         * </code>
         * Alternatively:
         * <code>
         * Ext.dd.DragDropMgr.refreshCache({group1:true, group2:true});
         * </code>
         * @TODO this really should be an indexed array.  Alternatively this
         * method could accept both.
         * @method refreshCache
         * @param {Object} groups an associative array of groups to refresh
         * @static
         */
        refreshCache: function(groups) {
            for (var sGroup in groups) {
                if ("string" != typeof sGroup) {
                    continue;
                }
                for (var i in this.ids[sGroup]) {
                    var oDD = this.ids[sGroup][i];

                    if (this.isTypeOfDD(oDD)) {
                    // if (this.isTypeOfDD(oDD) && oDD.isTarget) {
                        var loc = this.getLocation(oDD);
                        if (loc) {
                            this.locationCache[oDD.id] = loc;
                        } else {
                            delete this.locationCache[oDD.id];
                            // this will unregister the drag and drop object if
                            // the element is not in a usable state
                            // oDD.unreg();
                        }
                    }
                }
            }
        },

        /**
         * This checks to make sure an element exists and is in the DOM.  The
         * main purpose is to handle cases where innerHTML is used to remove
         * drag and drop objects from the DOM.  IE provides an 'unspecified
         * error' when trying to access the offsetParent of such an element
         * @method verifyEl
         * @param {HTMLElement} el the element to check
         * @return {boolean} true if the element looks usable
         * @static
         */
        verifyEl: function(el) {
            if (el) {
                var parent;
                if(Ext.isIE){
                    try{
                        parent = el.offsetParent;
                    }catch(e){}
                }else{
                    parent = el.offsetParent;
                }
                if (parent) {
                    return true;
                }
            }

            return false;
        },

        /**
         * Returns a Region object containing the drag and drop element's position
         * and size, including the padding configured for it
         * @method getLocation
         * @param {DragDrop} oDD the drag and drop object to get the
         *                       location for
         * @return {Ext.lib.Region} a Region object representing the total area
         *                             the element occupies, including any padding
         *                             the instance is configured for.
         * @static
         */
        getLocation: function(oDD) {
            if (! this.isTypeOfDD(oDD)) {
                return null;
            }

            var el = oDD.getEl(), pos, x1, x2, y1, y2, t, r, b, l;

            try {
                pos= Ext.lib.Dom.getXY(el);
            } catch (e) { }

            if (!pos) {
                return null;
            }

            x1 = pos[0];
            x2 = x1 + el.offsetWidth;
            y1 = pos[1];
            y2 = y1 + el.offsetHeight;

            t = y1 - oDD.padding[0];
            r = x2 + oDD.padding[1];
            b = y2 + oDD.padding[2];
            l = x1 - oDD.padding[3];

            return new Ext.lib.Region( t, r, b, l );
        },

        /**
         * Checks the cursor location to see if it over the target
         * @method isOverTarget
         * @param {Ext.lib.Point} pt The point to evaluate
         * @param {DragDrop} oTarget the DragDrop object we are inspecting
         * @return {boolean} true if the mouse is over the target
         * @private
         * @static
         */
        isOverTarget: function(pt, oTarget, intersect) {
            // use cache if available
            var loc = this.locationCache[oTarget.id];
            if (!loc || !this.useCache) {
                loc = this.getLocation(oTarget);
                this.locationCache[oTarget.id] = loc;

            }

            if (!loc) {
                return false;
            }

            oTarget.cursorIsOver = loc.contains( pt );

            // DragDrop is using this as a sanity check for the initial mousedown
            // in this case we are done.  In POINT mode, if the drag obj has no
            // contraints, we are also done. Otherwise we need to evaluate the
            // location of the target as related to the actual location of the
            // dragged element.
            var dc = this.dragCurrent;
            if (!dc || !dc.getTargetCoord ||
                    (!intersect && !dc.constrainX && !dc.constrainY)) {
                return oTarget.cursorIsOver;
            }

            oTarget.overlap = null;

            // Get the current location of the drag element, this is the
            // location of the mouse event less the delta that represents
            // where the original mousedown happened on the element.  We
            // need to consider constraints and ticks as well.
            var pos = dc.getTargetCoord(pt.x, pt.y);

            var el = dc.getDragEl();
            var curRegion = new Ext.lib.Region( pos.y,
                                                   pos.x + el.offsetWidth,
                                                   pos.y + el.offsetHeight,
                                                   pos.x );

            var overlap = curRegion.intersect(loc);

            if (overlap) {
                oTarget.overlap = overlap;
                return (intersect) ? true : oTarget.cursorIsOver;
            } else {
                return false;
            }
        },

        /**
         * unload event handler
         * @method _onUnload
         * @private
         * @static
         */
        _onUnload: function(e, me) {
            Ext.dd.DragDropMgr.unregAll();
        },

        /**
         * Cleans up the drag and drop events and objects.
         * @method unregAll
         * @private
         * @static
         */
        unregAll: function() {

            if (this.dragCurrent) {
                this.stopDrag();
                this.dragCurrent = null;
            }

            this._execOnAll("unreg", []);

            for (var i in this.elementCache) {
                delete this.elementCache[i];
            }

            this.elementCache = {};
            this.ids = {};
        },

        /**
         * A cache of DOM elements
         * @property elementCache
         * @private
         * @static
         */
        elementCache: {},

        /**
         * Get the wrapper for the DOM element specified
         * @method getElWrapper
         * @param {String} id the id of the element to get
         * @return {Ext.dd.DDM.ElementWrapper} the wrapped element
         * @private
         * @deprecated This wrapper isn't that useful
         * @static
         */
        getElWrapper: function(id) {
            var oWrapper = this.elementCache[id];
            if (!oWrapper || !oWrapper.el) {
                oWrapper = this.elementCache[id] =
                    new this.ElementWrapper(Ext.getDom(id));
            }
            return oWrapper;
        },

        /**
         * Returns the actual DOM element
         * @method getElement
         * @param {String} id the id of the elment to get
         * @return {Object} The element
         * @deprecated use Ext.lib.Ext.getDom instead
         * @static
         */
        getElement: function(id) {
            return Ext.getDom(id);
        },

        /**
         * Returns the style property for the DOM element (i.e.,
         * document.getElById(id).style)
         * @method getCss
         * @param {String} id the id of the elment to get
         * @return {Object} The style property of the element
         * @deprecated use Ext.lib.Dom instead
         * @static
         */
        getCss: function(id) {
            var el = Ext.getDom(id);
            return (el) ? el.style : null;
        },

        /**
         * Inner class for cached elements
         * @class DragDropMgr.ElementWrapper
         * @for DragDropMgr
         * @private
         * @deprecated
         */
        ElementWrapper: function(el) {
                /**
                 * The element
                 * @property el
                 */
                this.el = el || null;
                /**
                 * The element id
                 * @property id
                 */
                this.id = this.el && el.id;
                /**
                 * A reference to the style property
                 * @property css
                 */
                this.css = this.el && el.style;
            },

        /**
         * Returns the X position of an html element
         * @method getPosX
         * @param el the element for which to get the position
         * @return {int} the X coordinate
         * @for DragDropMgr
         * @deprecated use Ext.lib.Dom.getX instead
         * @static
         */
        getPosX: function(el) {
            return Ext.lib.Dom.getX(el);
        },

        /**
         * Returns the Y position of an html element
         * @method getPosY
         * @param el the element for which to get the position
         * @return {int} the Y coordinate
         * @deprecated use Ext.lib.Dom.getY instead
         * @static
         */
        getPosY: function(el) {
            return Ext.lib.Dom.getY(el);
        },

        /**
         * Swap two nodes.  In IE, we use the native method, for others we
         * emulate the IE behavior
         * @method swapNode
         * @param n1 the first node to swap
         * @param n2 the other node to swap
         * @static
         */
        swapNode: function(n1, n2) {
            if (n1.swapNode) {
                n1.swapNode(n2);
            } else {
                var p = n2.parentNode;
                var s = n2.nextSibling;

                if (s == n1) {
                    p.insertBefore(n1, n2);
                } else if (n2 == n1.nextSibling) {
                    p.insertBefore(n2, n1);
                } else {
                    n1.parentNode.replaceChild(n2, n1);
                    p.insertBefore(n1, s);
                }
            }
        },

        /**
         * Returns the current scroll position
         * @method getScroll
         * @private
         * @static
         */
        getScroll: function () {
            var t, l, dde=document.documentElement, db=document.body;
            if (dde && (dde.scrollTop || dde.scrollLeft)) {
                t = dde.scrollTop;
                l = dde.scrollLeft;
            } else if (db) {
                t = db.scrollTop;
                l = db.scrollLeft;
            } else {

            }
            return { top: t, left: l };
        },

        /**
         * Returns the specified element style property
         * @method getStyle
         * @param {HTMLElement} el          the element
         * @param {string}      styleProp   the style property
         * @return {string} The value of the style property
         * @deprecated use Ext.lib.Dom.getStyle
         * @static
         */
        getStyle: function(el, styleProp) {
            return Ext.fly(el).getStyle(styleProp);
        },

        /**
         * Gets the scrollTop
         * @method getScrollTop
         * @return {int} the document's scrollTop
         * @static
         */
        getScrollTop: function () { return this.getScroll().top; },

        /**
         * Gets the scrollLeft
         * @method getScrollLeft
         * @return {int} the document's scrollTop
         * @static
         */
        getScrollLeft: function () { return this.getScroll().left; },

        /**
         * Sets the x/y position of an element to the location of the
         * target element.
         * @method moveToEl
         * @param {HTMLElement} moveEl      The element to move
         * @param {HTMLElement} targetEl    The position reference element
         * @static
         */
        moveToEl: function (moveEl, targetEl) {
            var aCoord = Ext.lib.Dom.getXY(targetEl);
            Ext.lib.Dom.setXY(moveEl, aCoord);
        },

        /**
         * Numeric array sort function
         * @method numericSort
         * @static
         */
        numericSort: function(a, b) { return (a - b); },

        /**
         * Internal counter
         * @property _timeoutCount
         * @private
         * @static
         */
        _timeoutCount: 0,

        /**
         * Trying to make the load order less important.  Without this we get
         * an error if this file is loaded before the Event Utility.
         * @method _addListeners
         * @private
         * @static
         */
        _addListeners: function() {
            var DDM = Ext.dd.DDM;
            if ( Ext.lib.Event && document ) {
                DDM._onLoad();
            } else {
                if (DDM._timeoutCount > 2000) {
                } else {
                    setTimeout(DDM._addListeners, 10);
                    if (document && document.body) {
                        DDM._timeoutCount += 1;
                    }
                }
            }
        },

        /**
         * Recursively searches the immediate parent and all child nodes for
         * the handle element in order to determine wheter or not it was
         * clicked.
         * @method handleWasClicked
         * @param node the html element to inspect
         * @static
         */
        handleWasClicked: function(node, id) {
            if (this.isHandle(id, node.id)) {
                return true;
            } else {
                // check to see if this is a text node child of the one we want
                var p = node.parentNode;

                while (p) {
                    if (this.isHandle(id, p.id)) {
                        return true;
                    } else {
                        p = p.parentNode;
                    }
                }
            }

            return false;
        }

    };

}();

// shorter alias, save a few bytes
Ext.dd.DDM = Ext.dd.DragDropMgr;
Ext.dd.DDM._addListeners();

}

/**
 * @class Ext.dd.DD
 * A DragDrop implementation where the linked element follows the
 * mouse cursor during a drag.
 * @extends Ext.dd.DragDrop
 * @constructor
 * @param {String} id the id of the linked element
 * @param {String} sGroup the group of related DragDrop items
 * @param {object} config an object containing configurable attributes
 *                Valid properties for DD:
 *                    scroll
 */
Ext.dd.DD = function(id, sGroup, config) {
    if (id) {
        this.init(id, sGroup, config);
    }
};

Ext.extend(Ext.dd.DD, Ext.dd.DragDrop, {

    /**
     * When set to true, the utility automatically tries to scroll the browser
     * window when a drag and drop element is dragged near the viewport boundary.
     * Defaults to true.
     * @property scroll
     * @type boolean
     */
    scroll: true,

    /**
     * Sets the pointer offset to the distance between the linked element's top
     * left corner and the location the element was clicked
     * @method autoOffset
     * @param {int} iPageX the X coordinate of the click
     * @param {int} iPageY the Y coordinate of the click
     */
    autoOffset: function(iPageX, iPageY) {
        var x = iPageX - this.startPageX;
        var y = iPageY - this.startPageY;
        this.setDelta(x, y);
    },

    /**
     * Sets the pointer offset.  You can call this directly to force the
     * offset to be in a particular location (e.g., pass in 0,0 to set it
     * to the center of the object)
     * @method setDelta
     * @param {int} iDeltaX the distance from the left
     * @param {int} iDeltaY the distance from the top
     */
    setDelta: function(iDeltaX, iDeltaY) {
        this.deltaX = iDeltaX;
        this.deltaY = iDeltaY;
    },

    /**
     * Sets the drag element to the location of the mousedown or click event,
     * maintaining the cursor location relative to the location on the element
     * that was clicked.  Override this if you want to place the element in a
     * location other than where the cursor is.
     * @method setDragElPos
     * @param {int} iPageX the X coordinate of the mousedown or drag event
     * @param {int} iPageY the Y coordinate of the mousedown or drag event
     */
    setDragElPos: function(iPageX, iPageY) {
        // the first time we do this, we are going to check to make sure
        // the element has css positioning

        var el = this.getDragEl();
        this.alignElWithMouse(el, iPageX, iPageY);
    },

    /**
     * Sets the element to the location of the mousedown or click event,
     * maintaining the cursor location relative to the location on the element
     * that was clicked.  Override this if you want to place the element in a
     * location other than where the cursor is.
     * @method alignElWithMouse
     * @param {HTMLElement} el the element to move
     * @param {int} iPageX the X coordinate of the mousedown or drag event
     * @param {int} iPageY the Y coordinate of the mousedown or drag event
     */
    alignElWithMouse: function(el, iPageX, iPageY) {
        var oCoord = this.getTargetCoord(iPageX, iPageY);
        var fly = el.dom ? el : Ext.fly(el, '_dd');
        if (!this.deltaSetXY) {
            var aCoord = [oCoord.x, oCoord.y];
            fly.setXY(aCoord);
            var newLeft = fly.getLeft(true);
            var newTop  = fly.getTop(true);
            this.deltaSetXY = [ newLeft - oCoord.x, newTop - oCoord.y ];
        } else {
            fly.setLeftTop(oCoord.x + this.deltaSetXY[0], oCoord.y + this.deltaSetXY[1]);
        }

        this.cachePosition(oCoord.x, oCoord.y);
        this.autoScroll(oCoord.x, oCoord.y, el.offsetHeight, el.offsetWidth);
        return oCoord;
    },

    /**
     * Saves the most recent position so that we can reset the constraints and
     * tick marks on-demand.  We need to know this so that we can calculate the
     * number of pixels the element is offset from its original position.
     * @method cachePosition
     * @param iPageX the current x position (optional, this just makes it so we
     * don't have to look it up again)
     * @param iPageY the current y position (optional, this just makes it so we
     * don't have to look it up again)
     */
    cachePosition: function(iPageX, iPageY) {
        if (iPageX) {
            this.lastPageX = iPageX;
            this.lastPageY = iPageY;
        } else {
            var aCoord = Ext.lib.Dom.getXY(this.getEl());
            this.lastPageX = aCoord[0];
            this.lastPageY = aCoord[1];
        }
    },

    /**
     * Auto-scroll the window if the dragged object has been moved beyond the
     * visible window boundary.
     * @method autoScroll
     * @param {int} x the drag element's x position
     * @param {int} y the drag element's y position
     * @param {int} h the height of the drag element
     * @param {int} w the width of the drag element
     * @private
     */
    autoScroll: function(x, y, h, w) {

        if (this.scroll) {
            // The client height
            var clientH = Ext.lib.Dom.getViewHeight();

            // The client width
            var clientW = Ext.lib.Dom.getViewWidth();

            // The amt scrolled down
            var st = this.DDM.getScrollTop();

            // The amt scrolled right
            var sl = this.DDM.getScrollLeft();

            // Location of the bottom of the element
            var bot = h + y;

            // Location of the right of the element
            var right = w + x;

            // The distance from the cursor to the bottom of the visible area,
            // adjusted so that we don't scroll if the cursor is beyond the
            // element drag constraints
            var toBot = (clientH + st - y - this.deltaY);

            // The distance from the cursor to the right of the visible area
            var toRight = (clientW + sl - x - this.deltaX);


            // How close to the edge the cursor must be before we scroll
            // var thresh = (document.all) ? 100 : 40;
            var thresh = 40;

            // How many pixels to scroll per autoscroll op.  This helps to reduce
            // clunky scrolling. IE is more sensitive about this ... it needs this
            // value to be higher.
            var scrAmt = (document.all) ? 80 : 30;

            // Scroll down if we are near the bottom of the visible page and the
            // obj extends below the crease
            if ( bot > clientH && toBot < thresh ) {
                window.scrollTo(sl, st + scrAmt);
            }

            // Scroll up if the window is scrolled down and the top of the object
            // goes above the top border
            if ( y < st && st > 0 && y - st < thresh ) {
                window.scrollTo(sl, st - scrAmt);
            }

            // Scroll right if the obj is beyond the right border and the cursor is
            // near the border.
            if ( right > clientW && toRight < thresh ) {
                window.scrollTo(sl + scrAmt, st);
            }

            // Scroll left if the window has been scrolled to the right and the obj
            // extends past the left border
            if ( x < sl && sl > 0 && x - sl < thresh ) {
                window.scrollTo(sl - scrAmt, st);
            }
        }
    },

    /**
     * Finds the location the element should be placed if we want to move
     * it to where the mouse location less the click offset would place us.
     * @method getTargetCoord
     * @param {int} iPageX the X coordinate of the click
     * @param {int} iPageY the Y coordinate of the click
     * @return an object that contains the coordinates (Object.x and Object.y)
     * @private
     */
    getTargetCoord: function(iPageX, iPageY) {


        var x = iPageX - this.deltaX;
        var y = iPageY - this.deltaY;

        if (this.constrainX) {
            if (x < this.minX) { x = this.minX; }
            if (x > this.maxX) { x = this.maxX; }
        }

        if (this.constrainY) {
            if (y < this.minY) { y = this.minY; }
            if (y > this.maxY) { y = this.maxY; }
        }

        x = this.getTick(x, this.xTicks);
        y = this.getTick(y, this.yTicks);


        return {x:x, y:y};
    },

    /**
     * Sets up config options specific to this class. Overrides
     * Ext.dd.DragDrop, but all versions of this method through the
     * inheritance chain are called
     */
    applyConfig: function() {
        Ext.dd.DD.superclass.applyConfig.call(this);
        this.scroll = (this.config.scroll !== false);
    },

    /**
     * Event that fires prior to the onMouseDown event.  Overrides
     * Ext.dd.DragDrop.
     */
    b4MouseDown: function(e) {
        // this.resetConstraints();
        this.autoOffset(e.getPageX(),
                            e.getPageY());
    },

    /**
     * Event that fires prior to the onDrag event.  Overrides
     * Ext.dd.DragDrop.
     */
    b4Drag: function(e) {
        this.setDragElPos(e.getPageX(),
                            e.getPageY());
    },

    toString: function() {
        return ("DD " + this.id);
    }

    //////////////////////////////////////////////////////////////////////////
    // Debugging ygDragDrop events that can be overridden
    //////////////////////////////////////////////////////////////////////////
    /*
    startDrag: function(x, y) {
    },

    onDrag: function(e) {
    },

    onDragEnter: function(e, id) {
    },

    onDragOver: function(e, id) {
    },

    onDragOut: function(e, id) {
    },

    onDragDrop: function(e, id) {
    },

    endDrag: function(e) {
    }

    */

});
/**
 * @class Ext.dd.DDProxy
 * A DragDrop implementation that inserts an empty, bordered div into
 * the document that follows the cursor during drag operations.  At the time of
 * the click, the frame div is resized to the dimensions of the linked html
 * element, and moved to the exact location of the linked element.
 *
 * References to the "frame" element refer to the single proxy element that
 * was created to be dragged in place of all DDProxy elements on the
 * page.
 *
 * @extends Ext.dd.DD
 * @constructor
 * @param {String} id the id of the linked html element
 * @param {String} sGroup the group of related DragDrop objects
 * @param {object} config an object containing configurable attributes
 *                Valid properties for DDProxy in addition to those in DragDrop:
 *                   resizeFrame, centerFrame, dragElId
 */
Ext.dd.DDProxy = function(id, sGroup, config) {
    if (id) {
        this.init(id, sGroup, config);
        this.initFrame();
    }
};

/**
 * The default drag frame div id
 * @property Ext.dd.DDProxy.dragElId
 * @type String
 * @static
 */
Ext.dd.DDProxy.dragElId = "ygddfdiv";

Ext.extend(Ext.dd.DDProxy, Ext.dd.DD, {

    /**
     * By default we resize the drag frame to be the same size as the element
     * we want to drag (this is to get the frame effect).  We can turn it off
     * if we want a different behavior.
     * @property resizeFrame
     * @type boolean
     */
    resizeFrame: true,

    /**
     * By default the frame is positioned exactly where the drag element is, so
     * we use the cursor offset provided by Ext.dd.DD.  Another option that works only if
     * you do not have constraints on the obj is to have the drag frame centered
     * around the cursor.  Set centerFrame to true for this effect.
     * @property centerFrame
     * @type boolean
     */
    centerFrame: false,

    /**
     * Creates the proxy element if it does not yet exist
     * @method createFrame
     */
    createFrame: function() {
        var self = this;
        var body = document.body;

        if (!body || !body.firstChild) {
            setTimeout( function() { self.createFrame(); }, 50 );
            return;
        }

        var div = this.getDragEl();

        if (!div) {
            div    = document.createElement("div");
            div.id = this.dragElId;
            var s  = div.style;

            s.position   = "absolute";
            s.visibility = "hidden";
            s.cursor     = "move";
            s.border     = "2px solid #aaa";
            s.zIndex     = 999;

            // appendChild can blow up IE if invoked prior to the window load event
            // while rendering a table.  It is possible there are other scenarios
            // that would cause this to happen as well.
            body.insertBefore(div, body.firstChild);
        }
    },

    /**
     * Initialization for the drag frame element.  Must be called in the
     * constructor of all subclasses
     * @method initFrame
     */
    initFrame: function() {
        this.createFrame();
    },

    applyConfig: function() {
        Ext.dd.DDProxy.superclass.applyConfig.call(this);

        this.resizeFrame = (this.config.resizeFrame !== false);
        this.centerFrame = (this.config.centerFrame);
        this.setDragElId(this.config.dragElId || Ext.dd.DDProxy.dragElId);
    },

    /**
     * Resizes the drag frame to the dimensions of the clicked object, positions
     * it over the object, and finally displays it
     * @method showFrame
     * @param {int} iPageX X click position
     * @param {int} iPageY Y click position
     * @private
     */
    showFrame: function(iPageX, iPageY) {
        var el = this.getEl();
        var dragEl = this.getDragEl();
        var s = dragEl.style;

        this._resizeProxy();

        if (this.centerFrame) {
            this.setDelta( Math.round(parseInt(s.width,  10)/2),
                           Math.round(parseInt(s.height, 10)/2) );
        }

        this.setDragElPos(iPageX, iPageY);

        Ext.fly(dragEl).show();
    },

    /**
     * The proxy is automatically resized to the dimensions of the linked
     * element when a drag is initiated, unless resizeFrame is set to false
     * @method _resizeProxy
     * @private
     */
    _resizeProxy: function() {
        if (this.resizeFrame) {
            var el = this.getEl();
            Ext.fly(this.getDragEl()).setSize(el.offsetWidth, el.offsetHeight);
        }
    },

    // overrides Ext.dd.DragDrop
    b4MouseDown: function(e) {
        var x = e.getPageX();
        var y = e.getPageY();
        this.autoOffset(x, y);
        this.setDragElPos(x, y);
    },

    // overrides Ext.dd.DragDrop
    b4StartDrag: function(x, y) {
        // show the drag frame
        this.showFrame(x, y);
    },

    // overrides Ext.dd.DragDrop
    b4EndDrag: function(e) {
        Ext.fly(this.getDragEl()).hide();
    },

    // overrides Ext.dd.DragDrop
    // By default we try to move the element to the last location of the frame.
    // This is so that the default behavior mirrors that of Ext.dd.DD.
    endDrag: function(e) {

        var lel = this.getEl();
        var del = this.getDragEl();

        // Show the drag frame briefly so we can get its position
        del.style.visibility = "";

        this.beforeMove();
        // Hide the linked element before the move to get around a Safari
        // rendering bug.
        lel.style.visibility = "hidden";
        Ext.dd.DDM.moveToEl(lel, del);
        del.style.visibility = "hidden";
        lel.style.visibility = "";

        this.afterDrag();
    },

    beforeMove : function(){

    },

    afterDrag : function(){

    },

    toString: function() {
        return ("DDProxy " + this.id);
    }

});
/**
 * @class Ext.dd.DDTarget
 * A DragDrop implementation that does not move, but can be a drop
 * target.  You would get the same result by simply omitting implementation
 * for the event callbacks, but this way we reduce the processing cost of the
 * event listener and the callbacks.
 * @extends Ext.dd.DragDrop
 * @constructor
 * @param {String} id the id of the element that is a drop target
 * @param {String} sGroup the group of related DragDrop objects
 * @param {object} config an object containing configurable attributes
 *                 Valid properties for DDTarget in addition to those in
 *                 DragDrop:
 *                    none
 */
Ext.dd.DDTarget = function(id, sGroup, config) {
    if (id) {
        this.initTarget(id, sGroup, config);
    }
};

// Ext.dd.DDTarget.prototype = new Ext.dd.DragDrop();
Ext.extend(Ext.dd.DDTarget, Ext.dd.DragDrop, {
    toString: function() {
        return ("DDTarget " + this.id);
    }
});
/**
 * @class Ext.dd.DragTracker
 * @extends Ext.util.Observable
 */
Ext.dd.DragTracker = function(config){
    Ext.apply(this, config);
    this.addEvents(
        /**
         * @event mousedown
         * @param {Object} this
         * @param {Object} e event object
         */
        'mousedown',
        /**
         * @event mouseup
         * @param {Object} this
         * @param {Object} e event object
         */
        'mouseup',
        /**
         * @event mousemove
         * @param {Object} this
         * @param {Object} e event object
         */
        'mousemove',
        /**
         * @event dragstart
         * @param {Object} this
         * @param {Object} startXY the page coordinates of the event
         */
        'dragstart',
        /**
         * @event dragend
         * @param {Object} this
         * @param {Object} e event object
         */
        'dragend',
        /**
         * @event drag
         * @param {Object} this
         * @param {Object} e event object
         */
        'drag'
    );

    this.dragRegion = new Ext.lib.Region(0,0,0,0);

    if(this.el){
        this.initEl(this.el);
    }
}

Ext.extend(Ext.dd.DragTracker, Ext.util.Observable,  {
    /**
     * @cfg {Boolean} active
	 * Defaults to <tt>false</tt>.
	 */	
    active: false,
    /**
     * @cfg {Number} tolerance
	 * Defaults to <tt>5</tt>.
	 */	
    tolerance: 5,
    /**
     * @cfg {Boolean/Number} autoStart
	 * Defaults to <tt>false</tt>. Specify <tt>true</tt> to defer trigger start by 1000 ms.
	 * Specify a Number for the number of milliseconds to defer trigger start.
	 */	
    autoStart: false,

    initEl: function(el){
        this.el = Ext.get(el);
        el.on('mousedown', this.onMouseDown, this,
                this.delegate ? {delegate: this.delegate} : undefined);
    },

    destroy : function(){
        this.el.un('mousedown', this.onMouseDown, this);
    },

    onMouseDown: function(e, target){
        if(this.fireEvent('mousedown', this, e) !== false && this.onBeforeStart(e) !== false){
            this.startXY = this.lastXY = e.getXY();
            this.dragTarget = this.delegate ? target : this.el.dom;
            if(this.preventDefault !== false){
                e.preventDefault();
            }
            var doc = Ext.getDoc();
            doc.on('mouseup', this.onMouseUp, this);
            doc.on('mousemove', this.onMouseMove, this);
            doc.on('selectstart', this.stopSelect, this);
            if(this.autoStart){
                this.timer = this.triggerStart.defer(this.autoStart === true ? 1000 : this.autoStart, this);
            }
        }
    },

    onMouseMove: function(e, target){
        // HACK: IE hack to see if button was released outside of window. */
        if(this.active && Ext.isIE && !e.browserEvent.button){
            e.preventDefault();
            this.onMouseUp(e);
            return;
        }

        e.preventDefault();
        var xy = e.getXY(), s = this.startXY;
        this.lastXY = xy;
        if(!this.active){
            if(Math.abs(s[0]-xy[0]) > this.tolerance || Math.abs(s[1]-xy[1]) > this.tolerance){
                this.triggerStart();
            }else{
                return;
            }
        }
        this.fireEvent('mousemove', this, e);
        this.onDrag(e);
        this.fireEvent('drag', this, e);
    },

    onMouseUp: function(e){
        var doc = Ext.getDoc();
        doc.un('mousemove', this.onMouseMove, this);
        doc.un('mouseup', this.onMouseUp, this);
        doc.un('selectstart', this.stopSelect, this);
        e.preventDefault();
        this.clearStart();
        var wasActive = this.active;
        this.active = false;
        delete this.elRegion;
        this.fireEvent('mouseup', this, e);
        if(wasActive){
            this.onEnd(e);
            this.fireEvent('dragend', this, e);
        }
    },

    triggerStart: function(isTimer){
        this.clearStart();
        this.active = true;
        this.onStart(this.startXY);
        this.fireEvent('dragstart', this, this.startXY);
    },

    clearStart : function(){
        if(this.timer){
            clearTimeout(this.timer);
            delete this.timer;
        }
    },

    stopSelect : function(e){
        e.stopEvent();
        return false;
    },

    onBeforeStart : function(e){

    },

    onStart : function(xy){

    },

    onDrag : function(e){

    },

    onEnd : function(e){

    },

    getDragTarget : function(){
        return this.dragTarget;
    },

    getDragCt : function(){
        return this.el;
    },

    getXY : function(constrain){
        return constrain ?
               this.constrainModes[constrain].call(this, this.lastXY) : this.lastXY;
    },

    getOffset : function(constrain){
        var xy = this.getXY(constrain);
        var s = this.startXY;
        return [s[0]-xy[0], s[1]-xy[1]];
    },

    constrainModes: {
        'point' : function(xy){

            if(!this.elRegion){
                this.elRegion = this.getDragCt().getRegion();
            }

            var dr = this.dragRegion;

            dr.left = xy[0];
            dr.top = xy[1];
            dr.right = xy[0];
            dr.bottom = xy[1];

            dr.constrainTo(this.elRegion);

            return [dr.left, dr.top];
        }
    }
});/**
 * @class Ext.dd.ScrollManager
 * <p>Provides automatic scrolling of overflow regions in the page during drag operations.</p>
 * <p>The ScrollManager configs will be used as the defaults for any scroll container registered with it,
 * but you can also override most of the configs per scroll container by adding a 
 * <tt>ddScrollConfig</tt> object to the target element that contains these properties: {@link #hthresh},
 * {@link #vthresh}, {@link #increment} and {@link #frequency}.  Example usage:
 * <pre><code>
var el = Ext.get('scroll-ct');
el.ddScrollConfig = {
    vthresh: 50,
    hthresh: -1,
    frequency: 100,
    increment: 200
};
Ext.dd.ScrollManager.register(el);
</code></pre>
 * <b>Note: This class uses "Point Mode" and is untested in "Intersect Mode".</b>
 * @singleton
 */
Ext.dd.ScrollManager = function(){
    var ddm = Ext.dd.DragDropMgr;
    var els = {};
    var dragEl = null;
    var proc = {};
    
    var onStop = function(e){
        dragEl = null;
        clearProc();
    };
    
    var triggerRefresh = function(){
        if(ddm.dragCurrent){
             ddm.refreshCache(ddm.dragCurrent.groups);
        }
    };
    
    var doScroll = function(){
        if(ddm.dragCurrent){
            var dds = Ext.dd.ScrollManager;
            var inc = proc.el.ddScrollConfig ?
                      proc.el.ddScrollConfig.increment : dds.increment;
            if(!dds.animate){
                if(proc.el.scroll(proc.dir, inc)){
                    triggerRefresh();
                }
            }else{
                proc.el.scroll(proc.dir, inc, true, dds.animDuration, triggerRefresh);
            }
        }
    };
    
    var clearProc = function(){
        if(proc.id){
            clearInterval(proc.id);
        }
        proc.id = 0;
        proc.el = null;
        proc.dir = "";
    };
    
    var startProc = function(el, dir){
        clearProc();
        proc.el = el;
        proc.dir = dir;
        var freq = (el.ddScrollConfig && el.ddScrollConfig.frequency) ? 
                el.ddScrollConfig.frequency : Ext.dd.ScrollManager.frequency;
        proc.id = setInterval(doScroll, freq);
    };
    
    var onFire = function(e, isDrop){
        if(isDrop || !ddm.dragCurrent){ return; }
        var dds = Ext.dd.ScrollManager;
        if(!dragEl || dragEl != ddm.dragCurrent){
            dragEl = ddm.dragCurrent;
            // refresh regions on drag start
            dds.refreshCache();
        }
        
        var xy = Ext.lib.Event.getXY(e);
        var pt = new Ext.lib.Point(xy[0], xy[1]);
        for(var id in els){
            var el = els[id], r = el._region;
            var c = el.ddScrollConfig ? el.ddScrollConfig : dds;
            if(r && r.contains(pt) && el.isScrollable()){
                if(r.bottom - pt.y <= c.vthresh){
                    if(proc.el != el){
                        startProc(el, "down");
                    }
                    return;
                }else if(r.right - pt.x <= c.hthresh){
                    if(proc.el != el){
                        startProc(el, "left");
                    }
                    return;
                }else if(pt.y - r.top <= c.vthresh){
                    if(proc.el != el){
                        startProc(el, "up");
                    }
                    return;
                }else if(pt.x - r.left <= c.hthresh){
                    if(proc.el != el){
                        startProc(el, "right");
                    }
                    return;
                }
            }
        }
        clearProc();
    };
    
    ddm.fireEvents = ddm.fireEvents.createSequence(onFire, ddm);
    ddm.stopDrag = ddm.stopDrag.createSequence(onStop, ddm);
    
    return {
        /**
         * Registers new overflow element(s) to auto scroll
         * @param {Mixed/Array} el The id of or the element to be scrolled or an array of either
         */
        register : function(el){
            if(Ext.isArray(el)){
                for(var i = 0, len = el.length; i < len; i++) {
                	this.register(el[i]);
                }
            }else{
                el = Ext.get(el);
                els[el.id] = el;
            }
        },
        
        /**
         * Unregisters overflow element(s) so they are no longer scrolled
         * @param {Mixed/Array} el The id of or the element to be removed or an array of either
         */
        unregister : function(el){
            if(Ext.isArray(el)){
                for(var i = 0, len = el.length; i < len; i++) {
                	this.unregister(el[i]);
                }
            }else{
                el = Ext.get(el);
                delete els[el.id];
            }
        },
        
        /**
         * The number of pixels from the top or bottom edge of a container the pointer needs to be to
         * trigger scrolling (defaults to 25)
         * @type Number
         */
        vthresh : 25,
        /**
         * The number of pixels from the right or left edge of a container the pointer needs to be to
         * trigger scrolling (defaults to 25)
         * @type Number
         */
        hthresh : 25,

        /**
         * The number of pixels to scroll in each scroll increment (defaults to 50)
         * @type Number
         */
        increment : 100,
        
        /**
         * The frequency of scrolls in milliseconds (defaults to 500)
         * @type Number
         */
        frequency : 500,
        
        /**
         * True to animate the scroll (defaults to true)
         * @type Boolean
         */
        animate: true,
        
        /**
         * The animation duration in seconds - 
         * MUST BE less than Ext.dd.ScrollManager.frequency! (defaults to .4)
         * @type Number
         */
        animDuration: .4,
        
        /**
         * Manually trigger a cache refresh.
         */
        refreshCache : function(){
            for(var id in els){
                if(typeof els[id] == 'object'){ // for people extending the object prototype
                    els[id]._region = els[id].getRegion();
                }
            }
        }
    };
}();/**
 * @class Ext.dd.Registry
 * Provides easy access to all drag drop components that are registered on a page.  Items can be retrieved either
 * directly by DOM node id, or by passing in the drag drop event that occurred and looking up the event target.
 * @singleton
 */
Ext.dd.Registry = function(){
    var elements = {}; 
    var handles = {}; 
    var autoIdSeed = 0;

    var getId = function(el, autogen){
        if(typeof el == "string"){
            return el;
        }
        var id = el.id;
        if(!id && autogen !== false){
            id = "extdd-" + (++autoIdSeed);
            el.id = id;
        }
        return id;
    };
    
    return {
    /**
     * Resgister a drag drop element
     * @param {String/HTMLElement) element The id or DOM node to register
     * @param {Object} data (optional) An custom data object that will be passed between the elements that are involved
     * in drag drop operations.  You can populate this object with any arbitrary properties that your own code
     * knows how to interpret, plus there are some specific properties known to the Registry that should be
     * populated in the data object (if applicable):
     * <pre>
Value      Description<br />
---------  ------------------------------------------<br />
handles    Array of DOM nodes that trigger dragging<br />
           for the element being registered<br />
isHandle   True if the element passed in triggers<br />
           dragging itself, else false
</pre>
     */
        register : function(el, data){
            data = data || {};
            if(typeof el == "string"){
                el = document.getElementById(el);
            }
            data.ddel = el;
            elements[getId(el)] = data;
            if(data.isHandle !== false){
                handles[data.ddel.id] = data;
            }
            if(data.handles){
                var hs = data.handles;
                for(var i = 0, len = hs.length; i < len; i++){
                	handles[getId(hs[i])] = data;
                }
            }
        },

    /**
     * Unregister a drag drop element
     * @param {String/HTMLElement) element The id or DOM node to unregister
     */
        unregister : function(el){
            var id = getId(el, false);
            var data = elements[id];
            if(data){
                delete elements[id];
                if(data.handles){
                    var hs = data.handles;
                    for(var i = 0, len = hs.length; i < len; i++){
                    	delete handles[getId(hs[i], false)];
                    }
                }
            }
        },

    /**
     * Returns the handle registered for a DOM Node by id
     * @param {String/HTMLElement} id The DOM node or id to look up
     * @return {Object} handle The custom handle data
     */
        getHandle : function(id){
            if(typeof id != "string"){ // must be element?
                id = id.id;
            }
            return handles[id];
        },

    /**
     * Returns the handle that is registered for the DOM node that is the target of the event
     * @param {Event} e The event
     * @return {Object} handle The custom handle data
     */
        getHandleFromEvent : function(e){
            var t = Ext.lib.Event.getTarget(e);
            return t ? handles[t.id] : null;
        },

    /**
     * Returns a custom data object that is registered for a DOM node by id
     * @param {String/HTMLElement} id The DOM node or id to look up
     * @return {Object} data The custom data
     */
        getTarget : function(id){
            if(typeof id != "string"){ // must be element?
                id = id.id;
            }
            return elements[id];
        },

    /**
     * Returns a custom data object that is registered for the DOM node that is the target of the event
     * @param {Event} e The event
     * @return {Object} data The custom data
     */
        getTargetFromEvent : function(e){
            var t = Ext.lib.Event.getTarget(e);
            return t ? elements[t.id] || handles[t.id] : null;
        }
    };
}();/**
 * @class Ext.dd.StatusProxy
 * A specialized drag proxy that supports a drop status icon, {@link Ext.Layer} styles and auto-repair.  This is the
 * default drag proxy used by all Ext.dd components.
 * @constructor
 * @param {Object} config
 */
Ext.dd.StatusProxy = function(config){
    Ext.apply(this, config);
    this.id = this.id || Ext.id();
    this.el = new Ext.Layer({
        dh: {
            id: this.id, tag: "div", cls: "x-dd-drag-proxy "+this.dropNotAllowed, children: [
                {tag: "div", cls: "x-dd-drop-icon"},
                {tag: "div", cls: "x-dd-drag-ghost"}
            ]
        }, 
        shadow: !config || config.shadow !== false
    });
    this.ghost = Ext.get(this.el.dom.childNodes[1]);
    this.dropStatus = this.dropNotAllowed;
};

Ext.dd.StatusProxy.prototype = {
    /**
     * @cfg {String} dropAllowed
     * The CSS class to apply to the status element when drop is allowed (defaults to "x-dd-drop-ok").
     */
    dropAllowed : "x-dd-drop-ok",
    /**
     * @cfg {String} dropNotAllowed
     * The CSS class to apply to the status element when drop is not allowed (defaults to "x-dd-drop-nodrop").
     */
    dropNotAllowed : "x-dd-drop-nodrop",

    /**
     * Updates the proxy's visual element to indicate the status of whether or not drop is allowed
     * over the current target element.
     * @param {String} cssClass The css class for the new drop status indicator image
     */
    setStatus : function(cssClass){
        cssClass = cssClass || this.dropNotAllowed;
        if(this.dropStatus != cssClass){
            this.el.replaceClass(this.dropStatus, cssClass);
            this.dropStatus = cssClass;
        }
    },

    /**
     * Resets the status indicator to the default dropNotAllowed value
     * @param {Boolean} clearGhost True to also remove all content from the ghost, false to preserve it
     */
    reset : function(clearGhost){
        this.el.dom.className = "x-dd-drag-proxy " + this.dropNotAllowed;
        this.dropStatus = this.dropNotAllowed;
        if(clearGhost){
            this.ghost.update("");
        }
    },

    /**
     * Updates the contents of the ghost element
     * @param {String/HTMLElement} html The html that will replace the current innerHTML of the ghost element, or a
     * DOM node to append as the child of the ghost element (in which case the innerHTML will be cleared first).
     */
    update : function(html){
        if(typeof html == "string"){
            this.ghost.update(html);
        }else{
            this.ghost.update("");
            html.style.margin = "0";
            this.ghost.dom.appendChild(html);
        }
        var el = this.ghost.dom.firstChild; 
        if(el){
            Ext.fly(el).setStyle('float', 'none');
        }
    },

    /**
     * Returns the underlying proxy {@link Ext.Layer}
     * @return {Ext.Layer} el
    */
    getEl : function(){
        return this.el;
    },

    /**
     * Returns the ghost element
     * @return {Ext.Element} el
     */
    getGhost : function(){
        return this.ghost;
    },

    /**
     * Hides the proxy
     * @param {Boolean} clear True to reset the status and clear the ghost contents, false to preserve them
     */
    hide : function(clear){
        this.el.hide();
        if(clear){
            this.reset(true);
        }
    },

    /**
     * Stops the repair animation if it's currently running
     */
    stop : function(){
        if(this.anim && this.anim.isAnimated && this.anim.isAnimated()){
            this.anim.stop();
        }
    },

    /**
     * Displays this proxy
     */
    show : function(){
        this.el.show();
    },

    /**
     * Force the Layer to sync its shadow and shim positions to the element
     */
    sync : function(){
        this.el.sync();
    },

    /**
     * Causes the proxy to return to its position of origin via an animation.  Should be called after an
     * invalid drop operation by the item being dragged.
     * @param {Array} xy The XY position of the element ([x, y])
     * @param {Function} callback The function to call after the repair is complete
     * @param {Object} scope The scope in which to execute the callback
     */
    repair : function(xy, callback, scope){
        this.callback = callback;
        this.scope = scope;
        if(xy && this.animRepair !== false){
            this.el.addClass("x-dd-drag-repair");
            this.el.hideUnders(true);
            this.anim = this.el.shift({
                duration: this.repairDuration || .5,
                easing: 'easeOut',
                xy: xy,
                stopFx: true,
                callback: this.afterRepair,
                scope: this
            });
        }else{
            this.afterRepair();
        }
    },

    // private
    afterRepair : function(){
        this.hide(true);
        if(typeof this.callback == "function"){
            this.callback.call(this.scope || this);
        }
        this.callback = null;
        this.scope = null;
    }
};/**
 * @class Ext.dd.DragSource
 * @extends Ext.dd.DDProxy
 * A simple class that provides the basic implementation needed to make any element draggable.
 * @constructor
 * @param {Mixed} el The container element
 * @param {Object} config
 */
Ext.dd.DragSource = function(el, config){
    this.el = Ext.get(el);
    if(!this.dragData){
        this.dragData = {};
    }
    
    Ext.apply(this, config);
    
    if(!this.proxy){
        this.proxy = new Ext.dd.StatusProxy();
    }
    Ext.dd.DragSource.superclass.constructor.call(this, this.el.dom, this.ddGroup || this.group, 
          {dragElId : this.proxy.id, resizeFrame: false, isTarget: false, scroll: this.scroll === true});
    
    this.dragging = false;
};

Ext.extend(Ext.dd.DragSource, Ext.dd.DDProxy, {
    /**
     * @cfg {String} ddGroup
     * A named drag drop group to which this object belongs.  If a group is specified, then this object will only
     * interact with other drag drop objects in the same group (defaults to undefined).
     */
    /**
     * @cfg {String} dropAllowed
     * The CSS class returned to the drag source when drop is allowed (defaults to "x-dd-drop-ok").
     */
    dropAllowed : "x-dd-drop-ok",
    /**
     * @cfg {String} dropNotAllowed
     * The CSS class returned to the drag source when drop is not allowed (defaults to "x-dd-drop-nodrop").
     */
    dropNotAllowed : "x-dd-drop-nodrop",

    /**
     * Returns the data object associated with this drag source
     * @return {Object} data An object containing arbitrary data
     */
    getDragData : function(e){
        return this.dragData;
    },

    // private
    onDragEnter : function(e, id){
        var target = Ext.dd.DragDropMgr.getDDById(id);
        this.cachedTarget = target;
        if(this.beforeDragEnter(target, e, id) !== false){
            if(target.isNotifyTarget){
                var status = target.notifyEnter(this, e, this.dragData);
                this.proxy.setStatus(status);
            }else{
                this.proxy.setStatus(this.dropAllowed);
            }
            
            if(this.afterDragEnter){
                /**
                 * An empty function by default, but provided so that you can perform a custom action
                 * when the dragged item enters the drop target by providing an implementation.
                 * @param {Ext.dd.DragDrop} target The drop target
                 * @param {Event} e The event object
                 * @param {String} id The id of the dragged element
                 * @method afterDragEnter
                 */
                this.afterDragEnter(target, e, id);
            }
        }
    },

    /**
     * An empty function by default, but provided so that you can perform a custom action
     * before the dragged item enters the drop target and optionally cancel the onDragEnter.
     * @param {Ext.dd.DragDrop} target The drop target
     * @param {Event} e The event object
     * @param {String} id The id of the dragged element
     * @return {Boolean} isValid True if the drag event is valid, else false to cancel
     */
    beforeDragEnter : function(target, e, id){
        return true;
    },

    // private
    alignElWithMouse: function() {
        Ext.dd.DragSource.superclass.alignElWithMouse.apply(this, arguments);
        this.proxy.sync();
    },

    // private
    onDragOver : function(e, id){
        var target = this.cachedTarget || Ext.dd.DragDropMgr.getDDById(id);
        if(this.beforeDragOver(target, e, id) !== false){
            if(target.isNotifyTarget){
                var status = target.notifyOver(this, e, this.dragData);
                this.proxy.setStatus(status);
            }

            if(this.afterDragOver){
                /**
                 * An empty function by default, but provided so that you can perform a custom action
                 * while the dragged item is over the drop target by providing an implementation.
                 * @param {Ext.dd.DragDrop} target The drop target
                 * @param {Event} e The event object
                 * @param {String} id The id of the dragged element
                 * @method afterDragOver
                 */
                this.afterDragOver(target, e, id);
            }
        }
    },

    /**
     * An empty function by default, but provided so that you can perform a custom action
     * while the dragged item is over the drop target and optionally cancel the onDragOver.
     * @param {Ext.dd.DragDrop} target The drop target
     * @param {Event} e The event object
     * @param {String} id The id of the dragged element
     * @return {Boolean} isValid True if the drag event is valid, else false to cancel
     */
    beforeDragOver : function(target, e, id){
        return true;
    },

    // private
    onDragOut : function(e, id){
        var target = this.cachedTarget || Ext.dd.DragDropMgr.getDDById(id);
        if(this.beforeDragOut(target, e, id) !== false){
            if(target.isNotifyTarget){
                target.notifyOut(this, e, this.dragData);
            }
            this.proxy.reset();
            if(this.afterDragOut){
                /**
                 * An empty function by default, but provided so that you can perform a custom action
                 * after the dragged item is dragged out of the target without dropping.
                 * @param {Ext.dd.DragDrop} target The drop target
                 * @param {Event} e The event object
                 * @param {String} id The id of the dragged element
                 * @method afterDragOut
                 */
                this.afterDragOut(target, e, id);
            }
        }
        this.cachedTarget = null;
    },

    /**
     * An empty function by default, but provided so that you can perform a custom action before the dragged
     * item is dragged out of the target without dropping, and optionally cancel the onDragOut.
     * @param {Ext.dd.DragDrop} target The drop target
     * @param {Event} e The event object
     * @param {String} id The id of the dragged element
     * @return {Boolean} isValid True if the drag event is valid, else false to cancel
     */
    beforeDragOut : function(target, e, id){
        return true;
    },
    
    // private
    onDragDrop : function(e, id){
        var target = this.cachedTarget || Ext.dd.DragDropMgr.getDDById(id);
        if(this.beforeDragDrop(target, e, id) !== false){
            if(target.isNotifyTarget){
                if(target.notifyDrop(this, e, this.dragData)){ // valid drop?
                    this.onValidDrop(target, e, id);
                }else{
                    this.onInvalidDrop(target, e, id);
                }
            }else{
                this.onValidDrop(target, e, id);
            }
            
            if(this.afterDragDrop){
                /**
                 * An empty function by default, but provided so that you can perform a custom action
                 * after a valid drag drop has occurred by providing an implementation.
                 * @param {Ext.dd.DragDrop} target The drop target
                 * @param {Event} e The event object
                 * @param {String} id The id of the dropped element
                 * @method afterDragDrop
                 */
                this.afterDragDrop(target, e, id);
            }
        }
        delete this.cachedTarget;
    },

    /**
     * An empty function by default, but provided so that you can perform a custom action before the dragged
     * item is dropped onto the target and optionally cancel the onDragDrop.
     * @param {Ext.dd.DragDrop} target The drop target
     * @param {Event} e The event object
     * @param {String} id The id of the dragged element
     * @return {Boolean} isValid True if the drag drop event is valid, else false to cancel
     */
    beforeDragDrop : function(target, e, id){
        return true;
    },

    // private
    onValidDrop : function(target, e, id){
        this.hideProxy();
        if(this.afterValidDrop){
            /**
             * An empty function by default, but provided so that you can perform a custom action
             * after a valid drop has occurred by providing an implementation.
             * @param {Object} target The target DD 
             * @param {Event} e The event object
             * @param {String} id The id of the dropped element
             * @method afterInvalidDrop
             */
            this.afterValidDrop(target, e, id);
        }
    },

    // private
    getRepairXY : function(e, data){
        return this.el.getXY();  
    },

    // private
    onInvalidDrop : function(target, e, id){
        this.beforeInvalidDrop(target, e, id);
        if(this.cachedTarget){
            if(this.cachedTarget.isNotifyTarget){
                this.cachedTarget.notifyOut(this, e, this.dragData);
            }
            this.cacheTarget = null;
        }
        this.proxy.repair(this.getRepairXY(e, this.dragData), this.afterRepair, this);

        if(this.afterInvalidDrop){
            /**
             * An empty function by default, but provided so that you can perform a custom action
             * after an invalid drop has occurred by providing an implementation.
             * @param {Event} e The event object
             * @param {String} id The id of the dropped element
             * @method afterInvalidDrop
             */
            this.afterInvalidDrop(e, id);
        }
    },

    // private
    afterRepair : function(){
        if(Ext.enableFx){
            this.el.highlight(this.hlColor || "c3daf9");
        }
        this.dragging = false;
    },

    /**
     * An empty function by default, but provided so that you can perform a custom action after an invalid
     * drop has occurred.
     * @param {Ext.dd.DragDrop} target The drop target
     * @param {Event} e The event object
     * @param {String} id The id of the dragged element
     * @return {Boolean} isValid True if the invalid drop should proceed, else false to cancel
     */
    beforeInvalidDrop : function(target, e, id){
        return true;
    },

    // private
    handleMouseDown : function(e){
        if(this.dragging) {
            return;
        }
        var data = this.getDragData(e);
        if(data && this.onBeforeDrag(data, e) !== false){
            this.dragData = data;
            this.proxy.stop();
            Ext.dd.DragSource.superclass.handleMouseDown.apply(this, arguments);
        } 
    },

    /**
     * An empty function by default, but provided so that you can perform a custom action before the initial
     * drag event begins and optionally cancel it.
     * @param {Object} data An object containing arbitrary data to be shared with drop targets
     * @param {Event} e The event object
     * @return {Boolean} isValid True if the drag event is valid, else false to cancel
     */
    onBeforeDrag : function(data, e){
        return true;
    },

    /**
     * An empty function by default, but provided so that you can perform a custom action once the initial
     * drag event has begun.  The drag cannot be canceled from this function.
     * @param {Number} x The x position of the click on the dragged object
     * @param {Number} y The y position of the click on the dragged object
     */
    onStartDrag : Ext.emptyFn,

    // private override
    startDrag : function(x, y){
        this.proxy.reset();
        this.dragging = true;
        this.proxy.update("");
        this.onInitDrag(x, y);
        this.proxy.show();
    },

    // private
    onInitDrag : function(x, y){
        var clone = this.el.dom.cloneNode(true);
        clone.id = Ext.id(); // prevent duplicate ids
        this.proxy.update(clone);
        this.onStartDrag(x, y);
        return true;
    },

    /**
     * Returns the drag source's underlying {@link Ext.dd.StatusProxy}
     * @return {Ext.dd.StatusProxy} proxy The StatusProxy
     */
    getProxy : function(){
        return this.proxy;  
    },

    /**
     * Hides the drag source's {@link Ext.dd.StatusProxy}
     */
    hideProxy : function(){
        this.proxy.hide();  
        this.proxy.reset(true);
        this.dragging = false;
    },

    // private
    triggerCacheRefresh : function(){
        Ext.dd.DDM.refreshCache(this.groups);
    },

    // private - override to prevent hiding
    b4EndDrag: function(e) {
    },

    // private - override to prevent moving
    endDrag : function(e){
        this.onEndDrag(this.dragData, e);
    },

    // private
    onEndDrag : function(data, e){
    },
    
    // private - pin to cursor
    autoOffset : function(x, y) {
        this.setDelta(-12, -20);
    }    
});/**
 * @class Ext.dd.DropTarget
 * @extends Ext.dd.DDTarget
 * A simple class that provides the basic implementation needed to make any element a drop target that can have
 * draggable items dropped onto it.  The drop has no effect until an implementation of notifyDrop is provided.
 * @constructor
 * @param {Mixed} el The container element
 * @param {Object} config
 */
Ext.dd.DropTarget = function(el, config){
    this.el = Ext.get(el);
    
    Ext.apply(this, config);
    
    if(this.containerScroll){
        Ext.dd.ScrollManager.register(this.el);
    }
    
    Ext.dd.DropTarget.superclass.constructor.call(this, this.el.dom, this.ddGroup || this.group, 
          {isTarget: true});

};

Ext.extend(Ext.dd.DropTarget, Ext.dd.DDTarget, {
    /**
     * @cfg {String} ddGroup
     * A named drag drop group to which this object belongs.  If a group is specified, then this object will only
     * interact with other drag drop objects in the same group (defaults to undefined).
     */
    /**
     * @cfg {String} overClass
     * The CSS class applied to the drop target element while the drag source is over it (defaults to "").
     */
    /**
     * @cfg {String} dropAllowed
     * The CSS class returned to the drag source when drop is allowed (defaults to "x-dd-drop-ok").
     */
    dropAllowed : "x-dd-drop-ok",
    /**
     * @cfg {String} dropNotAllowed
     * The CSS class returned to the drag source when drop is not allowed (defaults to "x-dd-drop-nodrop").
     */
    dropNotAllowed : "x-dd-drop-nodrop",

    // private
    isTarget : true,

    // private
    isNotifyTarget : true,

    /**
     * The function a {@link Ext.dd.DragSource} calls once to notify this drop target that the source is now over the
     * target.  This default implementation adds the CSS class specified by overClass (if any) to the drop element
     * and returns the dropAllowed config value.  This method should be overridden if drop validation is required.
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop target
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     * @return {String} status The CSS class that communicates the drop status back to the source so that the
     * underlying {@link Ext.dd.StatusProxy} can be updated
     */
    notifyEnter : function(dd, e, data){
        if(this.overClass){
            this.el.addClass(this.overClass);
        }
        return this.dropAllowed;
    },

    /**
     * The function a {@link Ext.dd.DragSource} calls continuously while it is being dragged over the target.
     * This method will be called on every mouse movement while the drag source is over the drop target.
     * This default implementation simply returns the dropAllowed config value.
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop target
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     * @return {String} status The CSS class that communicates the drop status back to the source so that the
     * underlying {@link Ext.dd.StatusProxy} can be updated
     */
    notifyOver : function(dd, e, data){
        return this.dropAllowed;
    },

    /**
     * The function a {@link Ext.dd.DragSource} calls once to notify this drop target that the source has been dragged
     * out of the target without dropping.  This default implementation simply removes the CSS class specified by
     * overClass (if any) from the drop element.
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop target
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     */
    notifyOut : function(dd, e, data){
        if(this.overClass){
            this.el.removeClass(this.overClass);
        }
    },

    /**
     * The function a {@link Ext.dd.DragSource} calls once to notify this drop target that the dragged item has
     * been dropped on it.  This method has no default implementation and returns false, so you must provide an
     * implementation that does something to process the drop event and returns true so that the drag source's
     * repair action does not run.
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop target
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     * @return {Boolean} True if the drop was valid, else false
     */
    notifyDrop : function(dd, e, data){
        return false;
    }
});/**
 * @class Ext.dd.DragZone
 * @extends Ext.dd.DragSource
 * <p>This class provides a container DD instance that allows dragging of multiple child source nodes.</p>
 * <p>This class does not move the drag target nodes, but a proxy element which may contain
 * any DOM structure you wish. The DOM element to show in the proxy is provided by either a
 * provided implementation of {@link #getDragData}, or by registered draggables registered with {@link Ext.dd.Registry}</p>
 * <p>If you wish to provide draggability for an arbitrary number of DOM nodes, each of which represent some
 * application object (For example nodes in a {@link Ext.DataView DataView}) then use of this class
 * is the most efficient way to "activate" those nodes.</p>
 * <p>By default, this class requires that draggable child nodes are registered with {@link Ext.dd.Registry}.
 * However a simpler way to allow a DragZone to manage any number of draggable elements is to configure
 * the DragZone with  an implementation of the {@link #getDragData} method which interrogates the passed
 * mouse event to see if it has taken place within an element, or class of elements. This is easily done
 * by using the event's {@link Ext.EventObject#getTarget getTarget} method to identify a node based on a
 * {@link Ext.DomQuery} selector. For example, to make the nodes of a DataView draggable, use the following
 * technique. Knowledge of the use of the DataView is required:</p><pre><code>
myDataView.on('render', function() {
    myDataView.dragZone = new Ext.dd.DragZone(myDataView.getEl(), {

//      On receipt of a mousedown event, see if it is within a DataView node.
//      Return a drag data object if so.
        getDragData: function(e) {

//          Use the DataView's own itemSelector (a mandatory property) to
//          test if the mousedown is within one of the DataView's nodes.
            var sourceEl = e.getTarget(myDataView.itemSelector, 10);

//          If the mousedown is within a DataView node, clone the node to produce
//          a ddel element for use by the drag proxy. Also add application data
//          to the returned data object.
            if (sourceEl) {
                d = sourceEl.cloneNode(true);
                d.id = Ext.id();
                return {
                    ddel: d,
                    sourceEl: sourceEl,
                    repairXY: Ext.fly(sourceEl).getXY(),
                    sourceStore: myDataView.store,
                    draggedRecord: v.getRecord(sourceEl)
                }
            }
        },

//      Provide coordinates for the proxy to slide back to on failed drag.
//      This is the original XY coordinates of the draggable element captured
//      in the getDragData method.
        getRepairXY: function() {
            return this.dragData.repairXY;
        }
    });
});</code></pre>
 * See the {@link Ext.dd.DropZone DropZone} documentation for details about building a DropZone which
 * cooperates with this DragZone.
 * @constructor
 * @param {Mixed} el The container element
 * @param {Object} config
 */
Ext.dd.DragZone = function(el, config){
    Ext.dd.DragZone.superclass.constructor.call(this, el, config);
    if(this.containerScroll){
        Ext.dd.ScrollManager.register(this.el);
    }
};

Ext.extend(Ext.dd.DragZone, Ext.dd.DragSource, {
    /**
     * This property contains the data representing the dragged object. This data is set up by the implementation
     * of the {@link #getDragData} method. It must contain a <tt>ddel</tt> property, but can contain
     * any other data according to the application's needs.
     * @type Object
     * @property dragData
     */
    /**
     * @cfg {Boolean} containerScroll True to register this container with the Scrollmanager
     * for auto scrolling during drag operations.
     */
    /**
     * @cfg {String} hlColor The color to use when visually highlighting the drag source in the afterRepair
     * method after a failed drop (defaults to "c3daf9" - light blue)
     */

    /**
     * Called when a mousedown occurs in this container. Looks in {@link Ext.dd.Registry}
     * for a valid target to drag based on the mouse down. Override this method
     * to provide your own lookup logic (e.g. finding a child by class name). Make sure your returned
     * object has a "ddel" attribute (with an HTML Element) for other functions to work.
     * @param {EventObject} e The mouse down event
     * @return {Object} The dragData
     */
    getDragData : function(e){
        return Ext.dd.Registry.getHandleFromEvent(e);
    },
    
    /**
     * Called once drag threshold has been reached to initialize the proxy element. By default, it clones the
     * this.dragData.ddel
     * @param {Number} x The x position of the click on the dragged object
     * @param {Number} y The y position of the click on the dragged object
     * @return {Boolean} true to continue the drag, false to cancel
     */
    onInitDrag : function(x, y){
        this.proxy.update(this.dragData.ddel.cloneNode(true));
        this.onStartDrag(x, y);
        return true;
    },
    
    /**
     * Called after a repair of an invalid drop. By default, highlights this.dragData.ddel 
     */
    afterRepair : function(){
        if(Ext.enableFx){
            Ext.Element.fly(this.dragData.ddel).highlight(this.hlColor || "c3daf9");
        }
        this.dragging = false;
    },

    /**
     * Called before a repair of an invalid drop to get the XY to animate to. By default returns
     * the XY of this.dragData.ddel
     * @param {EventObject} e The mouse up event
     * @return {Array} The xy location (e.g. [100, 200])
     */
    getRepairXY : function(e){
        return Ext.Element.fly(this.dragData.ddel).getXY();  
    }
});/**
 * @class Ext.dd.DropZone
 * @extends Ext.dd.DropTarget
 * <p>This class provides a container DD instance that allows dropping on multiple child target nodes.</p>
 * <p>By default, this class requires that child nodes accepting drop are registered with {@link Ext.dd.Registry}.
 * However a simpler way to allow a DropZone to manage any number of target elements is to configure the
 * DropZone with an implementation of {@link #getTargetFromEvent} which interrogates the passed
 * mouse event to see if it has taken place within an element, or class of elements. This is easily done
 * by using the event's {@link Ext.EventObject#getTarget getTarget} method to identify a node based on a
 * {@link Ext.DomQuery} selector.</p>
 * <p>Once the DropZone has detected through calling getTargetFromEvent, that the mouse is over
 * a drop target, that target is passed as the first parameter to {@link #onNodeEnter}, {@link #onNodeOver},
 * {@link #onNodeOut}, {@link #onNodeDrop}. You may configure the instance of DropZone with implementations
 * of these methods to provide application-specific behaviour for these events to update both
 * application state, and UI state.</p>
 * <p>For example to make a GridPanel a cooperating target with the example illustrated in
 * {@link Ext.dd.DragZone DragZone}, the following technique might be used:</p><pre><code>
myGridPanel.on('render', function() {
    myGridPanel.dropZone = new Ext.dd.DropZone(myGridPanel.getView().scroller, {

//      If the mouse is over a grid row, return that node. This is
//      provided as the "target" parameter in all "onNodeXXXX" node event handling functions
        getTargetFromEvent: function(e) {
            return e.getTarget(myGridPanel.getView().rowSelector);
        },

//      On entry into a target node, highlight that node.
        onNodeEnter : function(target, dd, e, data){ 
            Ext.fly(target).addClass('my-row-highlight-class');
        },

//      On exit from a target node, unhighlight that node.
        onNodeOut : function(target, dd, e, data){ 
            Ext.fly(target).removeClass('my-row-highlight-class');
        },

//      While over a target node, return the default drop allowed class which
//      places a "tick" icon into the drag proxy.
        onNodeOver : function(target, dd, e, data){ 
            return Ext.dd.DropZone.prototype.dropAllowed;
        },

//      On node drop we can interrogate the target to find the underlying
//      application object that is the real target of the dragged data.
//      In this case, it is a Record in the GridPanel's Store.
//      We can use the data set up by the DragZone's getDragData method to read
//      any data we decided to attach in the DragZone's getDragData method.
        onNodeDrop : function(target, dd, e, data){
            var rowIndex = myGridPanel.getView().findRowIndex(target);
            var r = myGridPanel.getStore().getAt(rowIndex);
            Ext.Msg.alert('Drop gesture', 'Dropped Record id ' + data.draggedRecord.id +
                ' on Record id ' + r.id);
            return true;
        }
    });
}
</code></pre>
 * See the {@link Ext.dd.DragZone DragZone} documentation for details about building a DragZone which
 * cooperates with this DropZone.
 * @constructor
 * @param {Mixed} el The container element
 * @param {Object} config
 */
Ext.dd.DropZone = function(el, config){
    Ext.dd.DropZone.superclass.constructor.call(this, el, config);
};

Ext.extend(Ext.dd.DropZone, Ext.dd.DropTarget, {
    /**
     * Returns a custom data object associated with the DOM node that is the target of the event.  By default
     * this looks up the event target in the {@link Ext.dd.Registry}, although you can override this method to
     * provide your own custom lookup.
     * @param {Event} e The event
     * @return {Object} data The custom data
     */
    getTargetFromEvent : function(e){
        return Ext.dd.Registry.getTargetFromEvent(e);
    },

    /**
     * Called when the DropZone determines that a {@link Ext.dd.DragSource} has entered a drop node
     * that has either been registered or detected by a configured implementation of {@link #getTargetFromEvent}.
     * This method has no default implementation and should be overridden to provide
     * node-specific processing if necessary.
     * @param {Object} nodeData The custom data associated with the drop node (this is the same value returned from 
     * {@link #getTargetFromEvent} for this node)
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop zone
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     */
    onNodeEnter : function(n, dd, e, data){
        
    },

    /**
     * Called while the DropZone determines that a {@link Ext.dd.DragSource} is over a drop node
     * that has either been registered or detected by a configured implementation of {@link #getTargetFromEvent}.
     * The default implementation returns this.dropNotAllowed, so it should be
     * overridden to provide the proper feedback.
     * @param {Object} nodeData The custom data associated with the drop node (this is the same value returned from
     * {@link #getTargetFromEvent} for this node)
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop zone
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     * @return {String} status The CSS class that communicates the drop status back to the source so that the
     * underlying {@link Ext.dd.StatusProxy} can be updated
     */
    onNodeOver : function(n, dd, e, data){
        return this.dropAllowed;
    },

    /**
     * Called when the DropZone determines that a {@link Ext.dd.DragSource} has been dragged out of
     * the drop node without dropping.  This method has no default implementation and should be overridden to provide
     * node-specific processing if necessary.
     * @param {Object} nodeData The custom data associated with the drop node (this is the same value returned from
     * {@link #getTargetFromEvent} for this node)
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop zone
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     */
    onNodeOut : function(n, dd, e, data){
        
    },

    /**
     * Called when the DropZone determines that a {@link Ext.dd.DragSource} has been dropped onto
     * the drop node.  The default implementation returns false, so it should be overridden to provide the
     * appropriate processing of the drop event and return true so that the drag source's repair action does not run.
     * @param {Object} nodeData The custom data associated with the drop node (this is the same value returned from
     * {@link #getTargetFromEvent} for this node)
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop zone
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     * @return {Boolean} True if the drop was valid, else false
     */
    onNodeDrop : function(n, dd, e, data){
        return false;
    },

    /**
     * Called while the DropZone determines that a {@link Ext.dd.DragSource} is being dragged over it,
     * but not over any of its registered drop nodes.  The default implementation returns this.dropNotAllowed, so
     * it should be overridden to provide the proper feedback if necessary.
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop zone
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     * @return {String} status The CSS class that communicates the drop status back to the source so that the
     * underlying {@link Ext.dd.StatusProxy} can be updated
     */
    onContainerOver : function(dd, e, data){
        return this.dropNotAllowed;
    },

    /**
     * Called when the DropZone determines that a {@link Ext.dd.DragSource} has been dropped on it,
     * but not on any of its registered drop nodes.  The default implementation returns false, so it should be
     * overridden to provide the appropriate processing of the drop event if you need the drop zone itself to
     * be able to accept drops.  It should return true when valid so that the drag source's repair action does not run.
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop zone
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     * @return {Boolean} True if the drop was valid, else false
     */
    onContainerDrop : function(dd, e, data){
        return false;
    },

    /**
     * The function a {@link Ext.dd.DragSource} calls once to notify this drop zone that the source is now over
     * the zone.  The default implementation returns this.dropNotAllowed and expects that only registered drop
     * nodes can process drag drop operations, so if you need the drop zone itself to be able to process drops
     * you should override this method and provide a custom implementation.
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop zone
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     * @return {String} status The CSS class that communicates the drop status back to the source so that the
     * underlying {@link Ext.dd.StatusProxy} can be updated
     */
    notifyEnter : function(dd, e, data){
        return this.dropNotAllowed;
    },

    /**
     * The function a {@link Ext.dd.DragSource} calls continuously while it is being dragged over the drop zone.
     * This method will be called on every mouse movement while the drag source is over the drop zone.
     * It will call {@link #onNodeOver} while the drag source is over a registered node, and will also automatically
     * delegate to the appropriate node-specific methods as necessary when the drag source enters and exits
     * registered nodes ({@link #onNodeEnter}, {@link #onNodeOut}). If the drag source is not currently over a
     * registered node, it will call {@link #onContainerOver}.
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop zone
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     * @return {String} status The CSS class that communicates the drop status back to the source so that the
     * underlying {@link Ext.dd.StatusProxy} can be updated
     */
    notifyOver : function(dd, e, data){
        var n = this.getTargetFromEvent(e);
        if(!n){ // not over valid drop target
            if(this.lastOverNode){
                this.onNodeOut(this.lastOverNode, dd, e, data);
                this.lastOverNode = null;
            }
            return this.onContainerOver(dd, e, data);
        }
        if(this.lastOverNode != n){
            if(this.lastOverNode){
                this.onNodeOut(this.lastOverNode, dd, e, data);
            }
            this.onNodeEnter(n, dd, e, data);
            this.lastOverNode = n;
        }
        return this.onNodeOver(n, dd, e, data);
    },

    /**
     * The function a {@link Ext.dd.DragSource} calls once to notify this drop zone that the source has been dragged
     * out of the zone without dropping.  If the drag source is currently over a registered node, the notification
     * will be delegated to {@link #onNodeOut} for node-specific handling, otherwise it will be ignored.
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop target
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag zone
     */
    notifyOut : function(dd, e, data){
        if(this.lastOverNode){
            this.onNodeOut(this.lastOverNode, dd, e, data);
            this.lastOverNode = null;
        }
    },

    /**
     * The function a {@link Ext.dd.DragSource} calls once to notify this drop zone that the dragged item has
     * been dropped on it.  The drag zone will look up the target node based on the event passed in, and if there
     * is a node registered for that event, it will delegate to {@link #onNodeDrop} for node-specific handling,
     * otherwise it will call {@link #onContainerDrop}.
     * @param {Ext.dd.DragSource} source The drag source that was dragged over this drop zone
     * @param {Event} e The event
     * @param {Object} data An object containing arbitrary data supplied by the drag source
     * @return {Boolean} True if the drop was valid, else false
     */
    notifyDrop : function(dd, e, data){
        if(this.lastOverNode){
            this.onNodeOut(this.lastOverNode, dd, e, data);
            this.lastOverNode = null;
        }
        var n = this.getTargetFromEvent(e);
        return n ?
            this.onNodeDrop(n, dd, e, data) :
            this.onContainerDrop(dd, e, data);
    },

    // private
    triggerCacheRefresh : function(){
        Ext.dd.DDM.refreshCache(this.groups);
    }  
});/**
 * @class Ext.Element
 */
Ext.Element.addMethods({
    /**
     * Initializes a {@link Ext.dd.DD} drag drop object for this element.
     * @param {String} group The group the DD object is member of
     * @param {Object} config The DD config object
     * @param {Object} overrides An object containing methods to override/implement on the DD object
     * @return {Ext.dd.DD} The DD object
     */
    initDD : function(group, config, overrides){
        var dd = new Ext.dd.DD(Ext.id(this.dom), group, config);
        return Ext.apply(dd, overrides);
    },

    /**
     * Initializes a {@link Ext.dd.DDProxy} object for this element.
     * @param {String} group The group the DDProxy object is member of
     * @param {Object} config The DDProxy config object
     * @param {Object} overrides An object containing methods to override/implement on the DDProxy object
     * @return {Ext.dd.DDProxy} The DDProxy object
     */
    initDDProxy : function(group, config, overrides){
        var dd = new Ext.dd.DDProxy(Ext.id(this.dom), group, config);
        return Ext.apply(dd, overrides);
    },

    /**
     * Initializes a {@link Ext.dd.DDTarget} object for this element.
     * @param {String} group The group the DDTarget object is member of
     * @param {Object} config The DDTarget config object
     * @param {Object} overrides An object containing methods to override/implement on the DDTarget object
     * @return {Ext.dd.DDTarget} The DDTarget object
     */
    initDDTarget : function(group, config, overrides){
        var dd = new Ext.dd.DDTarget(Ext.id(this.dom), group, config);
        return Ext.apply(dd, overrides);
    }
});